Player Matchup

Hel
Hel
AIVAAR
Hel
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
68W - 77L
1,405 Elo+
Party 1
Ratatoskr
Ratatoskr
MasterBaffo
Ratatoskr
Level 23
God Stats
18W - 26L
1,462 SR
Queue Stats
64W - 86L
1,401 Elo+
Party 1
Anhur
Anhur
PushecnoeMiaso
Anhur
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 40L
1,397 Elo+
Party 2
Yemoja
Yemoja
Svetlaichok
Yemoja
Level 18
God Stats
0W - 2L
1,352 SR
Queue Stats
14W - 21L
1,418 Elo+
Party 2
Nike
Nike
Xy-Joker97-Yx
Nike
Level 138
God Stats
15W - 7L
1,714 SR
Queue Stats
121W - 133L
1,467 Elo+
Party 1
Team Averages
Level 53
1,506 SR
1,418 Elo+

VS

Team Averages
Level 65
1,620 SR
1,434 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
HASAN8
Nu Wa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,456 Elo+
Party 4
Mercury
Mercury
JKZ600
Mercury
Level 39
God Stats
4W - 0L
1,833 SR
Queue Stats
38W - 60L
1,315 Elo+
Solo
Charon
Charon
Raffy15032003
Charon
Level 59
God Stats
7W - 5L
1,538 SR
Queue Stats
205W - 204L
1,448 Elo+
Party 3
Bellona
Bellona
frenemies44
Bellona
Level 88
God Stats
2W - 0L
1,729 SR
Queue Stats
52W - 51L
1,453 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AIVAAR
Hel
10
0 / 3 / 2
5,556
505
3,179
7,786
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
MasterBaffo
Ratatoskr
10
6 / 3 / 1
6,538
594
6,729
10,614
3,906
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

7
2 / 3 / 1
4,805
437
4,317
10,041
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
8
0 / 2 / 4
4,894
445
2,733
7,543
5,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 0 / 0
6,753
614
5,396
8,046
7,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
3 / 1 / 1
5,524
502
6,107
7,147
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
HASAN8
Nu Wa
12
5 / 1 / 2
7,377
671
8,239
5,792
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
JKZ600
Mercury
10
2 / 4 / 6
6,388
581
4,962
8,863
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 4
5,889
535
5,989
6,866
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
frenemies44
Bellona
11
0 / 0 / 0
5,844
531
3,817
9,629
9,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
11
11
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
1
3.5
L
Hel
AIVAAR
Hel
0
3
2
0.33
W
Nu Wa
HASAN8
Nu Wa
5
1
2
6
W
Mercury
JKZ600
Mercury
2
4
6
1.25
L
Ratatoskr
MasterBaffo
Ratatoskr
6
3
1
2.17
L
2
3
1
0.83
W
1
2
4
1.5
L
Yemoja
0
2
4
1
L
0
0
0
0
W
Bellona
frenemies44
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,354
Damage
29,114
44,030
Taken
38,297
21,771
Mitigated
21,480
10,254
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,107
2,660
0
1,040
7,147
2,402
504
1,117
6,030
0
30,000
L
Hel
AIVAAR
Hel
3,179
172
412
2,899
7,786
2,272
0
5,508
2,278
35,498
0
W
Nu Wa
HASAN8
Nu Wa
8,239
2,587
0
2,083
5,792
1,844
619
2,277
3,515
47,534
0
W
Mercury
JKZ600
Mercury
4,962
1,986
0
605
8,863
2,950
0
1,344
7,519
0
34,930
L
Ratatoskr
MasterBaffo
Ratatoskr
6,729
2,107
0
2,794
10,614
3,906
0
2,973
7,641
0
33,185
L
4,317
1,773
0
1,902
10,041
3,248
0
3,230
6,811
0
17,745
W
5,989
1,149
172
1,644
6,866
5,056
253
1,174
5,692
20,241
0
L
Yemoja
2,733
736
428
350
7,543
5,061
0
2,312
5,231
12,991
0
L
5,396
516
0
1,469
8,046
7,284
0
205
7,841
87
56,895
W
Bellona
frenemies44
Bellona
3,817
1,302
0
2,262
9,629
9,228
91
76
9,553
0
36,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,546
Gold Earned
31,022
216
Minions Killed
239
0
Camps Cleared
0
1,072,297
Distance Traveled
1,125,541
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,524
502
36
3
0
199,700
0
L
Hel
5,556
505
43
4
0
192,726
0
W
Nu Wa
7,377
671
72
7
0
198,339
1
W
Mercury
6,388
581
45
4
0
255,858
0
L
Ratatoskr
6,538
594
54
5
0
238,191
0
L
Anhur
4,805
437
22
2
0
227,206
3
W
Charon
5,889
535
20
2
0
208,762
0
L
Yemoja
4,894
445
14
1
0
189,033
2
L
Nike
6,753
614
83
8
0
225,141
0
W
Bellona
5,844
531
66
6
0
262,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role