Player Matchup

Rama
Rama
Black-hat-34
Rama
Level 123
God Stats
1W - 3L
1,434 SR
Queue Stats
329W - 338L
1,512 Elo+
Solo
Hel
Hel
Daegan Night
Hel
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,532 Elo+
Party 1
Agni
Agni
Jameswebb420
Agni
Level 50
God Stats
2W - 1L
1,407 SR
Queue Stats
53W - 37L
1,567 Elo+
Party 1
Kuzenbo
Kuzenbo
Krieg P Waldo
Kuzenbo
Level 143
God Stats
1W - 2L
1,369 SR
Queue Stats
71W - 55L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zaelek
Cu Chulainn
Level 125
God Stats
1W - 2L
1,508 SR
Queue Stats
52W - 38L
1,549 Elo+
Party 1
Team Averages
Level 117
1,444 SR
1,539 Elo+

VS

Team Averages
Level 112
1,482 SR
1,461 Elo+
Nox
Nox
AudioZeppelin
Nox
Level 143
God Stats
2W - 2L
1,437 SR
Queue Stats
361W - 390L
1,435 Elo+
Solo
Aphrodite
Aphrodite
Ponzi262
Aphrodite
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 240L
1,451 Elo+
Solo
Pele
Pele
jarocho543
Pele
Level 144
God Stats
11W - 1L
1,784 SR
Queue Stats
429W - 439L
1,466 Elo+
Solo
Charon
Charon
mommakahla
Charon
Level 119
God Stats
6W - 3L
1,523 SR
Queue Stats
448W - 441L
1,522 Elo+
Solo
Janus
Janus
pedrocag
Janus
Level 126
God Stats
1W - 2L
1,166 SR
Queue Stats
14W - 23L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,269
752
2,832
2,732
925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 4 / 4
6,599
600
2,459
6,750
2,356
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

19
3 / 6 / 4
9,631
876
11,427
11,021
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
15
4 / 4 / 3
8,416
765
7,637
15,754
23,100
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Zaelek
Cu Chulainn
10
0 / 2 / 5
6,731
612
2,566
6,532
3,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
9,157
832
6,699
9,706
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Ponzi262
Aphrodite
14
1 / 3 / 9
8,512
774
5,571
8,345
4,579
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 4 / 3
10,850
986
11,376
13,463
5,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
mommakahla
Charon
16
2 / 3 / 11
9,764
888
6,284
9,570
8,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
pedrocag
Janus
13
2 / 1 / 5
8,556
778
6,841
6,029
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
9
Kills
16
16
Deaths
13
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
2
0
1
2.5
L
0
4
4
0.5
L
3
6
4
0.83
L
Kuzenbo
4
4
3
1.38
W
Aphrodite
Ponzi262
Aphrodite
1
3
9
1.83
L
Cu Chulainn
Zaelek
Cu Chulainn
0
2
5
1.25
W
9
4
3
2.63
W
Charon
mommakahla
Charon
2
3
11
2.5
W
Janus
pedrocag
Janus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,921
Damage
36,771
42,789
Taken
47,113
34,817
Mitigated
25,767
8,457
Healing
19,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,699
622
459
2,157
9,706
4,492
1,898
5,067
4,639
20,134
0
L
2,832
1,756
104
772
2,732
925
0
1,707
1,025
0
8,812
L
2,459
26
638
1,106
6,750
2,356
0
3,539
3,211
3,310
0
L
11,427
637
238
502
11,021
4,629
0
4,799
6,222
28,366
0
L
Kuzenbo
7,637
2,555
1,329
3,514
15,754
23,100
0
10,852
4,902
17,307
0
W
Aphrodite
Ponzi262
Aphrodite
5,571
1,503
4,498
2,997
8,345
4,579
1,428
4,020
4,325
11,305
0
L
Cu Chulainn
Zaelek
Cu Chulainn
2,566
427
17
237
6,532
3,807
0
4,498
2,034
0
4,341
W
11,376
2,147
814
3,327
13,463
5,754
1,189
6,112
6,371
0
31,545
W
Charon
mommakahla
Charon
6,284
741
1,614
919
9,570
8,395
2,194
2,907
6,587
26,998
0
W
Janus
pedrocag
Janus
6,841
428
1,239
999
6,029
2,547
1,272
3,417
2,574
13,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,646
Gold Earned
46,839
74
Minions Killed
145
0
Camps Cleared
0
559,568
Distance Traveled
953,530
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,157
832
36
3
0
210,516
0
L
Rama
8,269
752
20
2
0
88,438
0
L
Hel
6,599
600
0
0
0
61,899
0
L
Agni
9,631
876
39
4
0
154,252
0
L
Kuzenbo
8,416
765
13
1
0
187,955
0
W
Aphrodite
8,512
774
15
1
0
190,294
0
L
Cu Chulainn
6,731
612
2
0
0
67,024
0
W
Pele
10,850
986
48
4
0
199,870
0
W
Charon
9,764
888
30
3
0
188,677
2
W
Janus
8,556
778
16
1
0
164,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role