Player Matchup

Achilles
Achilles
Bronze III
CrossFaded J173
Achilles
Bronze III
Level 107
God Stats
1W - 1L
1,772 SR
Queue Stats
3W - 4L
1,431 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
o SchruteFarm x
Zhong Kui
Silver I
Level 128
God Stats
7W - 10L
1,441 SR
Queue Stats
222W - 240L
1,226 MMR
Party 1
Ratatoskr
Ratatoskr
Gold II
yahh moose
Ratatoskr
Gold II
Level 157
God Stats
0W - 2L
1,313 SR
Queue Stats
646W - 698L
1,644 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,509 SR
1,434 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,587 SR
1,471 MMR
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold II
MykShow
Xbalanque
Gold II
Level 157
God Stats
77W - 67L
1,628 SR
Queue Stats
304W - 358L
1,503 MMR
Solo
Sobek
Sobek
Gold IV
michmich66170
Sobek
Gold IV
Level 191
God Stats
67W - 63L
1,631 SR
Queue Stats
590W - 638L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
3 / 3 / 2
7,889
717
4,101
12,291
9,556
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
o SchruteFarm x
Zhong Kui
11
3 / 6 / 3
8,847
804
8,031
14,285
8,946
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
yahh moose
Ratatoskr
10
1 / 6 / 4
7,962
724
8,197
12,976
6,165
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ne ZhaHeraDanzaburouHorusAres

VS

Bans
KuzenboAthenaDiscordiaBacchusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 3 / 12
9,387
853
12,354
8,652
3,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
MykShow
Xbalanque
12
5 / 4 / 7
9,638
876
12,531
9,283
3,214
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 0 / 7
10,288
935
8,299
10,547
10,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
15
15
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
3
12
2.67
L
Achilles
3
3
2
1.33
W
Xbalanque
MykShow
Xbalanque
5
4
7
2.13
W
8
0
7
11.5
L
Zhong Kui
o SchruteFarm x
Zhong Kui
3
6
3
0.75
L
Ratatoskr
yahh moose
Ratatoskr
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,329
Damage
33,184
39,552
Taken
28,482
24,667
Mitigated
16,885
3,882
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,354
1,295
0
1,377
8,652
3,116
155
2,822
5,830
46,758
0
L
Achilles
4,101
1,370
137
383
12,291
9,556
0
6,840
5,037
0
14,751
W
Xbalanque
MykShow
Xbalanque
12,531
6,389
0
513
9,283
3,214
892
2,988
6,295
0
39,771
W
8,299
636
0
5,850
10,547
10,555
100
2,652
7,895
24,208
428
L
Zhong Kui
o SchruteFarm x
Zhong Kui
8,031
605
0
2,902
14,285
8,946
0
7,176
6,645
31,173
0
L
Ratatoskr
yahh moose
Ratatoskr
8,197
2,467
0
460
12,976
6,165
0
5,525
7,199
0
24,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,698
Gold Earned
29,313
78
Minions Killed
126
0
Camps Cleared
0
601,495
Distance Traveled
643,156
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,387
853
53
5
0
202,360
0
L
Achilles
7,889
717
12
1
0
199,060
0
W
Xbalanque
9,638
876
44
4
0
200,409
0
W
Sobek
10,288
935
29
3
0
240,387
0
L
Zhong Kui
8,847
804
42
4
0
175,351
0
L
Ratatoskr
7,962
724
24
2
0
227,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role