Player Matchup

Persephone
Persephone
AyoStough
Persephone
Level 134
God Stats
6W - 9L
1,467 SR
Queue Stats
408W - 398L
1,539 Elo+
Solo
Freya
Freya
MrRivas
Freya
Level 88
God Stats
3W - 1L
1,569 SR
Queue Stats
160W - 89L
1,627 Elo+
Solo
Sylvanus
Sylvanus
huleon
Sylvanus
Level 113
God Stats
1W - 3L
1,198 SR
Queue Stats
219W - 200L
1,540 Elo+
Solo
Ullr
Ullr
josephmoi666
Ullr
Level 185
God Stats
0W - 6L
1,102 SR
Queue Stats
211W - 222L
1,516 Elo+
Solo
Nu Wa
Nu Wa
magicbossk
Nu Wa
Level 68
God Stats
0W - 2L
1,344 SR
Queue Stats
37W - 49L
1,435 Elo+
Solo
Team Averages
Level 118
1,336 SR
1,531 Elo+

VS

Team Averages
Level 96
1,430 SR
1,552 Elo+
Mulan
Mulan
AvusUnTempest
Mulan
Level 86
God Stats
4W - 4L
1,441 SR
Queue Stats
519W - 523L
1,587 Elo+
Party 1
Anhur
Anhur
WAR x RE4PER
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,505 Elo+
Party 2
Fenrir
Fenrir
ZTX Ssenpaii
Fenrir
Level 102
God Stats
2W - 3L
1,402 SR
Queue Stats
198W - 187L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
Zykaar
Sylvanus
Level 65
God Stats
1W - 2L
1,233 SR
Queue Stats
32W - 17L
1,636 Elo+
Party 2
Janus
Janus
aydanquinn
Janus
Level 139
God Stats
4W - 3L
1,573 SR
Queue Stats
821W - 814L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AyoStough
Persephone
15
2 / 2 / 6
7,744
860
12,587
8,183
3,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
MrRivas
Freya
12
2 / 5 / 7
7,145
794
10,853
10,749
4,433
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
huleon
Sylvanus
15
6 / 2 / 6
8,598
955
5,770
12,255
10,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 3 / 7
7,422
825
6,708
10,103
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
7
0 / 1 / 2
5,670
630
2,180
1,703
634
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 5
7,403
823
7,275
13,617
10,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 8
6,860
762
6,104
9,778
3,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
16
7 / 1 / 4
8,855
984
8,852
13,583
14,195
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Zykaar
Sylvanus
14
0 / 3 / 10
7,736
860
3,714
14,776
10,111
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
15
0 / 1 / 11
8,244
916
13,064
6,506
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
13
Kills
13
13
Deaths
13
28
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
5
5
1.5
L
Persephone
AyoStough
Persephone
2
2
6
2.5
L
Freya
MrRivas
Freya
2
5
7
1.1
W
1
3
8
1.67
W
Fenrir
7
1
4
9
W
Sylvanus
Zykaar
Sylvanus
0
3
10
1.67
W
Janus
0
1
11
5.5
L
Sylvanus
huleon
Sylvanus
6
2
6
4.5
L
3
3
7
2.17
L
Nu Wa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,098
Damage
39,009
42,993
Taken
58,260
24,133
Mitigated
41,873
17,861
Healing
29,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,275
485
342
2,052
13,617
10,461
0
5,907
7,420
0
10,897
L
Persephone
AyoStough
Persephone
12,587
930
317
1,923
8,183
3,347
0
2,206
5,941
23,935
0
L
Freya
MrRivas
Freya
10,853
2,460
496
1,978
10,749
4,433
0
3,242
7,489
14,189
0
W
6,104
2,525
1,202
1,819
9,778
3,943
527
4,474
5,244
0
13,189
W
Fenrir
8,852
1,212
3,081
4,377
13,583
14,195
270
6,142
7,253
0
13,066
W
Sylvanus
Zykaar
Sylvanus
3,714
1,188
8,893
5,602
14,776
10,111
67
8,868
5,702
10,814
0
W
Janus
13,064
482
1,444
804
6,506
3,163
468
5,043
1,251
38,368
0
L
Sylvanus
huleon
Sylvanus
5,770
2,379
6,548
4,940
12,255
10,833
0
6,379
5,858
8,077
0
L
6,708
2,041
628
1,031
10,103
4,886
0
3,807
6,262
0
18,595
L
Nu Wa
2,180
586
0
0
1,703
634
0
1,074
629
7,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
39,098
89
Minions Killed
112
0
Camps Cleared
0
669,373
Distance Traveled
921,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,403
823
3
0
0
169,312
0
L
Persephone
7,744
860
25
3
0
172,327
0
L
Freya
7,145
794
14
2
0
154,992
0
W
Anhur
6,860
762
19
2
0
181,295
0
W
Fenrir
8,855
984
5
1
0
227,339
0
W
Sylvanus
7,736
860
21
2
0
144,457
0
W
Janus
8,244
916
64
7
0
199,278
0
L
Sylvanus
8,598
955
6
1
0
152,714
0
L
Ullr
7,422
825
29
3
0
143,949
0
L
Nu Wa
5,670
630
15
2
0
45,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role