Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Mazquerade
Erlang Shen
Level 125
God Stats
1W - 1L
1,733 SR
Queue Stats
271W - 293L
1,495 Elo+
Solo
Ishtar
Ishtar
Monkey--D--Sora
Ishtar
Level 118
God Stats
2W - 4L
1,386 SR
Queue Stats
367W - 351L
1,512 Elo+
Solo
Merlin
Merlin
VJACKL3V
Merlin
Level 66
God Stats
1W - 5L
1,256 SR
Queue Stats
353W - 388L
1,433 Elo+
Solo
Cthulhu
Cthulhu
to-ny88000
Cthulhu
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Solo
Team Averages
Level 118
1,475 SR
1,488 Elo+

VS

Team Averages
Level 143
1,575 SR
1,482 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DaUsurpator
Hades
Level 222
God Stats
5W - 6L
1,570 SR
Queue Stats
216W - 222L
1,418 Elo+
Party 1
Hercules
Hercules
Empatocles
Hercules
Level 208
God Stats
2W - 1L
1,519 SR
Queue Stats
106W - 101L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Stasz3k
Ah Muzen Cab
Level 107
God Stats
5W - 0L
1,919 SR
Queue Stats
132W - 130L
1,498 Elo+
Solo
Hachiman
Hachiman
windhоver
Hachiman
Level 68
God Stats
14W - 9L
1,364 SR
Queue Stats
570W - 565L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 2 / 3
7,668
767
8,343
8,443
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Mazquerade
Erlang Shen
13
2 / 4 / 4
7,959
796
7,075
13,817
19,425
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 2
7,640
764
6,501
8,867
4,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
VJACKL3V
Merlin
14
0 / 3 / 2
7,473
747
8,544
8,229
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
to-ny88000
Cthulhu
14
0 / 3 / 6
7,570
757
7,234
10,792
10,795
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 1 / 7
8,213
821
9,519
3,892
2,178
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 1 / 9
8,371
837
6,612
11,799
12,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Empatocles
Hercules
15
3 / 1 / 9
9,068
907
8,358
14,105
15,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Stasz3k
Ah Muzen Cab
16
6 / 1 / 8
9,174
917
13,491
9,169
5,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
windhоver
Hachiman
14
4 / 4 / 7
8,623
862
10,467
9,277
5,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
6
Kills
16
16
Deaths
8
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
3
1.25
W
Sol
 
Sol
2
1
7
5.5
W
1
1
9
5.5
W
Hercules
Empatocles
Hercules
3
1
9
7.5
L
Erlang Shen
Mazquerade
Erlang Shen
2
4
4
1
L
3
4
2
1
W
Ah Muzen Cab
Stasz3k
Ah Muzen Cab
6
1
8
10
L
Merlin
VJACKL3V
Merlin
0
3
2
0.33
L
Cthulhu
to-ny88000
Cthulhu
0
3
6
1
W
Hachiman
windhоver
Hachiman
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,697
Damage
48,447
50,148
Taken
48,242
42,876
Mitigated
41,123
17,693
Healing
22,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,343
3,855
1,568
2,276
8,443
4,381
0
2,434
6,009
0
24,160
W
Sol
 
Sol
9,519
2,422
1,052
678
3,892
2,178
0
1,279
2,613
20,694
1,002
W
6,612
435
2,147
4,690
11,799
12,698
32
3,849
7,950
13,943
0
W
Hercules
Empatocles
Hercules
8,358
1,510
1,811
6,696
14,105
15,709
148
5,579
8,526
0
8,993
L
Erlang Shen
Mazquerade
Erlang Shen
7,075
2,838
1,353
4,049
13,817
19,425
0
3,735
10,082
398
8,566
L
6,501
4,092
1,767
211
8,867
4,292
0
2,551
6,316
0
10,542
W
Ah Muzen Cab
Stasz3k
Ah Muzen Cab
13,491
3,494
1,555
2,094
9,169
5,396
826
2,342
6,827
0
29,979
L
Merlin
VJACKL3V
Merlin
8,544
463
1,569
1,976
8,229
3,983
0
2,739
5,490
21,931
0
L
Cthulhu
to-ny88000
Cthulhu
7,234
362
676
2,248
10,792
10,795
0
4,298
6,494
17,889
0
W
Hachiman
windhоver
Hachiman
10,467
5,083
540
893
9,277
5,142
851
3,127
6,150
0
24,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,310
Gold Earned
43,449
144
Minions Killed
125
0
Camps Cleared
0
898,866
Distance Traveled
1,033,375
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,668
767
50
5
0
186,471
0
W
Sol
8,213
821
33
3
0
211,672
0
W
Hades
8,371
837
18
2
0
206,470
0
W
Hercules
9,068
907
1
0
0
237,074
1
L
Erlang Shen
7,959
796
12
1
0
183,563
0
L
Ishtar
7,640
764
17
2
0
162,109
0
W
Ah Muzen Cab
9,174
917
36
4
0
206,784
0
L
Merlin
7,473
747
41
4
0
186,001
0
L
Cthulhu
7,570
757
24
2
0
180,722
0
W
Hachiman
8,623
862
37
4
0
171,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role