Player Matchup

Zeus
Zeus
Bronze III
GPT__TaTante
Zeus
Bronze III
Level 45
God Stats
0W - 1L
1,461 SR
Queue Stats
2W - 11L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
KprL_xBuRnZz-
Chaac
Bronze III
Level 54
God Stats
0W - 3L
1,530 SR
Queue Stats
2W - 11L
1,539 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
OSTOJA13
Guan Yu
Gold IV
Level 123
God Stats
0W - 2L
1,554 SR
Queue Stats
12W - 15L
1,478 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 74
1,515 SR
1,506 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,469 SR
1,433 MMR
Bacchus
Bacchus
Gold III
WaZa_KoRo
Bacchus
Gold III
Level 156
God Stats
110W - 72L
1,419 SR
Queue Stats
946W - 894L
1,383 MMR
Party 1
Hercules
Hercules
Gold IV
YoYo_LuNaTiK_Oo
Hercules
Gold IV
Level 120
God Stats
8W - 16L
1,433 SR
Queue Stats
79W - 83L
1,423 MMR
Party 1
Anubis
Anubis
Gold III
iE west
Anubis
Gold III
Level 78
God Stats
30W - 23L
1,556 SR
Queue Stats
209W - 255L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 4
10,492
617
11,602
12,729
4,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 7
11,330
666
12,909
17,288
21,030
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
OSTOJA13
Guan Yu
17
8 / 3 / 0
13,930
819
16,731
20,468
31,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LokiAthenaKukulkanRaijinFenrir

VS

Bans
CerberusNemesisNeithRamaSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
WaZa_KoRo
Bacchus
17
3 / 1 / 12
12,621
742
13,942
15,232
22,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
14
4 / 0 / 4
11,976
704
8,108
16,027
16,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
iE west
Anubis
15
9 / 7 / 4
13,116
772
21,356
18,601
9,753
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
8
Kills
16
16
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
L
0
4
7
0.88
L
Guan Yu
OSTOJA13
Guan Yu
8
3
0
2.67
W
Bacchus
WaZa_KoRo
Bacchus
3
1
12
9
W
Hercules
4
0
4
6
W
Anubis
iE west
Anubis
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,242
Damage
43,406
50,485
Taken
49,860
57,341
Mitigated
49,504
8,356
Healing
21,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,602
2,131
497
502
12,729
4,850
0
8,193
4,294
42,604
0
L
12,909
731
0
2,940
17,288
21,030
0
13,165
3,768
0
45,714
L
Guan Yu
OSTOJA13
Guan Yu
16,731
2,725
898
3,519
20,468
31,461
0
13,212
6,467
0
48,544
W
Bacchus
WaZa_KoRo
Bacchus
13,942
1,810
0
6,670
15,232
22,963
378
5,059
10,173
42,835
0
W
Hercules
8,108
2,891
356
6,942
16,027
16,788
393
4,506
11,521
0
26,473
W
Anubis
iE west
Anubis
21,356
672
0
7,749
18,601
9,753
474
2,967
15,634
71,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,752
Gold Earned
37,713
155
Minions Killed
156
0
Camps Cleared
0
868,744
Distance Traveled
831,107
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,492
617
59
3
0
227,615
0
L
Chaac
11,330
666
43
3
0
316,057
0
L
Guan Yu
13,930
819
53
3
0
325,072
7
W
Bacchus
12,621
742
29
2
0
321,327
0
W
Hercules
11,976
704
33
2
0
271,180
0
W
Anubis
13,116
772
94
6
0
238,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role