Player Matchup

Merlin
Merlin
LiquiSauce
Merlin
Level 123
God Stats
12W - 17L
1,468 SR
Queue Stats
251W - 298L
1,436 Elo+
Party 2
Bacchus
Bacchus
Maskedhaze
Bacchus
Level 64
God Stats
1W - 2L
1,570 SR
Queue Stats
194W - 215L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
nthirst
Kukulkan
Level 60
God Stats
3W - 8L
1,305 SR
Queue Stats
156W - 181L
1,457 Elo+
Party 2
Team Averages
Level 82
1,448 SR
1,438 Elo+

VS

Team Averages
Level 109
1,585 SR
1,507 Elo+
Chang'e
Chang'e
Qubasa
Chang'e
Level 118
God Stats
3W - 3L
1,497 SR
Queue Stats
49W - 21L
1,622 Elo+
Solo
Mulan
Mulan
andrestg02
Mulan
Level 120
God Stats
14W - 6L
1,730 SR
Queue Stats
196W - 196L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
xAlexDemonX
Heimdallr
Level 89
God Stats
42W - 32L
1,527 SR
Queue Stats
278W - 283L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LiquiSauce
Merlin
11
0 / 5 / 2
8,742
672
5,388
9,480
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Maskedhaze
Bacchus
11
1 / 1 / 1
8,612
662
5,390
12,875
18,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
nthirst
Kukulkan
12
1 / 4 / 1
9,317
717
8,314
8,968
4,380
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Qubasa
Chang'e
15
4 / 0 / 4
10,945
842
9,901
9,965
4,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
13
5 / 2 / 5
10,631
818
9,482
11,834
9,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
xAlexDemonX
Heimdallr
12
1 / 0 / 7
9,860
758
8,065
6,893
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
LiquiSauce
Merlin
0
5
2
0.2
L
Bacchus
Maskedhaze
Bacchus
1
1
1
1.5
W
Chang'e
Qubasa
Chang'e
4
0
4
6
W
Mulan
5
2
5
3.75
L
Kukulkan
nthirst
Kukulkan
1
4
1
0.38
W
Heimdallr
xAlexDemonX
Heimdallr
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,092
Damage
27,448
31,323
Taken
28,692
27,463
Mitigated
16,611
4,035
Healing
18,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
LiquiSauce
Merlin
5,388
457
0
1,400
9,480
4,130
0
4,252
5,016
34,543
0
L
Bacchus
Maskedhaze
Bacchus
5,390
800
191
1,399
12,875
18,953
0
2,690
9,784
11,346
0
W
Chang'e
Qubasa
Chang'e
9,901
378
4,162
7,252
9,965
4,011
532
6,665
3,300
60,910
0
W
Mulan
9,482
1,478
0
3,644
11,834
9,812
269
7,485
4,349
0
24,994
L
Kukulkan
nthirst
Kukulkan
8,314
803
0
1,045
8,968
4,380
0
3,376
5,435
46,284
0
W
Heimdallr
xAlexDemonX
Heimdallr
8,065
3,658
0
3,194
6,893
2,788
937
5,777
1,116
0
34,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,671
Gold Earned
31,436
130
Minions Killed
167
0
Camps Cleared
0
704,882
Distance Traveled
700,805
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,742
672
51
4
0
204,510
0
L
Bacchus
8,612
662
3
0
0
273,401
0
W
Chang'e
10,945
842
95
7
0
244,436
0
W
Mulan
10,631
818
30
2
0
233,824
3
L
Kukulkan
9,317
717
76
6
0
226,971
0
W
Heimdallr
9,860
758
42
3
0
222,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role