Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BichaelBhomps
Chang'e
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 89L
1,552 Elo+
Solo
Loki
Loki
Dusk Jackal
Loki
Level 153
God Stats
8W - 6L
1,576 SR
Queue Stats
243W - 254L
1,577 Elo+
Solo
Achilles
Achilles
JON4O
Achilles
Level 151
God Stats
0W - 1L
1,726 SR
Queue Stats
136W - 137L
1,493 Elo+
Party 2
Mulan
Mulan
t4vol4ro
Mulan
Level 155
God Stats
12W - 8L
1,571 SR
Queue Stats
186W - 177L
1,504 Elo+
Party 2
Team Averages
Level 146
1,575 SR
1,525 Elo+

VS

Team Averages
Level 151
1,583 SR
1,426 Elo+
Ra
Ra
NDrake22
Ra
Level 127
God Stats
1W - 0L
1,767 SR
Queue Stats
1W - 2L
1,057 Elo+
Solo
Sobek
Sobek
Swedish Theron
Sobek
Level 191
God Stats
2W - 2L
1,536 SR
Queue Stats
235W - 247L
1,493 Elo+
Party 1
Cupid
Cupid
droblatt
Cupid
Level 84
God Stats
7W - 3L
1,760 SR
Queue Stats
105W - 89L
1,541 Elo+
Solo
Chaac
Chaac
famous742
Chaac
Level 198
God Stats
23W - 22L
1,521 SR
Queue Stats
226W - 248L
1,497 Elo+
Party 1
Maman Brigitte
Maman Brigitte
nbilisoly757
Maman Brigitte
Level 156
God Stats
2W - 5L
1,328 SR
Queue Stats
278W - 285L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
1 / 6 / 3
7,741
774
8,164
15,068
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
14
2 / 4 / 3
8,041
804
14,469
12,410
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 5 / 3
8,245
825
7,398
10,520
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
JON4O
Achilles
14
1 / 2 / 3
7,665
767
7,715
14,982
14,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
t4vol4ro
Mulan
14
0 / 4 / 2
7,820
782
5,834
10,056
9,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 12
8,840
884
11,481
12,082
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
3 / 0 / 15
9,531
953
6,838
9,460
10,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
droblatt
Cupid
17
4 / 0 / 10
9,279
928
10,313
9,239
3,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
famous742
Chaac
15
8 / 0 / 7
9,071
907
9,688
10,999
12,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
nbilisoly757
Maman Brigitte
15
3 / 3 / 11
8,641
864
13,270
11,275
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
6
Kills
21
21
Deaths
6
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
1
6
3
0.42
L
Chang'e
2
4
3
0.88
L
2
5
3
0.7
L
Achilles
JON4O
Achilles
1
2
3
1.25
W
3
3
12
3
W
3
0
15
10.5
W
Cupid
droblatt
Cupid
4
0
10
9
W
Chaac
famous742
Chaac
8
0
7
11.5
W
Maman Brigitte
nbilisoly757
Maman Brigitte
3
3
11
2.83
L
Mulan
t4vol4ro
Mulan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,580
Damage
51,590
63,036
Taken
53,055
41,287
Mitigated
38,650
10,691
Healing
24,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
8,164
373
0
1,472
15,068
6,827
0
9,074
5,366
20,198
0
L
Chang'e
14,469
429
1,538
3,642
12,410
5,850
0
7,648
4,453
28,677
0
L
7,398
1,254
0
0
10,520
4,690
0
4,202
6,064
0
22,398
L
Achilles
JON4O
Achilles
7,715
966
0
2,663
14,982
14,871
0
6,103
8,355
0
16,174
W
11,481
1,007
2,922
4,379
12,082
6,168
831
3,728
8,006
34,989
0
W
6,838
832
1,985
3,589
9,460
10,831
23
3,658
5,409
16,045
0
W
Cupid
droblatt
Cupid
10,313
5,790
1,296
3,918
9,239
3,827
893
3,123
5,878
0
39,122
W
Chaac
famous742
Chaac
9,688
555
0
4,964
10,999
12,401
277
5,361
5,417
981
17,830
W
Maman Brigitte
nbilisoly757
Maman Brigitte
13,270
1,165
0
1,900
11,275
5,423
223
6,763
4,261
25,525
0
L
Mulan
t4vol4ro
Mulan
5,834
533
0
1,376
10,056
9,049
76
4,461
5,376
0
24,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,512
Gold Earned
45,362
173
Minions Killed
196
0
Camps Cleared
0
1,006,791
Distance Traveled
1,144,023
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,741
774
37
4
0
204,341
0
L
Chang'e
8,041
804
34
3
0
204,862
0
L
Loki
8,245
825
38
4
0
189,400
3
L
Achilles
7,665
767
21
2
0
223,031
0
W
Ra
8,840
884
60
6
0
207,641
2
W
Sobek
9,531
953
14
1
0
248,127
0
W
Cupid
9,279
928
70
7
0
228,351
0
W
Chaac
9,071
907
18
2
0
230,786
0
W
Maman Brigitte
8,641
864
34
3
0
229,118
2
L
Mulan
7,820
782
43
4
0
185,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role