Player Matchup

Discordia
Discordia
AbbasiBilal
Discordia
Level 44
God Stats
25W - 21L
1,501 SR
Queue Stats
136W - 134L
1,463 Elo+
Solo
Charon
Charon
XslackattackX
Charon
Level 42
God Stats
16W - 6L
2,010 SR
Queue Stats
71W - 71L
1,609 Elo+
Solo
Anhur
Anhur
xkennyy1k
Anhur
Level 49
God Stats
2W - 1L
1,297 SR
Queue Stats
70W - 73L
1,517 Elo+
Solo
Team Averages
Level 45
1,603 SR
1,529 Elo+

VS

Team Averages
Level 70
1,476 SR
1,574 Elo+
Mulan
Mulan
KillerKhan99
Mulan
Level 69
God Stats
8W - 5L
1,654 SR
Queue Stats
15W - 8L
1,637 Elo+
Solo
Thoth
Thoth
Skinny_ShhMeat11
Thoth
Level 84
God Stats
3W - 10L
1,276 SR
Queue Stats
415W - 394L
1,554 Elo+
Solo
Charybdis
Charybdis
oMedxsa
Charybdis
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 57L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AbbasiBilal
Discordia
13
4 / 2 / 9
9,933
828
11,891
7,486
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 17
10,715
893
12,132
14,391
17,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
xkennyy1k
Anhur
15
13 / 0 / 4
11,509
959
11,144
9,757
3,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
7,769
647
6,860
16,185
11,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 8 / 1
8,747
729
9,224
11,315
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
oMedxsa
Charybdis
11
1 / 5 / 2
8,296
691
5,386
11,945
4,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
20
Kills
3
3
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
AbbasiBilal
Discordia
4
2
9
4.25
L
0
7
3
0.21
L
2
8
1
0.31
W
3
1
17
11.5
L
Charybdis
oMedxsa
Charybdis
1
5
2
0.4
W
Anhur
xkennyy1k
Anhur
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,167
Damage
21,470
31,634
Taken
39,445
23,828
Mitigated
19,077
8,370
Healing
2,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AbbasiBilal
Discordia
11,891
512
0
2,657
7,486
2,524
0
2,770
4,716
37,907
0
L
6,860
1,151
0
168
16,185
11,212
0
9,130
6,471
0
17,229
L
9,224
386
0
750
11,315
3,669
0
6,163
4,774
33,405
0
W
12,132
1,821
201
3,257
14,391
17,560
100
3,730
10,661
34,441
556
L
Charybdis
oMedxsa
Charybdis
5,386
2,336
0
1,239
11,945
4,196
0
7,040
4,610
0
22,859
W
Anhur
xkennyy1k
Anhur
11,144
7,846
0
2,255
9,757
3,744
2,450
3,171
6,586
0
50,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,157
Gold Earned
24,812
147
Minions Killed
100
0
Camps Cleared
0
702,647
Distance Traveled
572,051
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,933
828
42
4
0
237,490
0
L
Mulan
7,769
647
21
2
0
190,790
1
L
Thoth
8,747
729
46
4
0
191,108
0
W
Charon
10,715
893
38
3
0
236,751
3
L
Charybdis
8,296
691
33
3
0
190,153
0
W
Anhur
11,509
959
67
6
0
228,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role