Player Matchup

King Arthur
King Arthur
Phalanx117
King Arthur
Level 15
God Stats
0W - 2L
1,220 SR
Queue Stats
2W - 3L
1,237 Elo+
Party 1
Hel
Hel
Scalelessfish
Hel
Level 46
God Stats
1W - 1L
1,619 SR
Queue Stats
45W - 52L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
TacoManDude
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,237 Elo+
Party 1
Team Averages
Level 22
1,446 SR
1,286 Elo+

VS

Team Averages
Level 80
1,582 SR
1,524 Elo+
He Bo
He Bo
emzamuu
He Bo
Level 113
God Stats
11W - 12L
1,564 SR
Queue Stats
316W - 301L
1,529 Elo+
Party 2
Bacchus
Bacchus
suedcurve46
Bacchus
Level 26
God Stats
27W - 18L
1,634 SR
Queue Stats
131W - 112L
1,518 Elo+
Party 2
Apollo
Apollo
thejorgex
Apollo
Level 102
God Stats
14W - 16L
1,548 SR
Queue Stats
274W - 255L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Phalanx117
King Arthur
10
3 / 8 / 0
8,343
834
4,719
13,826
12,480
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 8 / 3
7,624
762
5,390
13,290
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jormungandr
TacoManDude
Jormungandr
9
0 / 5 / 3
7,109
711
4,398
10,350
10,082
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
emzamuu
He Bo
11
3 / 2 / 15
8,932
893
8,754
5,402
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
suedcurve46
Bacchus
11
3 / 1 / 15
8,667
867
5,078
8,628
8,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
thejorgex
Apollo
13
14 / 2 / 6
10,654
1,065
17,383
8,076
4,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
20
21
Deaths
5
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Phalanx117
King Arthur
3
8
0
0.38
L
1
8
3
0.31
L
Jormungandr
TacoManDude
Jormungandr
0
5
3
0.3
W
He Bo
emzamuu
He Bo
3
2
15
5.25
W
Bacchus
suedcurve46
Bacchus
3
1
15
10.5
W
Apollo
thejorgex
Apollo
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,507
Damage
31,215
37,466
Taken
22,106
29,670
Mitigated
14,568
2,149
Healing
3,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Phalanx117
King Arthur
4,719
1,266
0
0
13,826
12,480
0
6,146
7,680
0
14,644
L
5,390
481
528
1,257
13,290
7,108
0
5,265
8,025
28,004
0
L
Jormungandr
TacoManDude
Jormungandr
4,398
1,282
118
246
10,350
10,082
0
2,916
7,434
15,429
0
W
He Bo
emzamuu
He Bo
8,754
864
0
700
5,402
2,163
729
2,846
2,361
33,256
0
W
Bacchus
suedcurve46
Bacchus
5,078
867
0
440
8,628
8,361
329
2,964
5,267
11,231
0
W
Apollo
thejorgex
Apollo
17,383
13,297
0
2,629
8,076
4,044
1,830
3,489
4,391
0
45,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,076
Gold Earned
28,253
61
Minions Killed
103
0
Camps Cleared
0
451,348
Distance Traveled
543,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,343
834
14
1
0
161,774
0
L
Hel
7,624
762
32
3
0
146,028
0
L
Jormungandr
7,109
711
15
2
0
143,546
0
W
He Bo
8,932
893
52
5
0
168,572
0
W
Bacchus
8,667
867
7
1
0
206,941
0
W
Apollo
10,654
1,065
44
4
0
168,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role