Player Matchup

Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BARTEKn98
Chang'e
Level 156
God Stats
46W - 50L
1,394 SR
Queue Stats
783W - 877L
1,412 Elo+
Solo
Fafnir
Fafnir
Professorjaee
Fafnir
Level 121
God Stats
19W - 15L
1,534 SR
Queue Stats
558W - 587L
1,392 Elo+
Solo
Chaac
Chaac
StormV7
Chaac
Level 65
God Stats
2W - 2L
1,344 SR
Queue Stats
10W - 13L
1,352 Elo+
Party 1
Apollo
Apollo
Ziahhh
Apollo
Level 59
God Stats
1W - 0L
1,493 SR
Queue Stats
17W - 12L
1,530 Elo+
Party 1
Team Averages
Level 105
1,453 SR
1,437 Elo+

VS

Team Averages
Level 75
1,555 SR
1,442 Elo+
Hades
Hades
 
Hades
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ollvan
Neith
Level 82
God Stats
24W - 20L
1,574 SR
Queue Stats
33W - 35L
1,472 Elo+
Solo
Mercury
Mercury
PinkHobo
Mercury
Level 89
God Stats
4W - 2L
1,701 SR
Queue Stats
27W - 30L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
aearinn
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,320 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sagister
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
6 / 0 / 6
9,269
927
13,552
8,375
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
BARTEKn98
Chang'e
15
2 / 0 / 8
8,467
847
5,796
5,249
2,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
0 / 0 / 6
9,038
904
2,781
6,390
8,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
StormV7
Chaac
15
0 / 0 / 8
8,302
830
6,460
10,569
10,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Ziahhh
Apollo
16
5 / 0 / 3
9,270
927
6,938
6,269
3,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 2 / 0
7,106
711
2,859
5,115
2,417
Neith
Ollvan
Neith
13
0 / 4 / 0
7,226
723
7,294
10,709
3,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
PinkHobo
Mercury
14
0 / 2 / 0
7,431
743
4,913
7,661
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
aearinn
Cthulhu
14
0 / 4 / 0
7,293
729
1,907
10,198
9,285
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
sagister
Ah Muzen Cab
15
0 / 1 / 0
8,072
807
6,829
7,352
2,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
13
Kills
0
0
Deaths
13
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
0
6
9
L
Hades
 
Hades
0
2
0
0
W
Chang'e
BARTEKn98
Chang'e
2
0
8
6
L
Neith
Ollvan
Neith
0
4
0
0
L
Mercury
PinkHobo
Mercury
0
2
0
0
W
0
0
6
3
W
Chaac
StormV7
Chaac
0
0
8
4
W
Apollo
Ziahhh
Apollo
5
0
3
6.5
L
Cthulhu
aearinn
Cthulhu
0
4
0
0
L
Ah Muzen Cab
sagister
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,527
Damage
23,802
36,852
Taken
41,035
28,960
Mitigated
21,524
16,593
Healing
4,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
13,552
2,639
0
345
8,375
4,923
658
748
7,627
0
29,772
L
Hades
 
Hades
2,859
101
65
2,014
5,115
2,417
0
1,054
3,898
11,693
0
W
Chang'e
BARTEKn98
Chang'e
5,796
40
4,300
2,501
5,249
2,355
1,314
1,354
3,895
20,315
0
L
Neith
Ollvan
Neith
7,294
2,907
0
1,666
10,709
3,852
0
1,719
8,709
0
19,137
L
Mercury
PinkHobo
Mercury
4,913
752
0
480
7,661
3,012
0
1,689
5,510
0
26,373
W
2,781
188
2,021
2,346
6,390
8,217
423
735
5,655
17,169
351
W
Chaac
StormV7
Chaac
6,460
280
0
3,008
10,569
10,132
1,072
1,211
9,358
0
24,394
W
Apollo
Ziahhh
Apollo
6,938
5,514
0
2,072
6,269
3,333
3,470
718
5,551
0
31,842
L
Cthulhu
aearinn
Cthulhu
1,907
24
0
0
10,198
9,285
0
2,051
7,433
7,197
0
L
Ah Muzen Cab
sagister
Ah Muzen Cab
6,829
3,375
0
457
7,352
2,958
0
1,713
5,495
0
36,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,346
Gold Earned
37,128
231
Minions Killed
173
0
Camps Cleared
0
1,138,412
Distance Traveled
899,442
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,269
927
36
4
0
248,077
0
L
Hades
7,106
711
25
3
0
116,197
0
W
Chang'e
8,467
847
46
5
0
209,247
0
L
Neith
7,226
723
25
3
0
192,592
0
L
Mercury
7,431
743
45
5
0
224,727
0
W
Fafnir
9,038
904
24
2
0
219,086
0
W
Chaac
8,302
830
53
5
0
242,728
1
W
Apollo
9,270
927
72
7
0
219,274
0
L
Cthulhu
7,293
729
15
2
0
166,771
0
L
Ah Muzen Cab
8,072
807
63
6
0
199,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role