Player Matchup

Arachne
Arachne
Ihitthosebro465
Arachne
Level 128
God Stats
11W - 10L
1,665 SR
Queue Stats
196W - 197L
1,461 Elo+
Solo
Heimdallr
Heimdallr
KaenMidir
Heimdallr
Level 234
God Stats
12W - 17L
1,369 SR
Queue Stats
238W - 231L
1,524 Elo+
Solo
Ymir
Ymir
MachineLion84
Ymir
Level 68
God Stats
2W - 4L
1,569 SR
Queue Stats
5W - 14L
1,336 Elo+
Party 1
Freya
Freya
ScorpionTech998
Freya
Level 7
God Stats
1W - 1L
1,729 SR
Queue Stats
3W - 5L
1,336 Elo+
Party 1
Aphrodite
Aphrodite
ninjasasinn
Aphrodite
Level 157
God Stats
168W - 137L
1,554 SR
Queue Stats
508W - 512L
1,413 Elo+
Solo
Team Averages
Level 119
1,577 SR
1,414 Elo+

VS

Team Averages
Level 93
1,474 SR
1,433 Elo+
Osiris
Osiris
Sauerkraut 8
Osiris
Level 121
God Stats
7W - 11L
1,417 SR
Queue Stats
43W - 64L
1,380 Elo+
Party 2
Charon
Charon
SilverdradonW
Charon
Level 74
God Stats
16W - 5L
1,579 SR
Queue Stats
104W - 94L
1,497 Elo+
Solo
Janus
Janus
danielgrhs
Janus
Level 127
God Stats
2W - 1L
1,337 SR
Queue Stats
44W - 73L
1,361 Elo+
Party 2
Neith
Neith
iMissPushing-
Neith
Level 113
God Stats
31W - 31L
1,488 SR
Queue Stats
299W - 281L
1,456 Elo+
Solo
Arachne
Arachne
ljack25
Arachne
Level 32
God Stats
3W - 2L
1,551 SR
Queue Stats
40W - 42L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,636
477
10,176
16,679
6,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
KaenMidir
Heimdallr
11
1 / 3 / 1
6,985
437
9,196
11,691
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 1
6,492
406
1,699
12,152
7,936
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 5 / 0
6,671
417
2,111
9,702
3,537
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ninjasasinn
Aphrodite
13
0 / 2 / 1
7,771
486
3,048
10,236
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
4 / 0 / 3
8,918
557
4,773
9,068
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 6
8,027
502
4,978
12,311
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
14
1 / 2 / 7
8,548
534
8,884
7,421
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 6
8,924
558
11,524
9,269
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
ljack25
Arachne
15
6 / 0 / 4
8,948
559
7,914
9,284
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
17
17
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Heimdallr
KaenMidir
Heimdallr
1
3
1
0.5
L
1
4
1
0.38
W
Osiris
4
0
3
5.5
L
0
5
0
0
W
3
2
6
3
W
Janus
1
2
7
2.25
W
3
0
6
6
W
Arachne
ljack25
Arachne
6
0
4
8
L
Aphrodite
ninjasasinn
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,230
Damage
38,073
60,460
Taken
47,353
25,841
Mitigated
28,805
20,252
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,176
6,363
0
6,260
16,679
6,294
0
3,245
13,348
0
60,791
L
Heimdallr
KaenMidir
Heimdallr
9,196
4,699
0
4,110
11,691
5,120
0
2,032
9,659
0
57,074
L
1,699
276
36
407
12,152
7,936
152
1,856
10,258
22,833
0
W
Osiris
4,773
1,548
0
2,211
9,068
8,351
0
2,289
6,779
0
49,176
L
2,111
639
0
1,824
9,702
3,537
0
549
8,705
32,694
0
W
4,978
1,128
0
2,971
12,311
9,822
26
1,396
10,915
23,732
0
W
Janus
8,884
1,008
0
1,127
7,421
2,793
85
1,057
6,364
73,659
0
W
11,524
5,349
0
3,298
9,269
4,024
453
535
8,734
0
72,257
W
Arachne
ljack25
Arachne
7,914
5,605
0
3,646
9,284
3,815
0
1,913
7,371
0
69,681
L
Aphrodite
ninjasasinn
Aphrodite
3,048
144
1,892
5,723
10,236
2,954
705
6,180
4,056
60,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
43,365
395
Minions Killed
442
0
Camps Cleared
0
1,409,657
Distance Traveled
1,591,866
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,636
477
77
5
0
336,054
0
L
Heimdallr
6,985
437
104
7
0
258,400
0
L
Ymir
6,492
406
36
2
0
267,332
0
W
Osiris
8,918
557
79
5
0
289,175
0
L
Freya
6,671
417
59
4
0
268,001
1
W
Charon
8,027
502
16
1
0
308,328
6
W
Janus
8,548
534
124
8
0
327,068
0
W
Neith
8,924
558
130
8
0
293,485
0
W
Arachne
8,948
559
93
6
0
373,810
0
L
Aphrodite
7,771
486
119
7
0
279,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role