Player Matchup

Ao Kuang
Ao Kuang
Gold I
JustaMelody
Ao Kuang
Gold I
Level 105
God Stats
3W - 3L
1,656 SR
Queue Stats
176W - 176L
1,777 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
Maxmosdef
Hou Yi
Platinum II
Level 147
God Stats
2W - 3L
1,772 SR
Queue Stats
79W - 71L
1,904 MMR
Solo
Ganesha
Ganesha
Platinum I
Vote4GebBush
Ganesha
Platinum I
Level 158
God Stats
40W - 23L
1,660 SR
Queue Stats
160W - 139L
1,867 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
marcialogy
Zhong Kui
Platinum II
Level 155
God Stats
0W - 3L
1,513 SR
Queue Stats
85W - 78L
1,894 MMR
Solo
Ix Chel
Ix Chel
Platinum V
yemyz
Ix Chel
Platinum V
Level 89
God Stats
0W - 1L
1,343 SR
Queue Stats
136W - 132L
1,791 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,589 SR
1,847 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,507 SR
1,703 MMR
Bakasura
Bakasura
Diamond V
 
Bakasura
Diamond V
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Enormus_Uud
Cu Chulainn
Platinum IV
Level 180
God Stats
6W - 5L
1,338 SR
Queue Stats
447W - 442L
1,747 MMR
Solo
Chernobog
Chernobog
Platinum IV
Runies
Chernobog
Platinum IV
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 104L
1,877 MMR
Solo
Janus
Janus
Platinum II
cQuay
Janus
Platinum II
Level 115
God Stats
8W - 6L
1,696 SR
Queue Stats
60W - 47L
1,889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JustaMelody
Ao Kuang
11
4 / 6 / 0
6,998
583
5,355
12,513
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Maxmosdef
Hou Yi
10
0 / 1 / 0
6,190
516
5,695
8,133
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Vote4GebBush
Ganesha
8
0 / 4 / 1
5,599
467
2,493
12,239
5,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
marcialogy
Zhong Kui
11
1 / 4 / 3
6,436
536
7,664
12,141
9,023
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
yemyz
Ix Chel
11
1 / 5 / 2
6,279
523
5,511
6,793
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KaliSusanoPeleSun Wukong

VS

Bans
ThanatosRaijinAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 1 / 8
7,373
614
5,653
11,943
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
 
Sobek
10
3 / 2 / 6
6,730
561
4,590
9,870
9,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Enormus_Uud
Cu Chulainn
12
5 / 2 / 2
7,726
644
7,615
10,736
6,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chernobog
Runies
Chernobog
12
1 / 0 / 7
7,219
602
8,056
6,863
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
cQuay
Janus
13
9 / 1 / 5
8,379
698
8,927
6,252
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
20
20
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
1
8
6
W
Sobek
 
Sobek
3
2
6
3
W
Cu Chulainn
Enormus_Uud
Cu Chulainn
5
2
2
3
L
Ao Kuang
JustaMelody
Ao Kuang
4
6
0
0.67
L
Hou Yi
Maxmosdef
Hou Yi
0
1
0
0
W
Chernobog
Runies
Chernobog
1
0
7
4.5
L
Ganesha
Vote4GebBush
Ganesha
0
4
1
0.13
W
Janus
cQuay
Janus
9
1
5
11.5
L
Zhong Kui
marcialogy
Zhong Kui
1
4
3
0.63
L
Ix Chel
yemyz
Ix Chel
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,718
Damage
34,841
51,819
Taken
45,664
24,874
Mitigated
26,362
11,588
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,653
3,613
0
4,272
11,943
5,118
249
4,140
7,803
0
52,333
W
Sobek
 
Sobek
4,590
480
0
4,164
9,870
9,389
14
4,553
5,317
17,036
0
W
Cu Chulainn
Enormus_Uud
Cu Chulainn
7,615
1,575
0
2,628
10,736
6,932
0
5,167
5,569
0
50,194
L
Ao Kuang
JustaMelody
Ao Kuang
5,355
1,917
0
1,353
12,513
4,620
0
2,695
9,455
46,818
46
L
Hou Yi
Maxmosdef
Hou Yi
5,695
2,721
0
2,102
8,133
2,821
72
1,214
6,399
0
46,634
W
Chernobog
Runies
Chernobog
8,056
5,406
0
2,785
6,863
2,568
1,254
2,397
4,466
0
61,025
L
Ganesha
Vote4GebBush
Ganesha
2,493
295
841
2,112
12,239
5,997
0
4,857
7,136
18,671
0
W
Janus
cQuay
Janus
8,927
831
0
745
6,252
2,355
130
4,720
1,532
56,200
0
L
Zhong Kui
marcialogy
Zhong Kui
7,664
1,048
0
4,323
12,141
9,023
0
1,824
10,203
42,440
0
L
Ix Chel
yemyz
Ix Chel
5,511
527
322
535
6,793
2,413
0
3,275
3,409
42,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
37,427
308
Minions Killed
414
0
Camps Cleared
0
1,198,154
Distance Traveled
1,243,921
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,373
614
103
9
0
310,544
1
W
Sobek
6,730
561
18
2
0
226,905
1
W
Cu Chulainn
7,726
644
76
6
0
229,249
0
L
Ao Kuang
6,998
583
67
6
0
256,529
0
L
Hou Yi
6,190
516
99
8
0
224,712
0
W
Chernobog
7,219
602
113
9
0
220,716
1
L
Ganesha
5,599
467
9
1
0
259,863
2
W
Janus
8,379
698
104
9
0
256,507
3
L
Zhong Kui
6,436
536
63
5
0
212,389
3
L
Ix Chel
6,279
523
70
6
0
244,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role