Player Matchup

Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
EnigmaticSphinx
Ne Zha
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 99L
1,541 Elo+
Solo
Chiron
Chiron
gtrlek
Chiron
Level 120
God Stats
0W - 2L
1,159 SR
Queue Stats
94W - 98L
1,500 Elo+
Solo
Hera
Hera
mefmax
Hera
Level 45
God Stats
0W - 2L
1,230 SR
Queue Stats
19W - 33L
1,255 Elo+
Solo
Maman Brigitte
Maman Brigitte
oOGalatusOo
Maman Brigitte
Level 62
God Stats
4W - 5L
1,500 SR
Queue Stats
83W - 79L
1,441 Elo+
Solo
Team Averages
Level 103
1,378 SR
1,447 Elo+

VS

Team Averages
Level 114
1,578 SR
1,427 Elo+
Janus
Janus
K0xKelx
Janus
Level 65
God Stats
8W - 3L
1,668 SR
Queue Stats
128W - 120L
1,390 Elo+
Solo
Osiris
Osiris
MagicMel0
Osiris
Level 67
God Stats
9W - 8L
1,557 SR
Queue Stats
380W - 384L
1,435 Elo+
Solo
Maman Brigitte
Maman Brigitte
Red_to_Blue
Maman Brigitte
Level 157
God Stats
21W - 18L
1,765 SR
Queue Stats
545W - 531L
1,471 Elo+
Solo
Anhur
Anhur
kaderitos
Anhur
Level 154
God Stats
76W - 94L
1,413 SR
Queue Stats
1,325W - 1,294L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
syzzza
Kuzenbo
Level 127
God Stats
316W - 314L
1,489 SR
Queue Stats
749W - 791L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 2 / 0
5,848
418
3,789
4,123
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 2 / 0
6,307
451
3,010
8,461
5,018
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
gtrlek
Chiron
12
0 / 2 / 1
6,558
468
3,646
8,422
2,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
mefmax
Hera
10
0 / 3 / 1
6,244
446
7,089
6,150
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maman Brigitte
oOGalatusOo
Maman Brigitte
13
2 / 3 / 0
7,768
555
4,510
11,647
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
K0xKelx
Janus
10
2 / 0 / 1
7,055
504
2,654
2,986
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
MagicMel0
Osiris
13
3 / 1 / 1
8,361
597
6,213
13,784
13,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
Red_to_Blue
Maman Brigitte
14
4 / 2 / 4
8,740
624
8,806
14,578
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
kaderitos
Anhur
16
3 / 0 / 1
9,171
655
6,185
7,411
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
syzzza
Kuzenbo
11
0 / 0 / 1
6,530
466
2,484
7,204
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
12
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
L
0
2
0
0
W
Janus
K0xKelx
Janus
2
0
1
2.5
W
Osiris
MagicMel0
Osiris
3
1
1
3.5
W
Maman Brigitte
Red_to_Blue
Maman Brigitte
4
2
4
3
L
Chiron
gtrlek
Chiron
0
2
1
0.25
W
Anhur
kaderitos
Anhur
3
0
1
3.5
L
Hera
mefmax
Hera
0
3
1
0.17
L
Maman Brigitte
oOGalatusOo
Maman Brigitte
2
3
0
0.67
W
Kuzenbo
syzzza
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
26,342
38,803
Taken
45,963
15,614
Mitigated
30,191
10,067
Healing
21,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,789
1,804
0
821
4,123
1,102
0
128
3,995
32,223
2,234
L
3,010
1,075
0
1,623
8,461
5,018
0
4,309
4,131
0
18,826
W
Janus
K0xKelx
Janus
2,654
173
0
1,475
2,986
898
74
557
2,429
39,050
0
W
Osiris
MagicMel0
Osiris
6,213
1,471
0
5,511
13,784
13,215
0
7,215
6,569
0
50,807
W
Maman Brigitte
Red_to_Blue
Maman Brigitte
8,806
766
0
7,663
14,578
6,013
0
2,224
12,354
78,324
2,365
L
Chiron
gtrlek
Chiron
3,646
529
129
1,357
8,422
2,540
742
3,167
5,225
0
40,655
W
Anhur
kaderitos
Anhur
6,185
4,538
0
3,860
7,411
3,048
959
3,241
4,170
0
85,227
L
Hera
mefmax
Hera
7,089
2,434
8
561
6,150
2,726
478
1,102
5,048
38,114
0
L
Maman Brigitte
oOGalatusOo
Maman Brigitte
4,510
536
0
5,568
11,647
4,228
0
4,428
7,091
51,278
1,026
W
Kuzenbo
syzzza
Kuzenbo
2,484
1,153
0
2,578
7,204
7,017
0
1,930
5,274
21,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
39,857
297
Minions Killed
468
0
Camps Cleared
0
1,199,536
Distance Traveled
1,253,536
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,848
418
61
4
0
153,311
2
L
Ne Zha
6,307
451
31
2
0
282,065
5
W
Janus
7,055
504
82
6
0
180,299
3
W
Osiris
8,361
597
88
6
0
199,865
2
W
Maman Brigitte
8,740
624
121
9
0
344,851
1
L
Chiron
6,558
468
68
5
0
213,063
4
W
Anhur
9,171
655
146
10
0
239,951
0
L
Hera
6,244
446
59
4
0
244,195
0
L
Maman Brigitte
7,768
555
78
6
0
306,902
0
W
Kuzenbo
6,530
466
31
2
0
288,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role