Player Matchup

Da Ji
Da Ji
Silver III
 
Da Ji
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
AlexGalaxy97
Medusa
Gold II
Level 262
God Stats
2W - 5L
1,477 SR
Queue Stats
130W - 143L
1,245 MMR
Solo
Merlin
Merlin
Silver I
DEMONSEED0
Merlin
Silver I
Level 106
God Stats
0W - 4L
1,374 SR
Queue Stats
168W - 182L
1,247 MMR
Solo
Jormungandr
Jormungandr
Silver I
DemonlyIsane
Jormungandr
Silver I
Level 122
God Stats
0W - 3L
1,613 SR
Queue Stats
44W - 58L
1,056 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,493 SR
1,309 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,471 SR
1,173 MMR
Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
Martisss
Ymir
Silver III
Level 125
God Stats
7W - 13L
1,415 SR
Queue Stats
86W - 99L
1,073 MMR
Solo
Cerberus
Cerberus
Silver II
Tenacious_Tibbs
Cerberus
Silver II
Level 129
God Stats
50W - 42L
1,613 SR
Queue Stats
308W - 328L
892 MMR
Solo
Janus
Janus
Silver II
fullmerca
Janus
Silver II
Level 157
God Stats
13W - 12L
1,486 SR
Queue Stats
159W - 169L
1,149 MMR
Solo
Skadi
Skadi
Silver II
vReportv
Skadi
Silver II
Level 81
God Stats
26W - 42L
1,340 SR
Queue Stats
123W - 123L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 3 / 1
5,105
567
3,231
7,216
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
 
Achilles
9
0 / 0 / 0
4,934
548
2,597
6,680
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
2
0 / 1 / 1
3,534
393
757
1,432
346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
DEMONSEED0
Merlin
9
2 / 3 / 1
5,078
564
4,262
4,737
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DemonlyIsane
Jormungandr
8
1 / 1 / 1
4,707
523
1,669
4,720
3,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThanatosChernobogPele

VS

Bans
AwilixNe ZhaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 2 / 0
5,491
610
1,269
7,503
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
6
2 / 2 / 2
4,436
493
3,063
7,073
3,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
10
0 / 0 / 0
5,232
581
3,490
5,883
5,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
fullmerca
Janus
9
2 / 2 / 2
5,238
582
3,032
4,722
1,418
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
vReportv
Skadi
11
2 / 0 / 1
6,040
671
3,085
2,535
763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
8
8
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
1
0.83
L
Achilles
 
Achilles
0
0
0
0
W
Arachne
 
Arachne
2
2
0
1
L
Medusa
0
1
1
0.5
L
Merlin
DEMONSEED0
Merlin
2
3
1
0.83
L
Jormungandr
DemonlyIsane
Jormungandr
1
1
1
1.5
W
Ymir
2
2
2
1.5
W
Cerberus
0
0
0
0
W
Janus
fullmerca
Janus
2
2
2
1.5
W
Skadi
vReportv
Skadi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,516
Damage
13,939
24,785
Taken
27,716
12,412
Mitigated
13,777
5,288
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,231
533
0
1,268
7,216
2,457
0
2,524
4,656
0
30,675
L
Achilles
 
Achilles
2,597
352
0
1,956
6,680
5,015
0
3,298
3,382
0
24,638
W
Arachne
 
Arachne
1,269
961
0
1,768
7,503
2,574
215
724
6,779
0
39,009
L
Medusa
757
470
0
250
1,432
346
0
182
1,218
0
4,188
L
Merlin
DEMONSEED0
Merlin
4,262
955
0
750
4,737
1,564
0
2,158
2,427
28,043
0
L
Jormungandr
DemonlyIsane
Jormungandr
1,669
1,022
0
1,064
4,720
3,030
0
1,032
3,517
20,882
0
W
Ymir
3,063
1,705
33
1,361
7,073
3,678
0
3,251
3,822
9,037
0
W
Cerberus
3,490
338
0
2,946
5,883
5,344
0
0
5,883
32,813
0
W
Janus
fullmerca
Janus
3,032
398
0
1,323
4,722
1,418
0
1,715
3,007
32,922
0
W
Skadi
vReportv
Skadi
3,085
1,524
0
977
2,535
763
25
241
2,294
0
44,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,358
Gold Earned
26,437
203
Minions Killed
278
0
Camps Cleared
0
684,156
Distance Traveled
850,544
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,105
567
53
6
0
165,170
0
L
Achilles
4,934
548
50
6
0
165,596
3
W
Arachne
5,491
610
65
7
0
193,504
0
L
Medusa
3,534
393
8
1
0
30,525
0
L
Merlin
5,078
564
50
6
0
150,432
0
L
Jormungandr
4,707
523
42
5
0
172,433
0
W
Ymir
4,436
493
10
1
0
149,932
1
W
Cerberus
5,232
581
75
8
0
151,222
1
W
Janus
5,238
582
55
6
0
188,743
1
W
Skadi
6,040
671
73
8
0
167,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role