Player Matchup

Baron Samedi
Baron Samedi
Platinum II
ElmerTheFisheye
Baron Samedi
Platinum II
Level 93
God Stats
47W - 35L
1,694 SR
Queue Stats
143W - 129L
2,011 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
FumundaCheesee
Xbalanque
Platinum V
Level 100
God Stats
7W - 2L
1,760 SR
Queue Stats
124W - 119L
1,665 MMR
Party 1
Horus
Horus
Platinum III
PlatGoblin
Horus
Platinum III
Level 82
God Stats
35W - 27L
1,729 SR
Queue Stats
146W - 133L
1,976 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 92
1,728 SR
1,884 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 85
1,690 SR
1,786 MMR
Jormungandr
Jormungandr
Gold II
Babatunde11
Jormungandr
Gold II
Level 80
God Stats
5W - 4L
1,606 SR
Queue Stats
30W - 30L
1,783 MMR
Party 2
Persephone
Persephone
Platinum II
SANTIC0L98
Persephone
Platinum II
Level 105
God Stats
2W - 2L
1,717 SR
Queue Stats
74W - 65L
1,786 MMR
Solo
Bastet
Bastet
Gold III
VillN21
Bastet
Gold III
Level 69
God Stats
1W - 2L
1,746 SR
Queue Stats
37W - 37L
1,790 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElmerTheFisheye
Baron Samedi
15
7 / 2 / 5
11,813
844
11,378
9,865
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
FumundaCheesee
Xbalanque
14
4 / 1 / 9
10,967
783
14,300
11,929
4,664
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Horus
13
3 / 2 / 11
10,611
758
9,379
16,492
18,926
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SobekKuzenboAchillesAtlasAres

VS

Bans
CabrakanTyrArtemisOdinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Babatunde11
Jormungandr
12
2 / 3 / 3
9,911
708
15,953
16,313
13,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
SANTIC0L98
Persephone
11
0 / 4 / 0
9,378
670
7,283
9,162
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bastet
VillN21
Bastet
12
3 / 6 / 1
9,884
706
8,433
12,702
4,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
5
5
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Babatunde11
Jormungandr
2
3
3
1.17
W
Baron Samedi
ElmerTheFisheye
Baron Samedi
7
2
5
4.75
W
Xbalanque
FumundaCheesee
Xbalanque
4
1
9
8.5
W
Horus
3
2
11
4.25
L
Persephone
SANTIC0L98
Persephone
0
4
0
0
L
Bastet
VillN21
Bastet
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,057
Damage
31,669
38,286
Taken
38,177
28,391
Mitigated
20,838
20,302
Healing
6,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Babatunde11
Jormungandr
15,953
2,231
0
3,274
16,313
13,400
0
4,817
11,146
45,219
0
W
Baron Samedi
ElmerTheFisheye
Baron Samedi
11,378
539
3,030
4,247
9,865
4,801
484
5,432
4,046
55,880
0
W
Xbalanque
FumundaCheesee
Xbalanque
14,300
9,296
0
4,396
11,929
4,664
1,252
6,971
4,440
0
52,641
W
Horus
9,379
3,339
2,037
6,592
16,492
18,926
156
9,462
6,472
0
18,070
L
Persephone
SANTIC0L98
Persephone
7,283
286
0
1,460
9,162
2,601
0
1,862
7,124
39,374
0
L
Bastet
VillN21
Bastet
8,433
1,524
0
1,601
12,702
4,837
0
4,300
8,084
0
25,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,391
Gold Earned
29,173
173
Minions Killed
158
0
Camps Cleared
0
798,782
Distance Traveled
768,154
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,911
708
53
4
0
256,277
2
W
Baron Samedi
11,813
844
75
5
0
244,986
0
W
Xbalanque
10,967
783
75
5
0
271,385
6
W
Horus
10,611
758
23
2
0
282,411
0
L
Persephone
9,378
670
63
5
0
260,900
1
L
Bastet
9,884
706
42
3
0
250,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role