Player Matchup

Sol
Sol
Alfredoelcrack96
Sol
Level 73
God Stats
2W - 1L
1,711 SR
Queue Stats
103W - 91L
1,469 Elo+
Solo
Maman Brigitte
Maman Brigitte
MayslimeTTV
Maman Brigitte
Level 65
God Stats
13W - 7L
1,500 SR
Queue Stats
35W - 24L
1,444 Elo+
Solo
Amaterasu
Amaterasu
iz_Rock
Amaterasu
Level 107
God Stats
4W - 4L
1,428 SR
Queue Stats
650W - 620L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
jorgebn_13
Baron Samedi
Level 83
God Stats
3W - 1L
1,568 SR
Queue Stats
68W - 50L
1,543 Elo+
Party 1
Hachiman
Hachiman
lesaa_
Hachiman
Level 31
God Stats
6W - 4L
1,494 SR
Queue Stats
61W - 49L
1,539 Elo+
Party 1
Team Averages
Level 72
1,540 SR
1,485 Elo+

VS

Team Averages
Level 64
1,458 SR
1,390 Elo+
Terra
Terra
DragonOpsZ
Terra
Level 33
God Stats
4W - 4L
1,705 SR
Queue Stats
16W - 20L
1,417 Elo+
Solo
Hachiman
Hachiman
Ethan10410
Hachiman
Level 36
God Stats
41W - 62L
1,095 SR
Queue Stats
62W - 92L
1,233 Elo+
Solo
Guan Yu
Guan Yu
Tacticalwolf18_
Guan Yu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 241L
1,441 Elo+
Solo
Lancelot
Lancelot
hunter21-11
Lancelot
Level 124
God Stats
6W - 6L
1,489 SR
Queue Stats
140W - 132L
1,419 Elo+
Solo
Anubis
Anubis
zeqzR6
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
9,852
616
10,563
10,186
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maman Brigitte
MayslimeTTV
Maman Brigitte
14
1 / 4 / 2
8,229
514
5,811
12,831
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
iz_Rock
Amaterasu
12
2 / 1 / 4
8,665
542
4,203
13,887
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
jorgebn_13
Baron Samedi
15
4 / 0 / 4
9,317
582
14,974
8,477
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
lesaa_
Hachiman
14
5 / 1 / 3
9,066
567
10,744
7,215
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
0 / 4 / 1
6,557
410
2,653
13,586
11,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Ethan10410
Hachiman
11
2 / 4 / 0
7,022
439
6,380
10,875
3,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 4 / 0
7,554
472
5,909
16,982
13,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
hunter21-11
Lancelot
12
1 / 2 / 2
7,082
443
5,834
11,121
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
zeqzR6
Anubis
10
1 / 4 / 1
6,814
426
3,886
9,854
5,124
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
18
Kills
6
6
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Terra
0
4
1
0.13
L
Hachiman
Ethan10410
Hachiman
2
4
0
0.5
W
Maman Brigitte
MayslimeTTV
Maman Brigitte
1
4
2
0.5
L
2
4
0
0.5
L
Lancelot
hunter21-11
Lancelot
1
2
2
1
W
Amaterasu
iz_Rock
Amaterasu
2
1
4
4
W
Baron Samedi
jorgebn_13
Baron Samedi
4
0
4
6
W
Hachiman
lesaa_
Hachiman
5
1
3
6.5
L
Anubis
zeqzR6
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,295
Damage
24,662
52,596
Taken
62,418
28,111
Mitigated
38,974
19,936
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,563
4,949
0
5,379
10,186
4,151
3,448
405
9,781
62,428
6,304
L
Terra
2,653
874
1,501
2,760
13,586
11,569
0
2,489
11,097
16,485
148
L
Hachiman
Ethan10410
Hachiman
6,380
4,900
0
1,096
10,875
3,752
915
2,103
8,741
0
43,306
W
Maman Brigitte
MayslimeTTV
Maman Brigitte
5,811
401
0
2,630
12,831
4,866
0
844
11,987
64,440
1,268
L
5,909
387
74
3,094
16,982
13,990
0
11,612
5,268
0
45,192
L
Lancelot
hunter21-11
Lancelot
5,834
1,076
0
3,215
11,121
4,539
0
6,478
4,537
0
46,517
W
Amaterasu
iz_Rock
Amaterasu
4,203
1,915
0
4,569
13,887
12,132
550
1,645
12,242
0
34,791
W
Baron Samedi
jorgebn_13
Baron Samedi
14,974
712
538
3,381
8,477
4,047
1,547
2,170
6,307
74,880
0
W
Hachiman
lesaa_
Hachiman
10,744
7,949
0
3,439
7,215
2,915
1,167
1,327
5,888
0
61,502
L
Anubis
zeqzR6
Anubis
3,886
163
0
3,457
9,854
5,124
0
7,520
2,299
45,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,129
Gold Earned
35,029
462
Minions Killed
294
0
Camps Cleared
0
1,428,358
Distance Traveled
1,382,096
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,852
616
117
7
0
265,269
2
L
Terra
6,557
410
23
1
0
269,463
3
L
Hachiman
7,022
439
54
3
0
238,710
0
W
Maman Brigitte
8,229
514
86
5
0
290,273
2
L
Guan Yu
7,554
472
64
4
0
295,003
5
L
Lancelot
7,082
443
79
5
0
365,367
0
W
Amaterasu
8,665
542
53
3
0
278,936
4
W
Baron Samedi
9,317
582
113
7
0
298,215
1
W
Hachiman
9,066
567
93
6
0
295,665
0
L
Anubis
6,814
426
74
5
0
213,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role