Player Matchup

Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
 
Rama
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold II
LoyaItyy
Surtr
Gold II
Level 125
God Stats
6W - 8L
1,470 SR
Queue Stats
375W - 395L
1,539 MMR
Solo
Ganesha
Ganesha
Gold II
SlxmThug
Ganesha
Gold II
Level 145
God Stats
6W - 10L
1,500 SR
Queue Stats
325W - 316L
1,495 MMR
Solo
Mercury
Mercury
Gold III
chrisbabakadoos
Mercury
Gold III
Level 181
God Stats
2W - 11L
1,674 SR
Queue Stats
359W - 371L
1,527 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,529 SR
1,512 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,582 SR
1,535 MMR
Bellona
Bellona
Gold III
ElChichaii
Bellona
Gold III
Level 109
God Stats
12W - 12L
1,667 SR
Queue Stats
131W - 125L
1,604 MMR
Solo
Fenrir
Fenrir
Silver I
Glowbug War
Fenrir
Silver I
Level 68
God Stats
5W - 2L
1,958 SR
Queue Stats
13W - 9L
1,572 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Lil Muzi
Baron Samedi
Silver IV
Level 157
God Stats
1W - 1L
1,158 SR
Queue Stats
31W - 38L
1,370 MMR
Solo
Geb
Geb
Gold III
Steryroids
Geb
Gold III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 68L
1,572 MMR
Solo
Cernunnos
Cernunnos
Gold III
TrainWrck
Cernunnos
Gold III
Level 96
God Stats
14W - 16L
1,626 SR
Queue Stats
354W - 364L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
0 / 0 / 0
7,092
546
3,751
2,791
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
 
Rama
11
1 / 3 / 0
6,704
516
6,658
9,853
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Surtr
LoyaItyy
Surtr
11
0 / 5 / 1
6,465
497
5,297
10,989
6,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
SlxmThug
Ganesha
9
0 / 3 / 0
6,078
468
2,466
12,289
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 2 / 0
6,851
527
3,177
11,005
4,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
KaliPeleKhepriAo Kuang

VS

Bans
ThothArachneSetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElChichaii
Bellona
14
5 / 0 / 2
8,894
684
9,348
11,647
12,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
13
7 / 1 / 0
7,540
580
6,236
8,834
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Lil Muzi
Baron Samedi
13
0 / 0 / 3
7,233
556
3,370
5,989
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 3
7,254
558
3,765
7,115
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
TrainWrck
Cernunnos
13
0 / 1 / 4
7,549
581
6,215
8,709
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
0
0
0
L
Rama
 
Rama
1
3
0
0.33
W
Bellona
ElChichaii
Bellona
5
0
2
6
W
Fenrir
7
1
0
7
W
Baron Samedi
Lil Muzi
Baron Samedi
0
0
3
1.5
L
Surtr
LoyaItyy
Surtr
0
5
1
0.1
L
Ganesha
SlxmThug
Ganesha
0
3
0
0
W
1
0
3
2.5
W
Cernunnos
TrainWrck
Cernunnos
0
1
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,349
Damage
28,934
46,927
Taken
42,294
26,240
Mitigated
28,046
12,455
Healing
18,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,751
126
0
1,195
2,791
917
0
1,255
1,480
62,334
0
L
Rama
 
Rama
6,658
5,594
0
3,221
9,853
3,791
0
952
8,901
0
52,209
W
Bellona
ElChichaii
Bellona
9,348
2,041
0
2,880
11,647
12,925
0
129
10,681
231
64,646
W
Fenrir
6,236
2,005
0
4,938
8,834
3,640
22
1,108
7,726
0
47,797
W
Baron Samedi
Lil Muzi
Baron Samedi
3,370
91
92
3,184
5,989
2,717
0
3,561
2,428
65,340
0
L
Surtr
LoyaItyy
Surtr
5,297
1,822
0
3,032
10,989
6,879
0
346
10,643
310
41,329
L
Ganesha
SlxmThug
Ganesha
2,466
196
0
2,585
12,289
10,239
0
3,374
8,707
16,855
0
W
3,765
760
0
2,782
7,115
5,501
0
1,343
5,772
27,605
0
W
Cernunnos
TrainWrck
Cernunnos
6,215
4,035
0
5,017
8,709
3,263
454
205
8,504
0
62,008
L
3,177
1,442
0
2,422
11,005
4,414
0
1,123
9,830
0
70,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,190
Gold Earned
38,470
433
Minions Killed
455
0
Camps Cleared
0
1,245,982
Distance Traveled
1,324,476
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,092
546
131
10
0
229,697
0
L
Rama
6,704
516
113
9
0
238,830
3
W
Bellona
8,894
684
102
8
0
251,250
2
W
Fenrir
7,540
580
74
6
0
302,778
0
W
Baron Samedi
7,233
556
134
10
0
253,148
0
L
Surtr
6,465
497
78
6
0
234,892
0
L
Ganesha
6,078
468
8
1
0
230,274
6
W
Geb
7,254
558
26
2
0
291,893
4
W
Cernunnos
7,549
581
119
9
0
225,407
3
L
Mercury
6,851
527
103
8
0
312,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role