Player Matchup

Tiamat
Tiamat
Mawrms277
Tiamat
Level 104
God Stats
3W - 2L
1,230 SR
Queue Stats
90W - 115L
1,324 Elo+
Party 1
Ganesha
Ganesha
PepsiBat
Ganesha
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,802 Elo+
Solo
Raijin
Raijin
PriD3 GamerZz
Raijin
Level 155
God Stats
4W - 2L
1,599 SR
Queue Stats
302W - 305L
1,444 Elo+
Solo
Susano
Susano
Sergio0vtS
Susano
Level 153
God Stats
6W - 12L
1,073 SR
Queue Stats
467W - 471L
1,545 Elo+
Solo
Fenrir
Fenrir
jasim_0
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 95L
1,298 Elo+
Party 1
Team Averages
Level 110
1,380 SR
1,483 Elo+

VS

Team Averages
Level 123
1,557 SR
1,432 Elo+
Bakasura
Bakasura
A-A-R-O-N-N
Bakasura
Level 149
God Stats
1W - 1L
1,799 SR
Queue Stats
111W - 127L
1,533 Elo+
Solo
Merlin
Merlin
MkKross
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,252 Elo+
Solo
King Arthur
King Arthur
ecksbeats
King Arthur
Level 147
God Stats
1W - 2L
1,483 SR
Queue Stats
134W - 142L
1,410 Elo+
Solo
Maman Brigitte
Maman Brigitte
holysatan666
Maman Brigitte
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 88L
1,484 Elo+
Solo
Ah Puch
Ah Puch
ubaltohned
Ah Puch
Level 115
God Stats
3W - 4L
1,500 SR
Queue Stats
252W - 279L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mawrms277
Tiamat
16
3 / 4 / 20
10,768
769
12,923
11,427
9,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
PepsiBat
Ganesha
18
1 / 4 / 29
10,798
771
7,608
19,953
24,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
14 / 2 / 22
13,425
959
25,543
15,781
9,186
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Sergio0vtS
Susano
20
21 / 3 / 12
14,305
1,022
26,593
15,521
9,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
jasim_0
Fenrir
15
0 / 6 / 21
9,586
685
3,737
18,721
17,203
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A-A-R-O-N-N
Bakasura
16
5 / 9 / 3
9,843
703
10,459
20,102
11,407
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MkKross
Merlin
19
4 / 6 / 6
11,676
834
9,281
12,615
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ecksbeats
King Arthur
16
4 / 9 / 8
10,728
766
10,163
25,403
26,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
holysatan666
Maman Brigitte
16
3 / 10 / 8
9,910
708
11,694
18,681
6,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
ubaltohned
Ah Puch
17
0 / 5 / 7
9,764
697
14,688
12,087
3,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
48
39
Kills
16
19
Deaths
39
104
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
A-A-R-O-N-N
Bakasura
5
9
3
0.72
W
Tiamat
Mawrms277
Tiamat
3
4
20
3.25
L
Merlin
MkKross
Merlin
4
6
6
1.17
W
Ganesha
PepsiBat
Ganesha
1
4
29
3.88
W
14
2
22
12.5
W
Susano
Sergio0vtS
Susano
21
3
12
9
L
King Arthur
ecksbeats
King Arthur
4
9
8
0.89
L
Maman Brigitte
holysatan666
Maman Brigitte
3
10
8
0.7
W
Fenrir
jasim_0
Fenrir
0
6
21
1.75
L
Ah Puch
ubaltohned
Ah Puch
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,404
Damage
56,285
81,403
Taken
88,888
69,357
Mitigated
53,171
23,153
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
A-A-R-O-N-N
Bakasura
10,459
7,795
664
3,778
20,102
11,407
0
8,890
10,910
0
13,713
W
Tiamat
Mawrms277
Tiamat
12,923
739
532
2,596
11,427
9,311
667
3,933
7,342
27,701
0
L
Merlin
MkKross
Merlin
9,281
263
243
786
12,615
4,659
0
5,829
6,638
25,414
0
W
Ganesha
PepsiBat
Ganesha
7,608
710
994
2,796
19,953
24,552
671
10,625
8,872
13,210
0
W
25,543
2,021
1,873
3,916
15,781
9,186
1,935
6,885
8,788
60,483
0
W
Susano
Sergio0vtS
Susano
26,593
3,156
3,192
3,432
15,521
9,105
2,887
6,535
8,976
0
44,273
L
King Arthur
ecksbeats
King Arthur
10,163
1,672
643
2,207
25,403
26,544
0
14,511
10,548
0
19,029
L
Maman Brigitte
holysatan666
Maman Brigitte
11,694
597
1,207
2,064
18,681
6,802
637
8,096
10,347
18,716
0
W
Fenrir
jasim_0
Fenrir
3,737
1,098
133
3,689
18,721
17,203
708
7,685
10,753
0
6,627
L
Ah Puch
ubaltohned
Ah Puch
14,688
283
763
2,066
12,087
3,759
536
7,508
4,371
31,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,882
Gold Earned
51,921
179
Minions Killed
137
0
Camps Cleared
0
1,419,527
Distance Traveled
1,143,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,843
703
26
2
0
247,324
0
W
Tiamat
10,768
769
45
3
0
295,717
0
L
Merlin
11,676
834
40
3
0
212,035
0
W
Ganesha
10,798
771
5
0
0
276,417
0
W
Raijin
13,425
959
71
5
0
263,209
0
W
Susano
14,305
1,022
52
4
0
294,568
0
L
King Arthur
10,728
766
10
1
0
230,314
0
L
Maman Brigitte
9,910
708
19
1
0
221,350
0
W
Fenrir
9,586
685
6
0
0
289,616
0
L
Ah Puch
9,764
697
42
3
0
232,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role