Player Matchup

Maman Brigitte
Maman Brigitte
DEADEM1
Maman Brigitte
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 30L
1,163 Elo+
Party 1
Mulan
Mulan
Kobrah76
Mulan
Level 50
God Stats
10W - 13L
1,610 SR
Queue Stats
206W - 209L
1,361 Elo+
Solo
Chang'e
Chang'e
Verdesol
Chang'e
Level 25
God Stats
2W - 3L
1,487 SR
Queue Stats
4W - 13L
1,188 Elo+
Party 1
Team Averages
Level 37
1,532 SR
1,237 Elo+

VS

Team Averages
Level 55
1,555 SR
1,369 Elo+
Discordia
Discordia
Hemmingsen23
Discordia
Level 50
God Stats
13W - 4L
1,719 SR
Queue Stats
98W - 111L
1,360 Elo+
Party 2
Charybdis
Charybdis
nicolai20moreton
Charybdis
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 106L
1,386 Elo+
Party 2
Bacchus
Bacchus
salcim
Bacchus
Level 54
God Stats
32W - 22L
1,445 SR
Queue Stats
107W - 114L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DEADEM1
Maman Brigitte
13
3 / 5 / 2
10,036
717
7,531
16,261
9,448
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Kobrah76
Mulan
13
3 / 3 / 3
10,156
725
8,794
20,243
24,498
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Verdesol
Chang'e
10
1 / 5 / 4
9,281
663
6,466
10,919
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hemmingsen23
Discordia
15
7 / 2 / 4
11,681
834
18,379
7,883
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
14
4 / 2 / 5
11,155
797
15,353
9,859
4,333
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
salcim
Bacchus
13
2 / 4 / 9
10,529
752
7,165
15,625
22,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
13
13
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
DEADEM1
Maman Brigitte
3
5
2
0.8
W
Discordia
Hemmingsen23
Discordia
7
2
4
4.5
L
Mulan
Kobrah76
Mulan
3
3
3
1.5
L
Chang'e
Verdesol
Chang'e
1
5
4
0.6
W
Charybdis
4
2
5
3.25
W
Bacchus
salcim
Bacchus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,791
Damage
40,897
47,423
Taken
33,367
38,211
Mitigated
29,881
4,508
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
DEADEM1
Maman Brigitte
7,531
721
0
755
16,261
9,448
0
7,892
7,947
29,779
0
W
Discordia
Hemmingsen23
Discordia
18,379
1,399
0
743
7,883
3,391
595
3,541
4,342
47,758
0
L
Mulan
Kobrah76
Mulan
8,794
892
0
1,006
20,243
24,498
0
10,459
9,245
0
33,315
L
Chang'e
Verdesol
Chang'e
6,466
707
1,140
1,607
10,919
4,265
0
6,443
4,154
28,244
0
W
Charybdis
15,353
8,367
0
1,668
9,859
4,333
2,053
3,968
5,891
0
55,852
W
Bacchus
salcim
Bacchus
7,165
663
0
3,636
15,625
22,157
283
6,817
8,808
23,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
33,365
131
Minions Killed
128
0
Camps Cleared
0
698,886
Distance Traveled
761,943
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
10,036
717
50
4
0
257,196
0
W
Discordia
11,681
834
49
4
0
260,677
3
L
Mulan
10,156
725
46
3
0
263,786
1
L
Chang'e
9,281
663
35
3
0
177,904
0
W
Charybdis
11,155
797
56
4
0
243,446
0
W
Bacchus
10,529
752
23
2
0
257,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role