Player Matchup

Cu Chulainn
Cu Chulainn
EternalSoule14
Cu Chulainn
Level 109
God Stats
10W - 12L
1,394 SR
Queue Stats
332W - 323L
1,473 Elo+
Party 2
Cabrakan
Cabrakan
HARDYBOYS1541
Cabrakan
Level 127
God Stats
0W - 3L
1,309 SR
Queue Stats
109W - 122L
1,478 Elo+
Party 3
Janus
Janus
QueenOfHell146
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 354L
1,476 Elo+
Party 2
Ne Zha
Ne Zha
ShivEpsilon
Ne Zha
Level 104
God Stats
2W - 5L
1,341 SR
Queue Stats
108W - 105L
1,477 Elo+
Party 2
The Morrigan
The Morrigan
Squid_V2
The Morrigan
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 76L
1,473 Elo+
Party 3
Team Averages
Level 116
1,409 SR
1,475 Elo+

VS

Team Averages
Level 101
1,632 SR
1,428 Elo+
Artemis
Artemis
Dragonwizard61
Artemis
Level 146
God Stats
10W - 0L
1,947 SR
Queue Stats
398W - 396L
1,443 Elo+
Party 1
Nike
Nike
MorDK231
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,236 Elo+
Solo
Jormungandr
Jormungandr
Squiddo999
Jormungandr
Level 104
God Stats
6W - 3L
1,648 SR
Queue Stats
109W - 87L
1,527 Elo+
Solo
Jing Wei
Jing Wei
StoneThumper
Jing Wei
Level 104
God Stats
8W - 9L
1,563 SR
Queue Stats
484W - 470L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
l Biz 3X l
Sun Wukong
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 96L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EternalSoule14
Cu Chulainn
14
2 / 5 / 9
8,055
732
8,041
16,277
18,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
HARDYBOYS1541
Cabrakan
14
0 / 5 / 12
8,400
764
5,512
18,547
30,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
4 / 3 / 8
8,795
800
12,511
8,802
5,792
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
14
6 / 5 / 8
8,502
773
10,664
12,093
7,125
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Squid_V2
The Morrigan
16
5 / 4 / 6
8,978
816
9,353
9,980
6,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 11
9,976
907
13,015
8,806
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
17
2 / 2 / 16
9,787
890
8,017
13,052
11,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Squiddo999
Jormungandr
17
7 / 5 / 14
10,436
949
19,450
16,990
15,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
StoneThumper
Jing Wei
16
2 / 3 / 13
9,248
841
9,012
8,131
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
l Biz 3X l
Sun Wukong
16
5 / 3 / 8
9,860
896
10,460
13,403
14,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
84
17
Kills
22
22
Deaths
17
43
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
L
Cu Chulainn
EternalSoule14
Cu Chulainn
2
5
9
1.3
L
Cabrakan
HARDYBOYS1541
Cabrakan
0
5
12
1.2
W
Nike
2
2
16
5
L
4
3
8
2.67
L
Ne Zha
6
5
8
2
L
The Morrigan
Squid_V2
The Morrigan
5
4
6
2
W
Jormungandr
Squiddo999
Jormungandr
7
5
14
2.8
W
Jing Wei
StoneThumper
Jing Wei
2
3
13
2.83
W
Sun Wukong
l Biz 3X l
Sun Wukong
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,081
Damage
59,954
65,699
Taken
60,382
67,944
Mitigated
48,508
17,369
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,015
5,292
1,083
542
8,806
3,803
2,002
4,034
4,492
0
31,282
L
Cu Chulainn
EternalSoule14
Cu Chulainn
8,041
633
838
2,803
16,277
18,822
0
4,437
11,840
100
14,806
L
Cabrakan
HARDYBOYS1541
Cabrakan
5,512
925
760
2,765
18,547
30,176
0
4,494
14,053
7,937
0
W
Nike
8,017
471
649
1,784
13,052
11,771
28
6,943
5,844
0
20,249
L
12,511
711
1,243
279
8,802
5,792
0
3,106
5,696
30,853
0
L
Ne Zha
10,664
4,120
2,255
2,696
12,093
7,125
0
2,882
9,211
0
17,064
L
The Morrigan
Squid_V2
The Morrigan
9,353
1,217
1,555
2,175
9,980
6,029
0
3,270
6,710
19,007
105
W
Jormungandr
Squiddo999
Jormungandr
19,450
2,375
2,749
2,461
16,990
15,155
18
8,162
8,355
39,818
1,261
W
Jing Wei
StoneThumper
Jing Wei
9,012
6,719
919
753
8,131
3,239
2,349
3,116
4,800
0
18,785
W
Sun Wukong
l Biz 3X l
Sun Wukong
10,460
843
504
1,952
13,403
14,540
0
4,719
8,499
0
27,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,730
Gold Earned
49,307
100
Minions Killed
174
0
Camps Cleared
0
1,073,346
Distance Traveled
1,080,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,976
907
48
4
0
162,194
0
L
Cu Chulainn
8,055
732
14
1
0
216,790
0
L
Cabrakan
8,400
764
8
1
0
231,255
0
W
Nike
9,787
890
25
2
0
268,204
0
L
Janus
8,795
800
51
5
0
213,941
0
L
Ne Zha
8,502
773
8
1
0
225,559
0
L
The Morrigan
8,978
816
19
2
0
185,801
0
W
Jormungandr
10,436
949
47
4
0
205,891
0
W
Jing Wei
9,248
841
30
3
0
222,707
0
W
Sun Wukong
9,860
896
24
2
0
221,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role