Player Matchup

Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
Escobar_de_Moe
Anhur
Gold II
Level 147
God Stats
3W - 5L
1,507 SR
Queue Stats
108W - 108L
1,618 MMR
Solo
Cliodhna
Cliodhna
Platinum III
Jakobpole25
Cliodhna
Platinum III
Level 68
God Stats
1W - 3L
1,440 SR
Queue Stats
74W - 64L
1,824 MMR
Party 2
Ra
Ra
Gold II
KENTNANO
Ra
Gold II
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 18L
1,631 MMR
Solo
Cthulhu
Cthulhu
Gold IV
TryhardRentner
Cthulhu
Gold IV
Level 81
God Stats
7W - 7L
1,568 SR
Queue Stats
362W - 374L
1,492 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,503 SR
1,613 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,512 SR
1,647 MMR
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
CallMeKoby
Tsukuyomi
Platinum V
Level 148
God Stats
3W - 2L
1,413 SR
Queue Stats
525W - 533L
1,729 MMR
Party 1
Hun Batz
Hun Batz
Gold III
Jootacee
Hun Batz
Gold III
Level 154
God Stats
1W - 0L
1,608 SR
Queue Stats
51W - 50L
1,600 MMR
Solo
Janus
Janus
Gold I
ReVelDy
Janus
Gold I
Level 61
God Stats
2W - 1L
1,486 SR
Queue Stats
78W - 77L
1,597 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
eLegX
Cernunnos
Platinum IV
Level 137
God Stats
25W - 27L
1,552 SR
Queue Stats
462W - 459L
1,811 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 0 / 1
3,496
699
1,950
3,908
2,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 0 / 0
3,443
689
1,749
2,469
702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
Jakobpole25
Cliodhna
6
0 / 0 / 0
3,293
659
839
3,440
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,400
680
669
2,837
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 0 / 0
2,671
534
824
1,559
678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
KaliThanatosSun WukongArachne

VS

Bans
RaijinFreyaAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 0 / 0
3,031
606
1,569
2,707
1,913
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
CallMeKoby
Tsukuyomi
6
0 / 0 / 0
3,641
728
1,352
2,448
662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Jootacee
Hun Batz
6
0 / 1 / 0
3,288
658
973
3,830
1,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
ReVelDy
Janus
7
0 / 0 / 0
3,493
699
1,924
1,166
303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
eLegX
Cernunnos
5
0 / 0 / 0
3,202
640
2,114
2,882
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
1
0.5
W
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Tsukuyomi
CallMeKoby
Tsukuyomi
0
0
0
0
L
1
0
0
1
L
Cliodhna
Jakobpole25
Cliodhna
0
0
0
0
W
Hun Batz
Jootacee
Hun Batz
0
1
0
0
L
0
0
0
0
W
Janus
ReVelDy
Janus
0
0
0
0
L
0
0
0
0
W
Cernunnos
eLegX
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,031
Damage
7,932
14,213
Taken
13,033
5,318
Mitigated
4,628
6,923
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,950
500
0
1,801
3,908
2,147
0
1,234
2,674
0
7,919
W
Kuzenbo
 
Kuzenbo
1,569
554
0
616
2,707
1,913
0
0
2,707
8,342
0
W
Tsukuyomi
CallMeKoby
Tsukuyomi
1,352
364
0
1,018
2,448
662
0
690
1,624
0
18,427
L
1,749
1,364
0
1,216
2,469
702
0
335
2,134
0
19,239
L
Cliodhna
Jakobpole25
Cliodhna
839
339
0
1,796
3,440
970
0
243
3,165
0
16,906
W
Hun Batz
Jootacee
Hun Batz
973
228
0
2,056
3,830
1,019
0
253
3,529
0
14,662
L
669
93
84
1,187
2,837
821
0
1,457
1,188
16,935
0
W
Janus
ReVelDy
Janus
1,924
132
0
450
1,166
303
0
312
798
21,375
0
L
824
173
0
839
1,559
678
0
0
1,559
4,512
0
W
Cernunnos
eLegX
Cernunnos
2,114
1,488
0
1,257
2,882
731
0
0
2,882
0
18,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,303
Gold Earned
16,655
119
Minions Killed
144
0
Camps Cleared
0
437,517
Distance Traveled
508,851
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,496
699
12
2
0
104,441
1
W
Kuzenbo
3,031
606
10
2
0
102,324
1
W
Tsukuyomi
3,641
728
32
6
0
101,216
0
L
Anhur
3,443
689
27
5
0
82,961
0
L
Cliodhna
3,293
659
30
6
0
101,268
0
W
Hun Batz
3,288
658
29
6
0
116,661
0
L
Ra
3,400
680
44
9
0
100,370
0
W
Janus
3,493
699
42
8
0
107,376
0
L
Cthulhu
2,671
534
6
1
0
48,477
1
W
Cernunnos
3,202
640
31
6
0
81,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role