Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
EliasJp
Baron Samedi
Level 157
God Stats
9W - 12L
1,527 SR
Queue Stats
570W - 626L
1,504 Elo+
Solo
Maman Brigitte
Maman Brigitte
Xioutakun
Maman Brigitte
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 28L
1,220 Elo+
Solo
Team Averages
Level 138
1,509 SR
1,408 Elo+

VS

Team Averages
Level 108
1,519 SR
1,426 Elo+
Xbalanque
Xbalanque
Dragogamer01
Xbalanque
Level 107
God Stats
3W - 7L
1,582 SR
Queue Stats
213W - 249L
1,434 Elo+
Party 1
Chaac
Chaac
Rockmanduu
Chaac
Level 115
God Stats
24W - 22L
1,662 SR
Queue Stats
148W - 167L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TomasHolder
Morgan Le Fay
Level 101
God Stats
3W - 6L
1,313 SR
Queue Stats
88W - 126L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 1 / 10
11,427
762
11,481
15,248
21,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
EliasJp
Baron Samedi
16
4 / 1 / 8
12,360
824
11,825
8,580
5,194
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
Xioutakun
Maman Brigitte
15
6 / 5 / 3
12,032
802
6,912
14,329
6,076
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dragogamer01
Xbalanque
14
2 / 5 / 4
11,550
770
7,958
15,724
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
10
1 / 0 / 3
9,930
662
4,812
4,714
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
TomasHolder
Morgan Le Fay
14
4 / 7 / 2
12,143
810
14,485
15,337
6,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
7
7
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
10
7
L
Xbalanque
Dragogamer01
Xbalanque
2
5
4
0.8
W
Baron Samedi
EliasJp
Baron Samedi
4
1
8
8
L
Chaac
1
0
3
2.5
L
Morgan Le Fay
TomasHolder
Morgan Le Fay
4
7
2
0.71
W
Maman Brigitte
Xioutakun
Maman Brigitte
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,218
Damage
27,255
38,157
Taken
35,775
33,010
Mitigated
16,599
10,998
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,481
990
0
3,092
15,248
21,740
883
5,810
9,438
31,227
0
L
Xbalanque
Dragogamer01
Xbalanque
7,958
2,234
0
3,154
15,724
6,283
0
12,940
2,446
0
46,194
W
Baron Samedi
EliasJp
Baron Samedi
11,825
0
1,006
3,706
8,580
5,194
550
4,390
4,190
66,990
0
L
Chaac
4,812
251
0
1,858
4,714
4,069
0
3,583
1,051
0
24,556
L
Morgan Le Fay
TomasHolder
Morgan Le Fay
14,485
1,374
0
728
15,337
6,247
0
13,497
1,383
50,942
0
W
Maman Brigitte
Xioutakun
Maman Brigitte
6,912
506
159
3,035
14,329
6,076
1,215
4,846
9,483
36,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
33,623
181
Minions Killed
145
0
Camps Cleared
0
885,004
Distance Traveled
639,823
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,427
762
41
3
0
297,475
0
L
Xbalanque
11,550
770
63
4
0
240,452
9
W
Baron Samedi
12,360
824
87
6
0
298,033
0
L
Chaac
9,930
662
27
2
0
152,526
5
L
Morgan Le Fay
12,143
810
55
4
0
246,845
1
W
Maman Brigitte
12,032
802
53
4
0
289,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role