Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Ariós
Hercules
Level 101
God Stats
2W - 3L
1,570 SR
Queue Stats
273W - 268L
1,493 Elo+
Party 1
Pele
Pele
Armánder
Pele
Level 87
God Stats
5W - 3L
1,575 SR
Queue Stats
256W - 244L
1,487 Elo+
Party 1
Maman Brigitte
Maman Brigitte
PizdetsNahui
Maman Brigitte
Level 125
God Stats
0W - 1L
1,327 SR
Queue Stats
34W - 29L
1,553 Elo+
Solo
Team Averages
Level 124
1,494 SR
1,507 Elo+

VS

Team Averages
Level 127
1,456 SR
1,516 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Mustasurma
Hel
Level 153
God Stats
3W - 3L
1,057 SR
Queue Stats
637W - 599L
1,477 Elo+
Solo
Ymir
Ymir
Table820
Ymir
Level 103
God Stats
3W - 4L
1,482 SR
Queue Stats
110W - 97L
1,523 Elo+
Party 2
Loki
Loki
lolosan3
Loki
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,655 Elo+
Solo
Skadi
Skadi
ntslimshady95
Skadi
Level 122
God Stats
2W - 0L
1,741 SR
Queue Stats
213W - 215L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 0 / 1
5,995
545
8,380
6,693
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
 
Ix Chel
10
2 / 1 / 0
5,730
521
6,910
8,743
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Ariós
Hercules
11
0 / 1 / 0
5,638
513
3,024
9,377
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
9
1 / 3 / 2
5,549
504
4,500
9,783
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maman Brigitte
PizdetsNahui
Maman Brigitte
8
1 / 3 / 0
5,378
489
3,791
11,590
8,145
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 0 / 0
7,506
682
7,410
9,199
4,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 2
6,732
612
6,280
6,687
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
0 / 1 / 5
5,915
538
4,326
11,454
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
13
4 / 0 / 2
7,061
642
5,924
9,153
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 3
6,121
556
6,795
6,467
2,255
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
8
8
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
1
0.5
L
Ix Chel
 
Ix Chel
2
1
0
2
W
Shiva
 
Shiva
1
0
0
1
L
Hercules
Ariós
Hercules
0
1
0
0
L
Pele
1
3
2
0.67
W
3
2
2
2
L
Maman Brigitte
PizdetsNahui
Maman Brigitte
1
3
0
0.33
W
Ymir
0
1
5
2.5
W
Loki
4
0
2
5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,605
Damage
30,735
46,186
Taken
42,960
21,588
Mitigated
21,959
15,367
Healing
17,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,380
6,344
0
2,601
6,693
2,296
0
1,453
5,240
0
47,040
L
Ix Chel
 
Ix Chel
6,910
668
440
3,752
8,743
2,944
0
4,061
4,682
36,848
0
W
Shiva
 
Shiva
7,410
2,393
0
3,184
9,199
4,719
0
0
8,839
0
65,149
L
Hercules
Ariós
Hercules
3,024
911
0
3,660
9,377
4,928
0
0
9,377
0
38,395
L
Pele
4,500
645
0
1,687
9,783
3,275
0
2,270
7,513
0
34,597
W
6,280
389
903
3,070
6,687
2,343
0
3,417
3,117
44,832
0
L
Maman Brigitte
PizdetsNahui
Maman Brigitte
3,791
320
0
3,227
11,590
8,145
0
2,822
8,768
18,456
0
W
Ymir
4,326
1,273
0
3,813
11,454
9,231
0
3,307
8,045
22,627
0
W
Loki
5,924
1,508
0
5,135
9,153
3,411
0
2,483
6,509
0
62,584
W
6,795
3,743
0
1,452
6,467
2,255
0
1,060
5,389
0
44,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,290
Gold Earned
33,335
295
Minions Killed
410
0
Camps Cleared
0
1,190,475
Distance Traveled
1,221,924
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,995
545
80
7
0
209,014
2
L
Ix Chel
5,730
521
66
6
0
245,216
2
W
Shiva
7,506
682
119
11
0
232,269
0
L
Hercules
5,638
513
65
6
0
230,258
1
L
Pele
5,549
504
63
6
0
251,550
0
W
Hel
6,732
612
84
8
0
249,931
0
L
Maman Brigitte
5,378
489
21
2
0
254,437
2
W
Ymir
5,915
538
31
3
0
236,094
6
W
Loki
7,061
642
93
8
0
279,595
0
W
Skadi
6,121
556
83
8
0
224,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role