Player Matchup

Mercury
Mercury
Gold IV
Eliiax2006
Mercury
Gold IV
Level 77
God Stats
34W - 28L
1,526 SR
Queue Stats
57W - 57L
1,429 MMR
Party 1
Chernobog
Chernobog
Gold IV
JumperSlake
Chernobog
Gold IV
Level 127
God Stats
6W - 2L
1,872 SR
Queue Stats
187W - 185L
1,337 MMR
Solo
Thoth
Thoth
Gold V
SargentoPuyana
Thoth
Gold V
Level 169
God Stats
23W - 25L
1,525 SR
Queue Stats
172W - 172L
1,328 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
TymoH_VIP
Jormungandr
Bronze IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 114L
1,323 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
ismax_play
Sun Wukong
Gold V
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 209L
1,290 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,585 SR
1,342 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,512 SR
1,375 MMR
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
SOZ_Carnage
Raijin
Gold IV
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
330W - 353L
1,368 MMR
Solo
Thanatos
Thanatos
Gold V
YooYoo_Levader
Thanatos
Gold V
Level 137
God Stats
8W - 7L
1,409 SR
Queue Stats
430W - 444L
1,368 MMR
Solo
Geb
Geb
Gold V
lefaucheur57
Geb
Gold V
Level 237
God Stats
3W - 3L
1,513 SR
Queue Stats
284W - 313L
1,334 MMR
Solo
Neith
Neith
Bronze III
warriors187
Neith
Bronze III
Level 89
God Stats
0W - 4L
1,636 SR
Queue Stats
4W - 15L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Eliiax2006
Mercury
11
3 / 1 / 0
5,645
706
2,303
5,865
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
JumperSlake
Chernobog
9
1 / 1 / 3
5,225
653
2,298
4,231
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 2
5,383
673
3,574
2,388
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
TymoH_VIP
Jormungandr
8
0 / 2 / 1
4,689
586
1,919
5,479
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
ismax_play
Sun Wukong
8
1 / 1 / 0
5,222
653
3,135
7,397
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ao KuangKaliBakasura

VS

Bans
ThorFenrirFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 1 / 0
5,191
649
5,396
5,231
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
8
0 / 2 / 1
4,682
585
839
3,942
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
8
2 / 2 / 2
4,843
605
3,527
7,624
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 3
4,614
577
2,180
6,510
4,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 1
4,006
501
1,437
2,844
836
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
4
5
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
0
1
W
Mercury
Eliiax2006
Mercury
3
1
0
3
W
Chernobog
JumperSlake
Chernobog
1
1
3
2.5
L
Raijin
0
2
1
0.25
W
1
0
2
2
W
Jormungandr
TymoH_VIP
Jormungandr
0
2
1
0.25
L
Thanatos
2
2
2
1.5
W
Sun Wukong
ismax_play
Sun Wukong
1
1
0
1
L
0
1
3
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,229
Damage
13,379
25,360
Taken
26,151
11,350
Mitigated
12,960
6,339
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,396
1,081
0
2,210
5,231
4,071
0
0
5,231
31,928
6,058
W
Mercury
Eliiax2006
Mercury
2,303
1,192
0
500
5,865
1,956
0
977
4,888
0
41,169
W
Chernobog
JumperSlake
Chernobog
2,298
1,369
0
1,178
4,231
1,249
732
1,014
3,217
0
28,531
L
Raijin
839
191
0
1,030
3,942
1,198
0
1,020
2,764
28,759
0
W
3,574
88
0
750
2,388
675
155
709
1,679
41,098
0
W
Jormungandr
TymoH_VIP
Jormungandr
1,919
465
142
1,409
5,479
3,390
0
1,038
4,441
15,861
0
L
Thanatos
3,527
611
0
4,949
7,624
2,592
0
1,832
5,628
0
30,250
W
Sun Wukong
ismax_play
Sun Wukong
3,135
242
0
2,360
7,397
4,080
0
4,413
2,984
0
31,025
L
2,180
379
0
2,288
6,510
4,263
0
1,934
4,532
16,750
0
L
1,437
364
0
83
2,844
836
0
341
2,503
0
17,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,164
Gold Earned
23,336
273
Minions Killed
208
0
Camps Cleared
0
852,225
Distance Traveled
729,456
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,191
649
57
7
0
128,012
0
W
Mercury
5,645
706
63
8
0
196,601
0
W
Chernobog
5,225
653
51
6
0
163,886
0
L
Raijin
4,682
585
58
7
0
108,511
0
W
Thoth
5,383
673
83
10
0
162,834
0
W
Jormungandr
4,689
586
27
3
0
163,629
3
L
Thanatos
4,843
605
46
6
0
182,186
0
W
Sun Wukong
5,222
653
49
6
0
165,275
0
L
Geb
4,614
577
22
3
0
159,598
2
L
Neith
4,006
501
25
3
0
151,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role