Player Matchup

Raijin
Raijin
Silver IV
 
Raijin
Silver IV
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
Quinnfeld
Hercules
Silver II
Level 83
God Stats
21W - 28L
1,453 SR
Queue Stats
53W - 72L
1,368 MMR
Solo
Lancelot
Lancelot
Gold II
RuggedMossman
Lancelot
Gold II
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 195L
1,513 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,484 SR
1,460 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,551 SR
1,448 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver IV
CrossFaded J173
Xbalanque
Silver IV
Level 107
God Stats
2W - 2L
1,652 SR
Queue Stats
3W - 4L
1,316 MMR
Solo
Charon
Charon
Gold I
MenoDaJefe
Charon
Gold I
Level 111
God Stats
27W - 20L
1,500 SR
Queue Stats
166W - 177L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 6 / 2
12,099
807
18,467
16,957
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Quinnfeld
Hercules
13
1 / 4 / 4
10,308
687
6,243
23,610
20,847
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
RuggedMossman
Lancelot
13
3 / 7 / 4
11,060
737
8,121
14,983
5,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
KuzenboAchillesMorgan Le FayAphroditeShiva

VS

Bans
AresNe ZhaThothMedusaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 2 / 5
12,584
839
16,093
12,493
6,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
CrossFaded J173
Xbalanque
15
7 / 5 / 6
12,019
801
17,032
10,906
4,062
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
MenoDaJefe
Charon
15
4 / 1 / 11
11,961
797
14,763
14,988
17,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
17
17
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
6
2
0.83
W
Anubis
 
Anubis
6
2
5
4.25
W
Xbalanque
CrossFaded J173
Xbalanque
7
5
6
2
W
Charon
MenoDaJefe
Charon
4
1
11
9.5
L
Hercules
Quinnfeld
Hercules
1
4
4
0.75
L
Lancelot
RuggedMossman
Lancelot
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,831
Damage
47,888
55,550
Taken
38,387
32,564
Mitigated
27,640
11,593
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
18,467
938
0
918
16,957
5,820
332
9,999
5,980
84,003
0
W
Anubis
 
Anubis
16,093
134
0
2,425
12,493
6,329
357
7,531
4,962
69,372
0
W
Xbalanque
CrossFaded J173
Xbalanque
17,032
12,643
10
299
10,906
4,062
1,150
5,169
5,737
0
39,345
W
Charon
MenoDaJefe
Charon
14,763
1,867
140
4,321
14,988
17,249
368
6,370
8,618
24,297
1,797
L
Hercules
Quinnfeld
Hercules
6,243
1,612
0
8,429
23,610
20,847
143
10,300
12,196
0
18,998
L
Lancelot
RuggedMossman
Lancelot
8,121
1,417
0
2,246
14,983
5,897
313
6,766
7,809
0
23,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,467
Gold Earned
36,564
161
Minions Killed
160
0
Camps Cleared
0
811,264
Distance Traveled
793,087
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,099
807
113
8
0
223,766
0
W
Anubis
12,584
839
100
7
0
284,290
0
W
Xbalanque
12,019
801
35
2
0
229,480
1
W
Charon
11,961
797
25
2
0
279,317
0
L
Hercules
10,308
687
14
1
0
309,572
0
L
Lancelot
11,060
737
34
2
0
277,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role