Player Matchup

Maui
Maui
CrAzY LOSER BOY
Maui
Level 161
God Stats
10W - 4L
1,792 SR
Queue Stats
1,216W - 1,244L
1,578 Elo+
Solo
Guan Yu
Guan Yu
Simplylonely
Guan Yu
Level 158
God Stats
0W - 1L
1,665 SR
Queue Stats
108W - 113L
1,517 Elo+
Party 1
Scylla
Scylla
SouLKinG8029
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 89L
1,418 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Warigod
Maman Brigitte
Level 166
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 91L
1,456 Elo+
Party 1
Izanami
Izanami
iLuv2
Izanami
Level 84
God Stats
10W - 11L
1,545 SR
Queue Stats
101W - 149L
1,414 Elo+
Party 1
Team Averages
Level 131
1,600 SR
1,476 Elo+

VS

Team Averages
Level 122
1,552 SR
1,502 Elo+
Maman Brigitte
Maman Brigitte
Allzapean
Maman Brigitte
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 40L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
Meiokiumi
Baron Samedi
Level 145
God Stats
11W - 3L
1,820 SR
Queue Stats
149W - 141L
1,514 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MiliSoBad
Kumbhakarna
Level 124
God Stats
8W - 4L
1,734 SR
Queue Stats
554W - 455L
1,585 Elo+
Solo
Tyr
Tyr
NRC SANJO
Tyr
Level 158
God Stats
4W - 6L
1,403 SR
Queue Stats
248W - 235L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
Steyelz
Cernunnos
Level 150
God Stats
1W - 1L
1,305 SR
Queue Stats
25W - 19L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,824
441
4,575
14,343
14,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Guan Yu
Simplylonely
Guan Yu
15
0 / 4 / 5
9,394
470
11,569
20,015
20,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
12
1 / 9 / 3
8,007
400
8,913
15,814
6,404
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
Warigod
Maman Brigitte
18
6 / 1 / 2
10,642
532
16,054
18,125
8,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
iLuv2
Izanami
8
0 / 2 / 0
6,912
346
2,460
6,579
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Allzapean
Maman Brigitte
16
4 / 4 / 7
10,346
517
11,300
20,177
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Meiokiumi
Baron Samedi
15
5 / 3 / 5
10,201
510
12,428
13,252
7,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
MiliSoBad
Kumbhakarna
15
3 / 0 / 9
10,792
540
10,672
17,270
17,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 1 / 4
11,196
560
6,601
14,414
13,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cernunnos
Steyelz
Cernunnos
19
5 / 0 / 3
12,688
634
13,901
10,026
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
8
Kills
18
18
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Allzapean
Maman Brigitte
4
4
7
1.88
L
1
2
3
1.25
W
Baron Samedi
Meiokiumi
Baron Samedi
5
3
5
2.5
W
Kumbhakarna
MiliSoBad
Kumbhakarna
3
0
9
7.5
W
1
1
4
3
L
Guan Yu
Simplylonely
Guan Yu
0
4
5
0.63
L
Scylla
1
9
3
0.28
W
Cernunnos
Steyelz
Cernunnos
5
0
3
6.5
L
Maman Brigitte
Warigod
Maman Brigitte
6
1
2
7
L
Izanami
iLuv2
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,571
Damage
54,902
74,876
Taken
75,139
52,499
Mitigated
51,460
16,186
Healing
29,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Allzapean
Maman Brigitte
11,300
1,130
0
7,392
20,177
8,157
0
9,528
10,649
83,184
0
L
4,575
717
0
1,225
14,343
14,596
0
5,379
8,734
35,141
0
W
Baron Samedi
Meiokiumi
Baron Samedi
12,428
538
1,404
3,768
13,252
7,044
448
7,915
5,337
71,996
0
W
Kumbhakarna
MiliSoBad
Kumbhakarna
10,672
1,998
0
4,856
17,270
17,376
1,650
8,931
8,339
30,770
0
W
6,601
740
0
4,780
14,414
13,679
393
4,060
10,354
0
81,242
L
Guan Yu
Simplylonely
Guan Yu
11,569
885
758
5,172
20,015
20,734
0
8,389
11,423
4,967
71,540
L
Scylla
8,913
1,208
0
1,060
15,814
6,404
0
11,910
3,483
44,450
0
W
Cernunnos
Steyelz
Cernunnos
13,901
7,521
0
6,891
10,026
5,204
2,299
2,369
7,657
0
127,854
L
Maman Brigitte
Warigod
Maman Brigitte
16,054
466
0
6,947
18,125
8,896
0
6,675
11,328
108,562
0
L
Izanami
iLuv2
Izanami
2,460
1,879
0
1,024
6,579
1,869
0
1,071
5,508
0
26,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,779
Gold Earned
55,223
423
Minions Killed
581
0
Camps Cleared
0
1,726,939
Distance Traveled
2,061,430
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
10,346
517
121
6
0
468,503
1
L
Maui
8,824
441
62
3
0
347,294
1
W
Baron Samedi
10,201
510
103
5
0
373,085
2
W
Kumbhakarna
10,792
540
26
1
0
429,923
3
W
Tyr
11,196
560
143
7
0
398,689
1
L
Guan Yu
9,394
470
118
6
0
414,612
0
L
Scylla
8,007
400
68
3
0
337,239
0
W
Cernunnos
12,688
634
188
9
0
391,230
2
L
Maman Brigitte
10,642
532
129
6
0
461,744
6
L
Izanami
6,912
346
46
2
0
166,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role