Player Matchup

Chaac
Chaac
Decisen
Chaac
Level 63
God Stats
3W - 3L
1,671 SR
Queue Stats
54W - 60L
1,425 Elo+
Party 1
Nemesis
Nemesis
Derg12338
Nemesis
Level 42
God Stats
8W - 8L
1,670 SR
Queue Stats
40W - 53L
1,445 Elo+
Party 1
Apollo
Apollo
KissMyBunns
Apollo
Level 78
God Stats
13W - 11L
1,426 SR
Queue Stats
307W - 285L
1,521 Elo+
Solo
Janus
Janus
VaxzYT
Janus
Level 61
God Stats
3W - 3L
1,862 SR
Queue Stats
111W - 104L
1,407 Elo+
Party 1
Jormungandr
Jormungandr
VoXzZzZ
Jormungandr
Level 28
God Stats
1W - 1L
1,708 SR
Queue Stats
21W - 28L
1,465 Elo+
Party 1
Team Averages
Level 54
1,667 SR
1,453 Elo+

VS

Team Averages
Level 99
1,555 SR
1,452 Elo+
Zhong Kui
Zhong Kui
Celco1512
Zhong Kui
Level 119
God Stats
10W - 9L
1,448 SR
Queue Stats
67W - 70L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
Dummi_de
Sylvanus
Level 50
God Stats
21W - 29L
1,433 SR
Queue Stats
23W - 37L
1,375 Elo+
Party 2
Ne Zha
Ne Zha
ThESpEciAl9
Ne Zha
Level 116
God Stats
6W - 4L
1,580 SR
Queue Stats
74W - 70L
1,491 Elo+
Party 2
Chernobog
Chernobog
ThE_KUniNGaS_22
Chernobog
Level 100
God Stats
9W - 5L
1,716 SR
Queue Stats
83W - 89L
1,488 Elo+
Party 2
Olorun
Olorun
apexghost1345
Olorun
Level 110
God Stats
2W - 2L
1,600 SR
Queue Stats
127W - 105L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Decisen
Chaac
6
2 / 1 / 0
3,717
743
3,258
4,643
2,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Derg12338
Nemesis
4
0 / 0 / 0
2,908
582
2,828
3,958
971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
2
0 / 2 / 0
2,616
523
259
1,783
449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
VaxzYT
Janus
6
0 / 0 / 0
3,307
661
940
973
212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
VoXzZzZ
Jormungandr
4
0 / 2 / 0
2,898
580
1,278
3,598
2,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Celco1512
Zhong Kui
7
1 / 1 / 0
3,821
764
2,249
3,715
2,035
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
Dummi_de
Sylvanus
6
1 / 0 / 2
3,992
798
1,131
2,974
1,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
6
0 / 1 / 1
3,264
653
902
4,308
1,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
ThE_KUniNGaS_22
Chernobog
6
2 / 0 / 1
3,725
745
2,310
3,296
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,585
717
511
2,168
595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
5
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Celco1512
Zhong Kui
1
1
0
1
L
Chaac
Decisen
Chaac
2
1
0
2
L
Nemesis
Derg12338
Nemesis
0
0
0
0
W
Sylvanus
Dummi_de
Sylvanus
1
0
2
2
L
Apollo
0
2
0
0
W
Ne Zha
0
1
1
0.5
W
Chernobog
ThE_KUniNGaS_22
Chernobog
2
0
1
2.5
L
Janus
VaxzYT
Janus
0
0
0
0
L
Jormungandr
VoXzZzZ
Jormungandr
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,563
Damage
7,103
14,955
Taken
16,461
6,115
Mitigated
6,326
3,211
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Celco1512
Zhong Kui
2,249
451
0
1,987
3,715
2,035
0
0
3,294
20,517
0
L
Chaac
Decisen
Chaac
3,258
854
0
1,970
4,643
2,373
0
2,249
2,394
0
14,962
L
Nemesis
Derg12338
Nemesis
2,828
1,473
0
476
3,958
971
0
625
3,333
0
11,586
W
Sylvanus
Dummi_de
Sylvanus
1,131
531
962
1,560
2,974
1,515
283
569
2,405
11,403
0
L
Apollo
259
182
0
80
1,783
449
0
185
1,598
0
4,387
W
Ne Zha
902
360
0
1,074
4,308
1,257
0
178
4,014
0
17,337
W
Chernobog
ThE_KUniNGaS_22
Chernobog
2,310
1,442
45
1,462
3,296
924
376
709
2,587
0
19,490
L
Janus
VaxzYT
Janus
940
44
0
625
973
212
0
221
752
15,312
0
L
Jormungandr
VoXzZzZ
Jormungandr
1,278
863
0
60
3,598
2,110
0
611
2,987
10,588
0
W
511
69
0
1,165
2,168
595
0
620
1,446
18,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,446
Gold Earned
18,387
77
Minions Killed
145
0
Camps Cleared
0
511,908
Distance Traveled
440,547
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,821
764
34
7
0
90,709
1
L
Chaac
3,717
743
19
4
0
110,660
0
L
Nemesis
2,908
582
14
3
0
122,622
0
W
Sylvanus
3,992
798
21
4
0
83,712
0
L
Apollo
2,616
523
5
1
0
62,180
0
W
Ne Zha
3,264
653
25
5
0
103,186
0
W
Chernobog
3,725
745
22
4
0
70,935
0
L
Janus
3,307
661
27
5
0
103,450
0
L
Jormungandr
2,898
580
12
2
0
112,996
1
W
Olorun
3,585
717
43
9
0
92,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role