Player Matchup

Kuzenbo
Kuzenbo
Diamond V
Ak3mys
Kuzenbo
Diamond V
Level 225
God Stats
0W - 1L
1,569 SR
Queue Stats
112W - 76L
1,909 MMR
Party 1
Janus
Janus
Diamond IV
Onmega
Janus
Diamond IV
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 49L
2,155 MMR
Party 1
Nike
Nike
Diamond II
Skarmore
Nike
Diamond II
Level 156
God Stats
26W - 26L
1,627 SR
Queue Stats
639W - 650L
2,288 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 163
1,565 SR
2,117 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,735 SR
2,330 MMR
Sobek
Sobek
Masters
Ikemp
Sobek
Masters
Level 156
God Stats
7W - 0L
1,796 SR
Queue Stats
130W - 26L
2,567 MMR
Party 2
Xbalanque
Xbalanque
Masters
aarslikkerdanny
Xbalanque
Masters
Level 122
God Stats
36W - 12L
1,908 SR
Queue Stats
156W - 87L
2,664 MMR
Party 2
Merlin
Merlin
Platinum IV
lilsardinilla
Merlin
Platinum IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 80L
1,760 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ak3mys
Kuzenbo
13
0 / 4 / 2
10,634
626
12,443
25,020
35,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Onmega
Janus
14
1 / 4 / 1
11,372
669
19,828
11,539
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
14
1 / 2 / 1
11,079
652
14,734
23,822
22,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CharonAchillesThothAo KuangRaijin

VS

Bans
MartichorasPersephoneHou YiMorgan Le FayBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ikemp
Sobek
16
3 / 1 / 7
12,735
749
11,034
24,205
31,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Xbalanque
aarslikkerdanny
Xbalanque
17
5 / 0 / 5
13,471
792
26,165
19,423
8,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 1 / 4
11,914
701
17,609
14,753
7,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Ak3mys
Kuzenbo
0
4
2
0.25
W
Sobek
Ikemp
Sobek
3
1
7
6.5
L
Janus
Onmega
Janus
1
4
1
0.38
L
Nike
1
2
1
0.75
W
Xbalanque
aarslikkerdanny
Xbalanque
5
0
5
7.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,005
Damage
54,808
60,381
Taken
58,381
62,618
Mitigated
46,702
8,150
Healing
23,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Ak3mys
Kuzenbo
12,443
2,590
0
2,044
25,020
35,324
0
11,898
11,638
22,508
1,011
W
Sobek
Ikemp
Sobek
11,034
782
0
10,866
24,205
31,214
210
11,626
10,576
25,942
0
L
Janus
Onmega
Janus
19,828
691
0
2,128
11,539
4,519
0
4,386
6,746
83,911
0
L
Nike
14,734
205
0
3,978
23,822
22,775
0
9,251
13,073
0
33,155
W
Xbalanque
aarslikkerdanny
Xbalanque
26,165
13,694
0
10,063
19,423
8,185
2,518
9,478
8,947
0
127,754
W
17,609
908
0
2,202
14,753
7,303
354
8,007
5,553
61,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,085
Gold Earned
38,120
172
Minions Killed
256
0
Camps Cleared
0
1,049,784
Distance Traveled
964,238
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,634
626
18
1
0
328,247
2
W
Sobek
12,735
749
16
1
0
339,185
0
L
Janus
11,372
669
128
8
0
366,265
0
L
Nike
11,079
652
26
2
0
355,272
0
W
Xbalanque
13,471
792
167
10
0
314,508
3
W
Merlin
11,914
701
73
4
0
310,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role