Player Matchup

Awilix
Awilix
Masters
 
Awilix
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
Chote
Ix Chel
Diamond IV
Level 208
God Stats
102W - 69L
1,688 SR
Queue Stats
393W - 367L
2,044 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
ElEchizero
Zhong Kui
Platinum I
Level 173
God Stats
1W - 3L
1,541 SR
Queue Stats
189W - 175L
2,003 MMR
Solo
Anhur
Anhur
Diamond IV
Namor81
Anhur
Diamond IV
Level 158
God Stats
29W - 30L
1,643 SR
Queue Stats
291W - 279L
1,983 MMR
Solo
Sylvanus
Sylvanus
Platinum I
jebonypolak69420
Sylvanus
Platinum I
Level 65
God Stats
3W - 5L
1,315 SR
Queue Stats
68W - 60L
2,019 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,537 SR
1,910 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,521 SR
1,955 MMR
Arachne
Arachne
Diamond I
Chromaee
Arachne
Diamond I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,793 MMR
Party 1
Chiron
Chiron
Diamond V
GxxG
Chiron
Diamond V
Level 177
God Stats
2W - 6L
1,499 SR
Queue Stats
471W - 458L
2,018 MMR
Solo
Janus
Janus
Diamond V
JayUK1
Janus
Diamond V
Level 122
God Stats
6W - 5L
1,606 SR
Queue Stats
60W - 55L
1,981 MMR
Solo
Jormungandr
Jormungandr
Platinum I
PettyPepper
Jormungandr
Platinum I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,979 MMR
Solo
Cthulhu
Cthulhu
Platinum I
SimmoDog
Cthulhu
Platinum I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 155L
2,002 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
17 / 2 / 1
15,074
718
24,709
21,717
11,209
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
Chote
Ix Chel
18
4 / 2 / 9
13,148
626
19,494
13,103
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
ElEchizero
Zhong Kui
20
4 / 5 / 3
14,290
680
20,552
26,022
22,025
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Namor81
Anhur
20
4 / 2 / 10
13,705
653
19,936
18,159
10,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 12
12,330
587
7,782
19,661
27,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosChernobogGaneshaSusanoAo Kuang

VS

Bans
RavanaYemojaPelePoseidonOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chromaee
Arachne
17
6 / 7 / 5
11,380
542
14,291
24,389
8,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
GxxG
Chiron
15
0 / 8 / 2
9,955
474
4,327
19,959
4,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
JayUK1
Janus
19
3 / 3 / 3
11,569
551
14,549
13,342
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
PettyPepper
Jormungandr
18
2 / 4 / 4
10,999
524
15,595
25,670
26,410
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SimmoDog
Cthulhu
15
1 / 9 / 3
9,486
452
9,948
30,867
26,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
31
Kills
12
12
Deaths
31
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
17
2
1
8.75
W
Ix Chel
Chote
Ix Chel
4
2
9
4.25
L
Arachne
Chromaee
Arachne
6
7
5
1.21
W
Zhong Kui
ElEchizero
Zhong Kui
4
5
3
1.1
L
Chiron
GxxG
Chiron
0
8
2
0.13
L
Janus
JayUK1
Janus
3
3
3
1.5
W
Anhur
Namor81
Anhur
4
2
10
4.5
L
Jormungandr
PettyPepper
Jormungandr
2
4
4
1
L
Cthulhu
SimmoDog
Cthulhu
1
9
3
0.28
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,473
Damage
58,710
98,662
Taken
114,227
78,154
Mitigated
72,013
46,988
Healing
17,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
24,709
8,687
0
4,882
21,717
11,209
0
7,693
13,876
0
145,012
W
Ix Chel
Chote
Ix Chel
19,494
1,935
2,936
5,991
13,103
6,663
740
8,037
4,925
111,684
0
L
Arachne
Chromaee
Arachne
14,291
10,332
0
3,445
24,389
8,736
0
13,675
10,536
0
65,176
W
Zhong Kui
ElEchizero
Zhong Kui
20,552
5,420
0
13,763
26,022
22,025
5,811
11,909
13,828
125,808
0
L
Chiron
GxxG
Chiron
4,327
1,746
435
1,711
19,959
4,986
3,128
2,830
17,045
0
80,929
L
Janus
JayUK1
Janus
14,549
1,042
0
750
13,342
4,943
0
3,343
9,849
108,529
0
W
Anhur
Namor81
Anhur
19,936
13,997
0
8,811
18,159
10,812
10,149
6,386
11,725
0
158,415
L
Jormungandr
PettyPepper
Jormungandr
15,595
3,940
0
6,608
25,670
26,410
0
17,086
8,478
93,177
0
L
Cthulhu
SimmoDog
Cthulhu
9,948
848
2,152
2,798
30,867
26,938
0
10,209
20,323
34,161
0
W
7,782
2,086
2,890
7,715
19,661
27,445
580
7,544
11,911
35,492
252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,547
Gold Earned
53,389
806
Minions Killed
639
0
Camps Cleared
0
2,106,127
Distance Traveled
2,052,963
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,074
718
154
7
0
511,748
0
W
Ix Chel
13,148
626
185
9
0
423,363
3
L
Arachne
11,380
542
88
4
0
443,025
0
W
Zhong Kui
14,290
680
197
9
0
358,993
0
L
Chiron
9,955
474
157
7
0
356,367
2
L
Janus
11,569
551
208
10
0
468,880
1
W
Anhur
13,705
653
218
10
0
404,118
1
L
Jormungandr
10,999
524
151
7
0
394,190
6
L
Cthulhu
9,486
452
35
2
0
390,501
0
W
Sylvanus
12,330
587
52
2
0
407,905
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role