Player Matchup

Artemis
Artemis
Attune
Artemis
Level 49
God Stats
8W - 10L
1,257 SR
Queue Stats
47W - 27L
1,500 Elo+
Party 1
Cerberus
Cerberus
OLYPN az
Cerberus
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Thor
Thor
loganjrand
Thor
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Sol
Sol
wowproser
Sol
Level 41
God Stats
1W - 2L
1,558 SR
Queue Stats
165W - 157L
1,480 Elo+
Solo
Chaac
Chaac
zVengi
Chaac
Level 46
God Stats
4W - 10L
1,500 SR
Queue Stats
87W - 80L
1,603 Elo+
Solo
Team Averages
Level 33
1,463 SR
1,517 Elo+

VS

Team Averages
Level 40
1,438 SR
1,481 Elo+
Ganesha
Ganesha
DameinMello
Ganesha
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,437 Elo+
Party 2
Arachne
Arachne
DragoonMeru
Arachne
Level 13
God Stats
6W - 1L
1,500 SR
Queue Stats
27W - 18L
1,567 Elo+
Party 3
Scylla
Scylla
Jellans2
Scylla
Level 44
God Stats
7W - 9L
1,397 SR
Queue Stats
50W - 63L
1,403 Elo+
Solo
Neith
Neith
honeydale
Neith
Level 8
God Stats
3W - 5L
1,494 SR
Queue Stats
5W - 9L
1,528 Elo+
Party 2
Bellona
Bellona
punk_gotosleep
Bellona
Level 47
God Stats
16W - 14L
1,297 SR
Queue Stats
194W - 180L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Attune
Artemis
12
1 / 3 / 2
7,368
461
10,931
11,908
4,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
OLYPN az
Cerberus
12
3 / 3 / 0
7,421
464
4,841
14,340
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 0
7,532
471
7,967
13,848
10,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 1
8,570
536
10,355
11,572
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
zVengi
Chaac
10
0 / 4 / 2
6,483
405
3,271
16,117
7,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DameinMello
Ganesha
13
0 / 0 / 6
8,381
524
5,513
12,308
9,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
DragoonMeru
Arachne
17
11 / 0 / 2
10,485
655
13,959
15,017
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Jellans2
Scylla
15
5 / 3 / 4
9,591
599
7,921
11,000
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
honeydale
Neith
13
0 / 3 / 5
7,984
499
10,206
9,918
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 2
9,407
588
7,993
16,754
18,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
19
19
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
Attune
Artemis
1
3
2
0.67
W
Ganesha
DameinMello
Ganesha
0
0
6
3
W
Arachne
DragoonMeru
Arachne
11
0
2
12
W
Scylla
Jellans2
Scylla
5
3
4
2.33
L
Cerberus
OLYPN az
Cerberus
3
3
0
1
W
Neith
honeydale
Neith
0
3
5
0.83
L
1
5
0
0.2
W
3
1
2
4
L
2
4
1
0.63
L
Chaac
zVengi
Chaac
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,365
Damage
45,592
67,785
Taken
64,997
39,218
Mitigated
42,701
16,694
Healing
26,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Attune
Artemis
10,931
5,706
0
3,267
11,908
4,881
332
3,099
8,746
0
58,410
W
Ganesha
DameinMello
Ganesha
5,513
541
2,117
4,590
12,308
9,706
126
4,031
8,277
29,921
0
W
Arachne
DragoonMeru
Arachne
13,959
9,820
0
8,716
15,017
6,834
418
1,985
13,032
0
99,608
W
Scylla
Jellans2
Scylla
7,921
1,380
0
3,341
11,000
4,817
1,706
4,097
6,903
69,809
0
L
Cerberus
OLYPN az
Cerberus
4,841
699
0
3,620
14,340
11,942
0
2,925
11,415
22,527
0
W
Neith
honeydale
Neith
10,206
5,193
0
3,401
9,918
3,056
500
2,402
7,516
0
53,432
L
7,967
3,860
0
189
13,848
10,641
0
0
13,848
0
47,003
W
7,993
5,139
0
4,111
16,754
18,288
70
2,681
14,073
0
59,673
L
10,355
4,266
0
4,304
11,572
4,271
0
2,483
8,955
71,852
0
L
Chaac
zVengi
Chaac
3,271
583
0
5,314
16,117
7,483
0
4,526
11,387
0
35,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,374
Gold Earned
45,848
401
Minions Killed
460
0
Camps Cleared
0
1,499,558
Distance Traveled
1,597,343
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,368
461
101
6
0
309,213
0
W
Ganesha
8,381
524
17
1
0
351,367
2
W
Arachne
10,485
655
127
8
0
387,277
2
W
Scylla
9,591
599
110
7
0
288,931
4
L
Cerberus
7,421
464
56
4
0
341,086
0
W
Neith
7,984
499
115
7
0
283,869
0
L
Thor
7,532
471
77
5
0
273,274
0
W
Bellona
9,407
588
91
6
0
285,899
3
L
Sol
8,570
536
114
7
0
264,158
0
L
Chaac
6,483
405
53
3
0
311,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role