Player Matchup

Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
KENTNANO
Izanami
Gold II
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,608 MMR
Solo
Nox
Nox
Gold III
SefeRReiS
Nox
Gold III
Level 147
God Stats
19W - 19L
1,552 SR
Queue Stats
168W - 179L
1,595 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Ungelmann
Ao Kuang
Gold II
Level 139
God Stats
4W - 7L
1,543 SR
Queue Stats
129W - 127L
1,695 MMR
Party 1
Mulan
Mulan
Silver I
justScadron
Mulan
Silver I
Level 66
God Stats
4W - 3L
1,555 SR
Queue Stats
24W - 23L
1,465 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,530 SR
1,573 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,495 SR
1,574 MMR
Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
Jootacee
Raijin
Gold III
Level 154
God Stats
7W - 7L
1,618 SR
Queue Stats
51W - 50L
1,600 MMR
Solo
Awilix
Awilix
Gold I
TeslaGun
Awilix
Gold I
Level 144
God Stats
13W - 16L
1,596 SR
Queue Stats
151W - 148L
1,592 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Xx4LaserDrag4xX
Sylvanus
Bronze III
Level 107
God Stats
1W - 1L
1,263 SR
Queue Stats
8W - 14L
1,600 MMR
Solo
Guan Yu
Guan Yu
Gold IV
ganamancas
Guan Yu
Gold IV
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 121L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
4 / 1 / 0
5,374
672
4,358
6,466
4,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
KENTNANO
Izanami
7
0 / 2 / 1
4,542
568
3,706
4,548
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 1
4,481
560
498
3,762
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Ungelmann
Ao Kuang
9
1 / 2 / 0
4,639
580
2,825
6,792
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 2 / 1
5,239
655
4,704
8,100
5,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GebSkadiFreyaSun Wukong

VS

Bans
ThothIx ChelLokiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
3 / 1 / 0
4,673
584
4,758
5,518
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
Jootacee
Raijin
9
2 / 1 / 1
5,264
658
5,353
2,946
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
TeslaGun
Awilix
8
2 / 1 / 3
4,777
597
3,327
5,229
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
6
0 / 1 / 2
4,164
521
1,627
5,373
2,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
ganamancas
Guan Yu
8
1 / 4 / 2
5,200
650
5,330
8,603
6,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
7
Kills
8
8
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
0
4
L
Ullr
 
Ullr
3
1
0
3
L
Raijin
Jootacee
Raijin
2
1
1
2.5
W
Izanami
KENTNANO
Izanami
0
2
1
0.25
W
0
1
1
0.5
L
Awilix
TeslaGun
Awilix
2
1
3
3.5
W
Ao Kuang
Ungelmann
Ao Kuang
1
2
0
0.5
L
Sylvanus
0
1
2
1
L
Guan Yu
ganamancas
Guan Yu
1
4
2
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,091
Damage
20,395
29,668
Taken
27,669
14,454
Mitigated
13,185
8,080
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,358
1,270
0
2,328
6,466
4,131
0
2,039
4,427
0
11,458
L
Ullr
 
Ullr
4,758
1,646
0
910
5,518
1,946
0
480
5,038
0
28,065
L
Raijin
Jootacee
Raijin
5,353
686
0
500
2,946
918
0
180
2,766
35,595
0
W
Izanami
KENTNANO
Izanami
3,706
2,957
0
1,217
4,548
1,398
0
345
4,203
0
37,441
W
498
56
0
500
3,762
1,432
0
2,325
1,437
27,113
0
L
Awilix
TeslaGun
Awilix
3,327
1,454
0
748
5,229
1,718
0
946
4,283
0
18,825
W
Ao Kuang
Ungelmann
Ao Kuang
2,825
511
0
1,798
6,792
2,310
0
1,699
5,093
32,679
0
L
Sylvanus
1,627
507
1,005
1,982
5,373
2,119
0
0
5,373
10,252
0
L
Guan Yu
ganamancas
Guan Yu
5,330
596
34
1,833
8,603
6,484
0
1,717
6,886
0
30,161
W
4,704
984
0
2,237
8,100
5,183
0
572
7,528
0
28,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,275
Gold Earned
24,078
251
Minions Killed
188
0
Camps Cleared
0
807,210
Distance Traveled
774,955
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,374
672
17
2
0
179,923
1
L
Ullr
4,673
584
38
5
0
149,719
0
L
Raijin
5,264
658
64
8
0
145,871
1
W
Izanami
4,542
568
70
9
0
130,124
0
W
Nox
4,481
560
52
7
0
156,538
1
L
Awilix
4,777
597
27
3
0
184,073
0
W
Ao Kuang
4,639
580
57
7
0
183,320
0
L
Sylvanus
4,164
521
17
2
0
123,400
2
L
Guan Yu
5,200
650
42
5
0
171,892
1
W
Mulan
5,239
655
55
7
0
157,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role