Player Matchup

Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold II
AtomDance
Nu Wa
Gold II
Level 267
God Stats
13W - 13L
1,596 SR
Queue Stats
193W - 215L
1,640 MMR
Solo
Rama
Rama
Gold II
MDMNAntics
Rama
Gold II
Level 128
God Stats
7W - 5L
1,691 SR
Queue Stats
308W - 290L
1,603 MMR
Solo
Anubis
Anubis
Platinum V
OnjusticeFred
Anubis
Platinum V
Level 182
God Stats
1W - 4L
1,341 SR
Queue Stats
137W - 145L
1,808 MMR
Party 2
Da Ji
Da Ji
Platinum IV
pernG
Da Ji
Platinum IV
Level 85
God Stats
2W - 0L
1,749 SR
Queue Stats
20W - 9L
1,680 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 171
1,575 SR
1,646 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,648 SR
1,634 MMR
Mulan
Mulan
Gold IV
DyEsSuCr
Mulan
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,615 MMR
Solo
Tyr
Tyr
Platinum V
FallLeloup007
Tyr
Platinum V
Level 157
God Stats
0W - 2L
1,542 SR
Queue Stats
357W - 380L
1,590 MMR
Solo
Awilix
Awilix
Gold I
Figurreitout
Awilix
Gold I
Level 157
God Stats
46W - 43L
1,666 SR
Queue Stats
75W - 81L
1,699 MMR
Party 1
Ra
Ra
Gold II
I_Erkhann_I
Ra
Gold II
Level 103
God Stats
4W - 3L
1,914 SR
Queue Stats
301W - 327L
1,636 MMR
Solo
Sol
Sol
Gold II
OG-FinDeR
Sol
Gold II
Level 157
God Stats
1W - 2L
1,615 SR
Queue Stats
67W - 72L
1,631 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 0 / 3
5,216
522
2,203
6,700
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
AtomDance
Nu Wa
11
1 / 0 / 7
6,521
652
6,926
4,645
1,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 3
6,736
674
2,946
4,694
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 1 / 1
6,217
622
4,751
4,496
1,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
pernG
Da Ji
11
7 / 0 / 2
6,701
670
7,872
9,219
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ArachneThanatosPele

VS

Bans
HeimdallrThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DyEsSuCr
Mulan
7
0 / 3 / 0
4,279
428
3,460
7,895
4,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 0
5,352
535
2,522
9,272
5,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
9
1 / 3 / 0
5,102
510
2,964
7,178
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 1
4,966
497
2,382
6,726
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,101
510
2,389
5,904
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
15
Kills
1
1
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
3
1.5
W
Nu Wa
AtomDance
Nu Wa
1
0
7
4.5
L
Mulan
DyEsSuCr
Mulan
0
3
0
0
L
0
2
0
0
L
Awilix
1
3
0
0.33
L
0
4
1
0.13
W
3
0
3
4.5
L
0
3
0
0
W
4
1
1
4.5
W
Da Ji
pernG
Da Ji
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,698
Damage
13,717
29,754
Taken
36,975
13,695
Mitigated
16,089
11,913
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,203
175
0
3,361
6,700
4,797
323
806
5,725
0
32,338
W
Nu Wa
AtomDance
Nu Wa
6,926
1,800
0
2,268
4,645
1,894
0
0
4,645
42,203
0
L
Mulan
DyEsSuCr
Mulan
3,460
634
0
1,000
7,895
4,758
0
2,499
5,251
0
18,145
L
2,522
309
0
1,995
9,272
5,503
0
4,954
4,318
0
38,806
L
Awilix
2,964
1,027
0
500
7,178
2,258
0
2,408
4,729
0
37,465
L
2,382
202
216
1,602
6,726
2,156
0
1,480
5,246
25,536
0
W
2,946
2,496
0
2,573
4,694
1,728
0
1,908
2,720
0
49,376
L
2,389
1,413
0
2,188
5,904
1,414
0
336
5,393
32,650
0
W
4,751
240
0
2,718
4,496
1,863
0
456
3,963
45,007
0
W
Da Ji
pernG
Da Ji
7,872
2,981
0
993
9,219
3,413
51
1,538
7,538
0
52,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,391
Gold Earned
24,800
360
Minions Killed
244
0
Camps Cleared
0
992,644
Distance Traveled
999,646
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,216
522
37
4
0
199,496
4
W
Nu Wa
6,521
652
63
6
0
184,625
5
L
Mulan
4,279
428
36
4
0
181,382
3
L
Tyr
5,352
535
48
5
0
212,388
5
L
Awilix
5,102
510
55
6
0
223,605
1
L
Ra
4,966
497
51
5
0
188,617
2
W
Rama
6,736
674
104
10
0
189,481
2
L
Sol
5,101
510
54
5
0
193,654
0
W
Anubis
6,217
622
88
9
0
188,378
0
W
Da Ji
6,701
670
68
7
0
230,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role