Player Matchup

Jing Wei
Jing Wei
Dinnx
Jing Wei
Level 91
God Stats
3W - 5L
1,403 SR
Queue Stats
120W - 110L
1,463 Elo+
Solo
Chernobog
Chernobog
Stirlinz
Chernobog
Level 122
God Stats
2W - 2L
1,328 SR
Queue Stats
295W - 275L
1,528 Elo+
Solo
Tiamat
Tiamat
lobomaton
Tiamat
Level 67
God Stats
1W - 2L
1,513 SR
Queue Stats
115W - 134L
1,475 Elo+
Solo
Cernunnos
Cernunnos
loknay
Cernunnos
Level 106
God Stats
1W - 4L
1,321 SR
Queue Stats
355W - 347L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
НикитаМихалков
Sun Wukong
Level 109
God Stats
2W - 3L
1,501 SR
Queue Stats
378W - 387L
1,451 Elo+
Solo
Team Averages
Level 99
1,413 SR
1,463 Elo+

VS

Team Averages
Level 117
1,477 SR
1,492 Elo+
Vulcan
Vulcan
G3arZoul
Vulcan
Level 143
God Stats
20W - 11L
1,639 SR
Queue Stats
621W - 642L
1,546 Elo+
Party 1
Hachiman
Hachiman
ImCxrnage
Hachiman
Level 68
God Stats
9W - 6L
1,544 SR
Queue Stats
444W - 450L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Skonheten
Danzaburou
Level 63
God Stats
2W - 2L
1,180 SR
Queue Stats
67W - 67L
1,379 Elo+
Solo
Nemesis
Nemesis
Z0mb1e_Wolf_TV
Nemesis
Level 164
God Stats
2W - 2L
1,524 SR
Queue Stats
579W - 613L
1,509 Elo+
Solo
Janus
Janus
mikman95
Janus
Level 149
God Stats
20W - 15L
1,499 SR
Queue Stats
1,165W - 1,190L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dinnx
Jing Wei
13
1 / 7 / 8
8,728
582
5,074
15,941
5,112
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Stirlinz
Chernobog
18
6 / 8 / 8
11,366
758
8,617
16,511
6,054
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tiamat
lobomaton
Tiamat
17
3 / 6 / 10
10,288
686
15,530
15,046
9,726
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
loknay
Cernunnos
19
4 / 4 / 7
10,992
733
12,276
17,089
8,228
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 5 / 8
10,933
729
14,192
17,108
22,122
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
G3arZoul
Vulcan
18
6 / 3 / 10
11,319
755
22,501
10,577
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ImCxrnage
Hachiman
19
6 / 5 / 14
12,017
801
13,347
14,746
7,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Danzaburou
Skonheten
Danzaburou
17
2 / 2 / 14
10,786
719
9,681
12,110
6,474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 5 / 15
11,972
798
8,558
19,657
24,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Janus
mikman95
Janus
20
8 / 7 / 12
13,320
888
22,359
11,741
5,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
95
21
Kills
30
30
Deaths
22
41
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Dinnx
Jing Wei
1
7
8
0.71
W
Vulcan
G3arZoul
Vulcan
6
3
10
3.67
W
Hachiman
ImCxrnage
Hachiman
6
5
14
2.6
W
Danzaburou
Skonheten
Danzaburou
2
2
14
4.5
L
Chernobog
Stirlinz
Chernobog
6
8
8
1.25
W
8
5
15
3.1
L
Tiamat
lobomaton
Tiamat
3
6
10
1.33
L
Cernunnos
loknay
Cernunnos
4
4
7
1.88
W
Janus
mikman95
Janus
8
7
12
2
L
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,689
Damage
76,446
81,695
Taken
68,831
51,242
Mitigated
49,733
21,838
Healing
19,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Dinnx
Jing Wei
5,074
4,114
954
2,448
15,941
5,112
0
10,709
4,922
0
13,091
W
Vulcan
G3arZoul
Vulcan
22,501
11,350
1,088
1,069
10,577
5,719
855
2,260
8,317
40,806
0
W
Hachiman
ImCxrnage
Hachiman
13,347
8,372
1,882
3,494
14,746
7,321
2,473
2,736
12,010
0
29,753
W
Danzaburou
Skonheten
Danzaburou
9,681
3,251
964
2,689
12,110
6,474
2,212
2,735
9,375
0
25,414
L
Chernobog
Stirlinz
Chernobog
8,617
3,223
1,400
1,485
16,511
6,054
1,250
9,598
6,246
0
24,644
W
8,558
1,804
1,780
3,227
19,657
24,604
1,078
4,249
15,408
275
13,606
L
Tiamat
lobomaton
Tiamat
15,530
1,090
1,096
2,829
15,046
9,726
430
6,643
8,000
30,981
0
L
Cernunnos
loknay
Cernunnos
12,276
3,937
1,426
5,423
17,089
8,228
0
8,845
7,692
0
46,413
W
Janus
mikman95
Janus
22,359
338
2,416
1,216
11,741
5,615
1,372
3,550
8,191
49,535
0
L
14,192
718
2,536
2,241
17,108
22,122
0
8,194
8,400
0
23,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,307
Gold Earned
59,414
169
Minions Killed
177
0
Camps Cleared
0
1,282,200
Distance Traveled
1,394,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,728
582
16
1
0
275,769
0
W
Vulcan
11,319
755
42
3
0
302,204
0
W
Hachiman
12,017
801
25
2
0
266,412
0
W
Danzaburou
10,786
719
31
2
0
278,076
0
L
Chernobog
11,366
758
37
2
0
232,840
0
W
Nemesis
11,972
798
14
1
0
296,988
0
L
Tiamat
10,288
686
32
2
0
257,035
0
L
Cernunnos
10,992
733
77
5
0
243,478
0
W
Janus
13,320
888
65
4
0
251,061
0
L
Sun Wukong
10,933
729
7
0
0
273,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role