Player Matchup

Surtr
Surtr
Gold I
 
Surtr
Gold I
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
LarZ0G
Poseidon
Gold II
Level 113
God Stats
3W - 2L
1,663 SR
Queue Stats
275W - 279L
1,609 MMR
Solo
Heimdallr
Heimdallr
Gold II
TL_KaiZeR
Heimdallr
Gold II
Level 127
God Stats
6W - 11L
1,304 SR
Queue Stats
629W - 646L
1,537 MMR
Solo
Susano
Susano
Gold I
Tecconex
Susano
Gold I
Level 141
God Stats
16W - 18L
1,466 SR
Queue Stats
373W - 365L
1,623 MMR
Solo
Bacchus
Bacchus
Gold II
thegrannycoconut
Bacchus
Gold II
Level 142
God Stats
1W - 2L
1,895 SR
Queue Stats
144W - 145L
1,538 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,565 SR
1,561 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,548 SR
1,573 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
CristianAneas7
Scylla
Gold III
Level 64
God Stats
15W - 16L
1,751 SR
Queue Stats
111W - 104L
1,627 MMR
Solo
Ganesha
Ganesha
Gold II
HydroMatic
Ganesha
Gold II
Level 147
God Stats
13W - 10L
1,571 SR
Queue Stats
607W - 603L
1,488 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Maverick2003
Sun Wukong
Platinum V
Level 107
God Stats
1W - 1L
1,324 SR
Queue Stats
103W - 93L
1,610 MMR
Party 1
Loki
Loki
Platinum IV
Pandamonium98
Loki
Platinum IV
Level 90
God Stats
2W - 2L
1,596 SR
Queue Stats
110W - 93L
1,641 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 2 / 1
5,454
545
6,027
10,616
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
LarZ0G
Poseidon
12
0 / 0 / 1
6,211
621
3,132
4,084
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
TL_KaiZeR
Heimdallr
9
2 / 3 / 1
5,640
564
5,664
9,000
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
Tecconex
Susano
8
0 / 4 / 2
5,088
509
3,891
11,349
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 1
6,327
633
4,468
5,834
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KuzenboRaijinThanatosFreya

VS

Bans
ThothPeleJanusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 3 / 0
6,734
673
11,149
10,320
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 0 / 0
6,527
653
2,638
4,501
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
HydroMatic
Ganesha
10
0 / 0 / 4
6,155
616
2,687
8,665
6,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Maverick2003
Sun Wukong
10
0 / 0 / 0
6,072
607
4,794
8,154
7,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 1 / 0
6,302
630
5,284
8,489
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
4
Kills
9
9
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
1
0.25
W
Anhur
 
Anhur
4
3
0
1.33
W
0
0
0
0
W
Ganesha
HydroMatic
Ganesha
0
0
4
2
L
Poseidon
LarZ0G
Poseidon
0
0
1
0.5
W
Sun Wukong
Maverick2003
Sun Wukong
0
0
0
0
W
5
1
0
5
L
Heimdallr
TL_KaiZeR
Heimdallr
2
3
1
0.83
L
Susano
Tecconex
Susano
0
4
2
0.25
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
26,552
40,883
Taken
40,129
17,741
Mitigated
22,624
13,284
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,027
3,340
0
4,692
10,616
5,713
0
106
10,510
499
32,967
W
Anhur
 
Anhur
11,149
8,033
0
3,445
10,320
3,976
513
1,961
8,359
0
62,218
W
2,638
296
0
1,225
4,501
1,719
0
1,941
2,560
60,195
0
W
Ganesha
HydroMatic
Ganesha
2,687
500
1,636
3,609
8,665
6,232
126
2,771
5,894
19,776
0
L
Poseidon
LarZ0G
Poseidon
3,132
453
0
897
4,084
1,316
0
1,424
2,660
62,999
0
W
Sun Wukong
Maverick2003
Sun Wukong
4,794
1,447
0
1,612
8,154
7,772
0
236
7,918
0
45,688
W
5,284
1,612
0
4,167
8,489
2,925
724
927
7,562
0
44,701
L
Heimdallr
TL_KaiZeR
Heimdallr
5,664
2,773
0
1,218
9,000
2,723
0
441
8,559
0
35,137
L
Susano
Tecconex
Susano
3,891
1,015
0
3,701
11,349
3,469
0
1,380
9,969
0
31,231
L
4,468
659
0
2,776
5,834
4,520
0
1,974
3,860
15,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
31,790
286
Minions Killed
389
0
Camps Cleared
0
1,054,890
Distance Traveled
1,055,403
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,454
545
49
5
0
174,319
0
W
Anhur
6,734
673
111
11
0
170,976
3
W
Scylla
6,527
653
127
13
0
209,979
2
W
Ganesha
6,155
616
3
0
0
234,697
7
L
Poseidon
6,211
621
109
11
0
221,227
4
W
Sun Wukong
6,072
607
73
7
0
181,204
5
W
Loki
6,302
630
75
8
0
258,547
0
L
Heimdallr
5,640
564
49
5
0
196,941
0
L
Susano
5,088
509
56
6
0
225,805
0
L
Bacchus
6,327
633
23
2
0
236,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role