Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Blackxflashlight
Maman Brigitte
Level 159
God Stats
4W - 4L
1,759 SR
Queue Stats
182W - 165L
1,513 Elo+
Solo
Chaac
Chaac
JCSALA
Chaac
Level 146
God Stats
1W - 1L
1,264 SR
Queue Stats
175W - 162L
1,535 Elo+
Solo
Scylla
Scylla
SabresOwn
Scylla
Level 195
God Stats
34W - 30L
1,617 SR
Queue Stats
641W - 585L
1,515 Elo+
Solo
Danzaburou
Danzaburou
jesusdrb
Danzaburou
Level 155
God Stats
1W - 1L
1,314 SR
Queue Stats
84W - 78L
1,512 Elo+
Solo
Team Averages
Level 160
1,491 SR
1,515 Elo+

VS

Team Averages
Level 127
1,595 SR
1,529 Elo+
Loki
Loki
Bloodhound6420
Loki
Level 65
God Stats
1W - 2L
1,727 SR
Queue Stats
336W - 330L
1,533 Elo+
Solo
Maman Brigitte
Maman Brigitte
SKELLY444
Maman Brigitte
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
693W - 636L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
Thee Peasant
Zhong Kui
Level 190
God Stats
9W - 8L
1,641 SR
Queue Stats
410W - 397L
1,445 Elo+
Solo
Serqet
Serqet
christownian
Serqet
Level 156
God Stats
0W - 1L
1,609 SR
Queue Stats
127W - 105L
1,555 Elo+
Solo
Horus
Horus
crimdus
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 4 / 3
6,383
456
4,053
8,663
5,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
Blackxflashlight
Maman Brigitte
13
8 / 2 / 2
8,599
614
9,378
11,448
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
JCSALA
Chaac
14
5 / 0 / 2
9,576
684
12,080
14,128
16,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
SabresOwn
Scylla
14
2 / 2 / 1
8,991
642
7,075
7,253
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
jesusdrb
Danzaburou
14
1 / 0 / 2
8,529
609
4,987
8,160
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
7,095
507
5,196
13,065
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
SKELLY444
Maman Brigitte
12
1 / 1 / 0
6,493
464
5,551
10,988
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Thee Peasant
Zhong Kui
11
3 / 1 / 1
7,171
512
5,323
5,806
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Serqet
12
2 / 6 / 1
6,746
482
3,316
14,419
6,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
crimdus
Horus
11
1 / 1 / 3
6,673
477
6,837
13,071
13,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
16
Kills
8
8
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
4
3
0.38
W
Maman Brigitte
Blackxflashlight
Maman Brigitte
8
2
2
4.5
L
1
7
0
0.14
W
Chaac
JCSALA
Chaac
5
0
2
6
L
Maman Brigitte
SKELLY444
Maman Brigitte
1
1
0
1
W
Scylla
SabresOwn
Scylla
2
2
1
1.25
L
Zhong Kui
Thee Peasant
Zhong Kui
3
1
1
3.5
L
Serqet
2
6
1
0.42
L
Horus
crimdus
Horus
1
1
3
2.5
W
Danzaburou
jesusdrb
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,573
Damage
26,223
49,652
Taken
57,349
32,743
Mitigated
34,984
19,731
Healing
15,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,053
646
2,371
4,229
8,663
5,887
186
1,442
7,125
24,801
0
W
Maman Brigitte
Blackxflashlight
Maman Brigitte
9,378
415
0
3,306
11,448
4,459
0
3,283
7,931
47,106
1,024
L
5,196
1,003
0
2,502
13,065
5,130
0
622
12,443
0
52,236
W
Chaac
JCSALA
Chaac
12,080
1,564
0
4,602
14,128
16,274
0
839
13,097
0
74,111
L
Maman Brigitte
SKELLY444
Maman Brigitte
5,551
504
0
4,162
10,988
4,388
0
5,900
4,918
45,927
0
W
Scylla
SabresOwn
Scylla
7,075
1,036
0
710
7,253
2,824
213
3,524
3,613
69,575
0
L
Zhong Kui
Thee Peasant
Zhong Kui
5,323
1,374
0
2,119
5,806
5,185
0
1,958
3,848
46,631
7,877
L
Serqet
3,316
577
0
1,602
14,419
6,770
0
6,078
8,191
0
53,368
L
Horus
crimdus
Horus
6,837
3,038
786
4,065
13,071
13,511
0
5,252
7,725
0
29,487
W
Danzaburou
jesusdrb
Danzaburou
4,987
2,608
0
4,513
8,160
3,299
918
2,144
6,016
0
68,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,078
Gold Earned
34,178
441
Minions Killed
370
0
Camps Cleared
0
1,448,100
Distance Traveled
1,400,743
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,383
456
28
2
0
270,511
0
W
Maman Brigitte
8,599
614
63
5
0
334,204
2
L
Loki
7,095
507
82
6
0
303,423
0
W
Chaac
9,576
684
100
7
0
297,877
1
L
Maman Brigitte
6,493
464
83
6
0
319,260
0
W
Scylla
8,991
642
135
10
0
268,017
0
L
Zhong Kui
7,171
512
98
7
0
172,947
1
L
Serqet
6,746
482
76
5
0
278,838
3
L
Horus
6,673
477
31
2
0
326,275
2
W
Danzaburou
8,529
609
115
8
0
277,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role