Player Matchup

Nox
Nox
 
Nox
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AdriAres_5
King Arthur
Level 125
God Stats
29W - 27L
1,477 SR
Queue Stats
257W - 273L
1,486 Elo+
Solo
Atlas
Atlas
Jegappiie
Atlas
Level 62
God Stats
11W - 6L
1,563 SR
Queue Stats
138W - 145L
1,458 Elo+
Solo
Maman Brigitte
Maman Brigitte
oOGalatusOo
Maman Brigitte
Level 62
God Stats
4W - 5L
1,151 SR
Queue Stats
83W - 79L
1,412 Elo+
Solo
Team Averages
Level 106
1,438 SR
1,471 Elo+

VS

Team Averages
Level 104
1,479 SR
1,480 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hlel
Nu Wa
Level 60
God Stats
28W - 12L
1,724 SR
Queue Stats
134W - 123L
1,516 Elo+
Solo
Serqet
Serqet
LeatherFace666
Serqet
Level 160
God Stats
4W - 5L
1,540 SR
Queue Stats
437W - 413L
1,507 Elo+
Solo
Pele
Pele
Ma1tal
Pele
Level 46
God Stats
4W - 4L
1,323 SR
Queue Stats
145W - 169L
1,344 Elo+
Solo
Hades
Hades
kensinh_023
Hades
Level 112
God Stats
0W - 2L
1,309 SR
Queue Stats
13W - 12L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 0 / 2
8,140
543
2,589
5,842
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
 
Ishtar
13
1 / 0 / 1
7,975
532
5,594
10,624
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
AdriAres_5
King Arthur
14
1 / 3 / 1
8,450
563
9,413
14,907
12,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Atlas
Jegappiie
Atlas
12
2 / 0 / 3
7,925
528
3,414
11,438
7,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Maman Brigitte
oOGalatusOo
Maman Brigitte
13
3 / 3 / 4
7,944
530
6,151
10,557
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 2 / 0
6,994
466
2,093
6,024
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Hlel
Nu Wa
12
1 / 1 / 0
7,180
479
10,492
4,426
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 0 / 2
7,329
489
3,408
9,164
7,399
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
Ma1tal
Pele
11
2 / 3 / 0
6,978
465
4,384
9,705
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

15
3 / 2 / 1
9,491
633
10,222
15,188
7,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
6
6
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
2
2
W
Ishtar
 
Ishtar
1
0
1
1.5
L
Kukulkan
 
Kukulkan
0
2
0
0
W
King Arthur
AdriAres_5
King Arthur
1
3
1
0.5
L
Nu Wa
Hlel
Nu Wa
1
1
0
1
W
Atlas
Jegappiie
Atlas
2
0
3
3.5
L
0
0
2
1
L
Pele
Ma1tal
Pele
2
3
0
0.67
L
3
2
1
1.75
W
Maman Brigitte
oOGalatusOo
Maman Brigitte
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,161
Damage
30,599
53,368
Taken
44,507
30,450
Mitigated
22,335
16,240
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,589
192
0
677
5,842
2,560
116
1,424
4,283
68,924
0
W
Ishtar
 
Ishtar
5,594
3,843
0
4,678
10,624
4,192
2,482
3,155
7,235
0
78,929
L
Kukulkan
 
Kukulkan
2,093
49
0
1,040
6,024
2,218
814
1,811
4,213
42,335
0
W
King Arthur
AdriAres_5
King Arthur
9,413
984
0
2,050
14,907
12,104
0
9,279
5,628
1,869
73,314
L
Nu Wa
Hlel
Nu Wa
10,492
2,489
0
500
4,426
1,604
0
2,435
1,915
69,815
0
W
Atlas
Jegappiie
Atlas
3,414
691
2,351
2,856
11,438
7,968
233
5,197
6,071
22,443
0
L
3,408
754
0
1,697
9,164
7,399
0
3,614
5,506
0
13,662
L
Pele
Ma1tal
Pele
4,384
1,371
0
1,084
9,705
3,715
0
2,760
6,871
0
42,765
L
10,222
2,027
514
10,320
15,188
7,399
573
1,741
13,447
80,919
0
W
Maman Brigitte
oOGalatusOo
Maman Brigitte
6,151
200
0
3,628
10,557
3,626
26
3,550
6,966
45,170
1,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,434
Gold Earned
37,972
485
Minions Killed
436
0
Camps Cleared
0
1,391,619
Distance Traveled
1,307,670
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,140
543
158
11
0
270,758
4
W
Ishtar
7,975
532
123
8
0
243,699
3
L
Kukulkan
6,994
466
87
6
0
213,272
0
W
King Arthur
8,450
563
112
7
0
254,032
2
L
Nu Wa
7,180
479
97
6
0
287,528
0
W
Atlas
7,925
528
17
1
0
292,322
2
L
Serqet
7,329
489
29
2
0
319,649
0
L
Pele
6,978
465
74
5
0
236,422
0
L
Hades
9,491
633
149
10
0
250,799
0
W
Maman Brigitte
7,944
530
75
5
0
330,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role