Player Matchup

Sol
Sol
 
Sol
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Clarco100
Chiron
Level 157
God Stats
6W - 2L
1,755 SR
Queue Stats
417W - 394L
1,520 Elo+
Solo
Terra
Terra
Kawazzaki
Terra
Level 157
God Stats
2W - 6L
1,331 SR
Queue Stats
564W - 539L
1,543 Elo+
Solo
Scylla
Scylla
lord_carlos_3000
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 115
1,517 SR
1,513 Elo+

VS

Team Averages
Level 168
1,671 SR
1,525 Elo+
Anhur
Anhur
 
Anhur
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Altαza
Chang'e
Level 149
God Stats
5W - 1L
1,891 SR
Queue Stats
412W - 398L
1,591 Elo+
Solo
Tyr
Tyr
MeGaWaRe77
Tyr
Level 184
God Stats
9W - 14L
1,555 SR
Queue Stats
243W - 231L
1,524 Elo+
Party 2
Hera
Hera
Mohuga
Hera
Level 148
God Stats
31W - 15L
1,657 SR
Queue Stats
478W - 456L
1,471 Elo+
Party 3
Nox
Nox
PastelDFlango1
Nox
Level 156
God Stats
5W - 1L
1,755 SR
Queue Stats
177W - 186L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 4 / 6
8,058
733
14,859
11,359
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
13
2 / 5 / 4
7,543
686
13,988
14,492
7,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
Clarco100
Chiron
16
5 / 1 / 4
8,797
800
12,916
10,149
4,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Kawazzaki
Terra
14
0 / 2 / 8
7,555
687
8,594
13,873
13,025
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 7 / 5
7,126
648
2,419
10,679
4,688
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
6 / 3 / 10
9,274
843
11,829
13,945
7,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
Altαza
Chang'e
17
2 / 0 / 16
10,071
916
13,636
18,591
11,262
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
4 / 3 / 10
8,818
802
7,451
20,053
20,581
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hera
Mohuga
Hera
15
3 / 3 / 11
8,897
809
14,383
11,598
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 12
9,031
821
7,179
6,810
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
9
Kills
19
19
Deaths
9
27
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
6
1.25
L
Achilles
 
Achilles
2
5
4
0.8
W
Anhur
 
Anhur
6
3
10
3.67
W
Chang'e
Altαza
Chang'e
2
0
16
10
L
Chiron
Clarco100
Chiron
5
1
4
7
L
Terra
Kawazzaki
Terra
0
2
8
2
W
4
3
10
3
W
Hera
Mohuga
Hera
3
3
11
2.83
W
4
0
12
10
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,776
Damage
54,478
60,552
Taken
70,997
34,714
Mitigated
47,635
24,129
Healing
40,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,859
3,118
380
3,111
11,359
5,287
660
7,742
3,617
30,808
0
L
Achilles
 
Achilles
13,988
979
224
1,927
14,492
7,033
0
7,434
7,058
0
20,402
W
Anhur
 
Anhur
11,829
4,200
362
1,361
13,945
7,536
2,237
6,537
7,408
0
22,120
W
Chang'e
Altαza
Chang'e
13,636
1,601
16,911
10,509
18,591
11,262
1,426
8,150
10,441
28,080
0
L
Chiron
Clarco100
Chiron
12,916
3,311
3,382
3,011
10,149
4,681
123
6,661
3,488
0
30,362
L
Terra
Kawazzaki
Terra
8,594
149
5,760
5,443
13,873
13,025
0
7,719
6,154
15,716
0
W
7,451
536
682
4,383
20,053
20,581
88
3,746
16,307
0
10,535
W
Hera
Mohuga
Hera
14,383
1,426
795
2,135
11,598
4,921
1,665
4,124
7,474
30,506
0
W
7,179
551
1,898
1,624
6,810
3,335
984
3,315
3,495
16,316
0
L
2,419
603
113
778
10,679
4,688
21
5,642
5,037
5,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,079
Gold Earned
46,091
105
Minions Killed
123
0
Camps Cleared
0
989,262
Distance Traveled
1,149,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,058
733
34
3
0
193,911
0
L
Achilles
7,543
686
9
1
0
220,479
0
W
Anhur
9,274
843
28
3
0
198,352
0
W
Chang'e
10,071
916
32
3
0
260,526
0
L
Chiron
8,797
800
36
3
0
211,573
0
L
Terra
7,555
687
16
1
0
196,441
0
W
Tyr
8,818
802
9
1
0
256,572
0
W
Hera
8,897
809
28
3
0
232,524
0
W
Nox
9,031
821
26
2
0
201,123
0
L
Scylla
7,126
648
10
1
0
166,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role