Player Matchup

Loki
Loki
Camuscamil
Loki
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 45L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
LowTierGod_6path
Ao Kuang
Level 68
God Stats
10W - 16L
1,371 SR
Queue Stats
332W - 339L
1,417 Elo+
Party 2
Anhur
Anhur
M1L1TARYMAN 25
Anhur
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
Moosethumper
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
xxFire-x-Boltxx
Nu Wa
Level 142
God Stats
4W - 2L
1,829 SR
Queue Stats
321W - 291L
1,467 Elo+
Party 2
Team Averages
Level 104
1,540 SR
1,475 Elo+

VS

Team Averages
Level 102
1,452 SR
1,450 Elo+
Tsukuyomi
Tsukuyomi
Jmoneyy_Official
Tsukuyomi
Level 69
God Stats
2W - 5L
1,486 SR
Queue Stats
299W - 330L
1,398 Elo+
Solo
The Morrigan
The Morrigan
MisterWizard543
The Morrigan
Level 275
God Stats
35W - 35L
1,485 SR
Queue Stats
1,779W - 1,907L
1,484 Elo+
Solo
Ymir
Ymir
MrPchan
Ymir
Level 66
God Stats
1W - 2L
1,265 SR
Queue Stats
182W - 154L
1,433 Elo+
Solo
Arachne
Arachne
OtakuHavok
Arachne
Level 58
God Stats
5W - 5L
1,205 SR
Queue Stats
311W - 341L
1,449 Elo+
Solo
Sobek
Sobek
VeganLogan
Sobek
Level 44
God Stats
6W - 1L
1,816 SR
Queue Stats
397W - 404L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 11
9,822
655
7,107
14,353
5,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

20
12 / 2 / 12
12,640
843
8,644
10,015
5,121
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 2 / 17
10,646
710
14,210
9,329
4,210
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Moosethumper
Kukulkan
20
3 / 4 / 18
11,772
785
19,716
10,775
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 2 / 16
11,679
779
20,411
8,248
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
5 / 7 / 4
10,375
692
9,755
15,684
6,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
MisterWizard543
The Morrigan
17
1 / 6 / 7
10,058
671
10,917
11,957
4,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
MrPchan
Ymir
17
3 / 5 / 8
11,062
737
11,116
18,543
23,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
OtakuHavok
Arachne
18
5 / 5 / 7
10,762
717
11,304
17,231
16,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
19
2 / 3 / 6
11,177
745
3,868
17,403
27,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
48
26
Kills
16
17
Deaths
26
74
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
7
11
0.93
L
Tsukuyomi
5
7
4
1
W
12
2
12
9
W
4
2
17
6.25
L
The Morrigan
MisterWizard543
The Morrigan
1
6
7
0.75
W
Kukulkan
Moosethumper
Kukulkan
3
4
18
3
L
Ymir
MrPchan
Ymir
3
5
8
1.4
L
Arachne
OtakuHavok
Arachne
5
5
7
1.7
L
Sobek
2
3
6
1.67
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,088
Damage
46,960
52,720
Taken
80,818
23,743
Mitigated
78,251
15,065
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,107
812
540
2,056
14,353
5,605
0
7,030
7,122
0
22,263
L
Tsukuyomi
9,755
899
0
1,590
15,684
6,407
0
9,348
6,336
0
23,576
W
8,644
1,172
1,381
4,509
10,015
5,121
0
3,738
6,236
15,092
0
W
14,210
6,112
1,084
1,276
9,329
4,210
1,034
5,600
3,729
0
28,904
L
The Morrigan
MisterWizard543
The Morrigan
10,917
1,305
322
2,925
11,957
4,799
51
8,699
3,200
37,838
0
W
Kukulkan
Moosethumper
Kukulkan
19,716
1,224
578
537
10,775
5,393
734
6,205
4,475
54,640
0
L
Ymir
MrPchan
Ymir
11,116
655
1,009
1,820
18,543
23,860
0
9,326
9,217
24,570
0
L
Arachne
OtakuHavok
Arachne
11,304
8,763
158
2,515
17,231
16,024
0
11,983
5,248
0
27,517
L
Sobek
3,868
225
2,089
4,877
17,403
27,161
0
9,415
7,988
28,002
0
W
20,411
6,182
1,951
1,153
8,248
3,414
816
3,872
4,225
56,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,559
Gold Earned
53,434
238
Minions Killed
189
0
Camps Cleared
0
1,266,782
Distance Traveled
1,258,309
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,822
655
34
2
0
254,890
0
L
Tsukuyomi
10,375
692
24
2
0
264,402
0
W
Ao Kuang
12,640
843
15
1
0
228,390
1
W
Anhur
10,646
710
38
3
0
268,036
0
L
The Morrigan
10,058
671
59
4
0
197,244
0
W
Kukulkan
11,772
785
90
6
0
255,875
0
L
Ymir
11,062
737
29
2
0
235,725
0
L
Arachne
10,762
717
33
2
0
250,318
0
L
Sobek
11,177
745
44
3
0
310,620
0
W
Nu Wa
11,679
779
61
4
0
259,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role