Player Matchup

Anhur
Anhur
IIIFORG0TTENIII
Anhur
Level 89
God Stats
3W - 2L
1,676 SR
Queue Stats
147W - 147L
1,445 Elo+
Solo
Maman Brigitte
Maman Brigitte
Killerboymicah
Maman Brigitte
Level 122
God Stats
1W - 4L
1,253 SR
Queue Stats
129W - 147L
1,446 Elo+
Solo
Ah Puch
Ah Puch
KingUnfo
Ah Puch
Level 38
God Stats
8W - 7L
1,593 SR
Queue Stats
74W - 91L
1,297 Elo+
Solo
Ao Kuang
Ao Kuang
baseballbsb
Ao Kuang
Level 100
God Stats
10W - 6L
1,567 SR
Queue Stats
242W - 253L
1,382 Elo+
Solo
Mulan
Mulan
porblem
Mulan
Level 74
God Stats
1W - 2L
1,573 SR
Queue Stats
93W - 95L
1,463 Elo+
Solo
Team Averages
Level 85
1,532 SR
1,406 Elo+

VS

Team Averages
Level 125
1,429 SR
1,465 Elo+
Ao Kuang
Ao Kuang
Vortex HawkEyes
Ao Kuang
Level 157
God Stats
4W - 8L
1,205 SR
Queue Stats
156W - 162L
1,452 Elo+
Party 1
Horus
Horus
Za Warudo owo
Horus
Level 148
God Stats
2W - 1L
1,230 SR
Queue Stats
123W - 132L
1,440 Elo+
Party 1
Amaterasu
Amaterasu
doby1kenoby82
Amaterasu
Level 106
God Stats
1W - 0L
1,248 SR
Queue Stats
307W - 349L
1,439 Elo+
Solo
Maman Brigitte
Maman Brigitte
spoonfree
Maman Brigitte
Level 80
God Stats
2W - 1L
1,746 SR
Queue Stats
56W - 48L
1,408 Elo+
Solo
Ra
Ra
zachdaddy
Ra
Level 134
God Stats
2W - 1L
1,713 SR
Queue Stats
14W - 10L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,452
497
6,453
9,673
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
Killerboymicah
Maman Brigitte
5
0 / 2 / 0
5,946
350
810
3,908
929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
KingUnfo
Ah Puch
17
3 / 2 / 0
10,043
591
7,713
10,228
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
baseballbsb
Ao Kuang
11
2 / 4 / 0
8,171
481
4,185
10,063
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
porblem
Mulan
11
2 / 1 / 0
8,123
478
6,225
11,635
7,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
5 / 1 / 1
10,114
595
5,910
12,054
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 1 / 5
9,001
529
4,031
11,368
5,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
doby1kenoby82
Amaterasu
15
0 / 2 / 2
10,236
602
5,407
17,692
16,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
spoonfree
Maman Brigitte
14
2 / 2 / 6
8,972
528
6,320
8,516
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 1
10,686
629
5,834
11,219
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
8
Kills
12
12
Deaths
8
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Maman Brigitte
Killerboymicah
Maman Brigitte
0
2
0
0
L
Ah Puch
KingUnfo
Ah Puch
3
2
0
1.5
W
Ao Kuang
5
1
1
5.5
W
2
1
5
4.5
L
Ao Kuang
baseballbsb
Ao Kuang
2
4
0
0.5
W
Amaterasu
doby1kenoby82
Amaterasu
0
2
2
0.5
L
Mulan
porblem
Mulan
2
1
0
2
W
Maman Brigitte
spoonfree
Maman Brigitte
2
2
6
2.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,386
Damage
27,502
45,507
Taken
60,849
23,155
Mitigated
36,182
10,863
Healing
28,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,453
3,423
0
2,905
9,673
3,515
352
4,157
5,516
0
59,135
L
Maman Brigitte
Killerboymicah
Maman Brigitte
810
96
242
1,753
3,908
929
0
636
3,272
8,708
0
L
Ah Puch
KingUnfo
Ah Puch
7,713
375
0
669
10,228
3,950
998
6,809
3,122
90,679
0
W
Ao Kuang
5,910
1,753
0
5,021
12,054
5,477
751
2,160
9,894
60,616
19,556
W
4,031
1,953
2,564
4,418
11,368
5,988
64
3,111
8,257
0
19,318
L
Ao Kuang
baseballbsb
Ao Kuang
4,185
320
0
2,349
10,063
6,820
0
5,041
5,022
20,370
0
W
Amaterasu
doby1kenoby82
Amaterasu
5,407
3,848
0
6,624
17,692
16,874
930
919
16,773
0
83,024
L
Mulan
porblem
Mulan
6,225
1,664
0
2,945
11,635
7,941
0
866
10,769
0
47,229
W
Maman Brigitte
spoonfree
Maman Brigitte
6,320
292
0
2,678
8,516
3,401
950
3,408
5,108
51,077
0
W
5,834
841
1,568
5,495
11,219
4,442
1,769
6,521
4,698
92,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,735
Gold Earned
49,009
390
Minions Killed
477
0
Camps Cleared
0
1,157,817
Distance Traveled
1,645,083
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,452
497
107
6
0
306,485
0
L
Maman Brigitte
5,946
350
21
1
0
107,649
0
L
Ah Puch
10,043
591
155
9
0
302,226
0
W
Ao Kuang
10,114
595
125
7
0
323,530
0
W
Horus
9,001
529
19
1
0
335,857
0
L
Ao Kuang
8,171
481
24
1
0
234,263
3
W
Amaterasu
10,236
602
113
7
0
287,395
4
L
Mulan
8,123
478
83
5
0
207,194
1
W
Maman Brigitte
8,972
528
62
4
0
373,470
1
W
Ra
10,686
629
158
9
0
324,831
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role