Player Matchup

Athena
Athena
Platinum I
 
Athena
Platinum I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum I
MrMoriton
Xbalanque
Platinum I
Level 159
God Stats
1W - 0L
1,375 SR
Queue Stats
254W - 237L
1,925 MMR
Solo
Fenrir
Fenrir
Platinum I
PettyPepper
Fenrir
Platinum I
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 63L
1,933 MMR
Solo
Odin
Odin
Diamond V
RodriiRTM
Odin
Diamond V
Level 147
God Stats
1W - 0L
1,779 SR
Queue Stats
42W - 23L
1,924 MMR
Solo
Nu Wa
Nu Wa
Platinum I
etreXnor
Nu Wa
Platinum I
Level 147
God Stats
68W - 41L
1,614 SR
Queue Stats
202W - 192L
2,010 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,554 SR
1,858 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,601 SR
1,946 MMR
Zhong Kui
Zhong Kui
Diamond II
Chromaee
Zhong Kui
Diamond II
Level 120
God Stats
0W - 2L
1,303 SR
Queue Stats
7W - 6L
2,096 MMR
Party 2
Terra
Terra
Platinum III
IzaNahMate
Terra
Platinum III
Level 165
God Stats
2W - 1L
1,847 SR
Queue Stats
427W - 426L
1,897 MMR
Solo
Mercury
Mercury
Platinum I
SimmoDog
Mercury
Platinum I
Level 125
God Stats
8W - 7L
1,602 SR
Queue Stats
169W - 155L
1,956 MMR
Party 2
Thoth
Thoth
Gold II
ruvaagarr
Thoth
Gold II
Level 83
God Stats
19W - 12L
1,686 SR
Queue Stats
54W - 43L
1,748 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
xReav3r
Hou Yi
Platinum I
Level 139
God Stats
4W - 1L
1,568 SR
Queue Stats
78W - 57L
2,034 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
3 / 1 / 6
8,089
578
6,334
12,558
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
MrMoriton
Xbalanque
15
1 / 2 / 5
8,764
626
10,659
9,951
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
14
5 / 3 / 5
8,332
595
8,162
15,572
6,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
16
8 / 0 / 2
9,772
698
9,951
13,447
10,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nu Wa
etreXnor
Nu Wa
13
1 / 2 / 9
8,126
580
8,224
8,354
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
MartichorasGaneshaHe BoThanatos

VS

Bans
LokiAo KuangThorPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chromaee
Zhong Kui
12
1 / 5 / 0
7,137
510
4,973
9,882
8,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Terra
10
1 / 1 / 2
6,842
489
4,185
13,917
12,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
SimmoDog
Mercury
13
1 / 3 / 3
7,552
539
5,505
12,749
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
ruvaagarr
Thoth
14
2 / 4 / 1
8,100
579
8,823
9,094
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
xReav3r
Hou Yi
13
3 / 5 / 1
7,883
563
6,936
12,405
5,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
18
Kills
8
8
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
6
6
L
Zhong Kui
Chromaee
Zhong Kui
1
5
0
0.2
L
Terra
1
1
2
2
W
Xbalanque
MrMoriton
Xbalanque
1
2
5
1.75
W
Fenrir
5
3
5
2.5
W
Odin
8
0
2
9
L
Mercury
SimmoDog
Mercury
1
3
3
0.83
W
Nu Wa
etreXnor
Nu Wa
1
2
9
2.75
L
Thoth
ruvaagarr
Thoth
2
4
1
0.63
L
Hou Yi
xReav3r
Hou Yi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,330
Damage
30,422
59,882
Taken
58,047
35,409
Mitigated
34,750
21,075
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,334
2,099
0
3,909
12,558
11,402
0
2,298
10,260
24,898
0
L
Zhong Kui
Chromaee
Zhong Kui
4,973
952
0
2,452
9,882
8,124
0
713
9,169
43,498
5,097
L
Terra
4,185
591
2,184
3,533
13,917
12,645
0
4,131
9,786
17,928
0
W
Xbalanque
MrMoriton
Xbalanque
10,659
4,937
0
3,599
9,951
3,988
250
1,847
8,104
0
87,700
W
Fenrir
8,162
2,492
0
7,186
15,572
6,828
272
4,779
10,793
0
60,691
W
Odin
9,951
994
0
3,810
13,447
10,901
0
4,585
8,862
0
63,361
L
Mercury
SimmoDog
Mercury
5,505
2,520
0
625
12,749
5,228
0
2,328
10,421
0
70,507
W
Nu Wa
etreXnor
Nu Wa
8,224
1,502
0
2,571
8,354
2,290
10
4,264
4,090
70,327
0
L
Thoth
ruvaagarr
Thoth
8,823
325
0
625
9,094
3,491
0
4,436
4,658
75,785
0
L
Hou Yi
xReav3r
Hou Yi
6,936
3,362
0
2,565
12,405
5,262
0
2,950
9,455
0
57,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,083
Gold Earned
37,514
494
Minions Killed
438
0
Camps Cleared
0
1,483,829
Distance Traveled
1,362,701
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,089
578
34
2
0
349,006
4
L
Zhong Kui
7,137
510
80
6
0
205,432
0
L
Terra
6,842
489
16
1
0
280,051
2
W
Xbalanque
8,764
626
148
11
0
274,704
2
W
Fenrir
8,332
595
81
6
0
322,712
0
W
Odin
9,772
698
110
8
0
273,308
2
L
Mercury
7,552
539
111
8
0
354,733
0
W
Nu Wa
8,126
580
121
9
0
264,099
3
L
Thoth
8,100
579
135
10
0
285,417
1
L
Hou Yi
7,883
563
96
7
0
237,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role