Player Matchup

Apollo
Apollo
 
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ArgentumVipera
Ra
Level 76
God Stats
3W - 3L
1,424 SR
Queue Stats
155W - 191L
1,441 Elo+
Solo
Bacchus
Bacchus
ArmageddontDeath
Bacchus
Level 116
God Stats
5W - 4L
1,520 SR
Queue Stats
322W - 313L
1,445 Elo+
Solo
Yu Huang
Yu Huang
Coraje_el_perroo
Yu Huang
Level 128
God Stats
3W - 1L
1,598 SR
Queue Stats
117W - 127L
1,472 Elo+
Solo
Xbalanque
Xbalanque
kjro
Xbalanque
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Team Averages
Level 91
1,508 SR
1,472 Elo+

VS

Team Averages
Level 86
1,552 SR
1,441 Elo+
Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AriiZonda
Thanatos
Level 63
God Stats
1W - 3L
1,599 SR
Queue Stats
184W - 164L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
BatmanWitDaPump
Sylvanus
Level 100
God Stats
3W - 3L
1,803 SR
Queue Stats
277W - 303L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
RaZe8o5
Sun Wukong
Level 27
God Stats
1W - 3L
1,467 SR
Queue Stats
37W - 58L
1,391 Elo+
Solo
Hou Yi
Hou Yi
XxDonGermanYxX
Hou Yi
Level 155
God Stats
4W - 10L
1,392 SR
Queue Stats
644W - 625L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 4 / 8
8,123
903
6,315
9,822
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 1 / 11
9,085
1,009
7,323
8,751
4,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 12
7,888
876
6,422
12,660
20,819
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 2 / 13
8,617
957
14,524
7,747
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
kjro
Xbalanque
15
3 / 1 / 10
8,174
908
5,065
6,325
3,397
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 5 / 1
6,598
733
5,527
8,559
3,825
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
AriiZonda
Thanatos
13
1 / 6 / 3
7,233
804
4,094
8,374
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
14
2 / 3 / 3
7,421
825
3,737
11,153
9,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
RaZe8o5
Sun Wukong
11
0 / 3 / 2
6,281
698
903
4,824
3,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 3 / 4
8,460
940
14,384
9,839
4,678
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
20
Kills
10
11
Deaths
20
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
4
8
2
L
Charybdis
 
Charybdis
1
5
1
0.3
W
5
1
11
10.5
L
Thanatos
AriiZonda
Thanatos
1
6
3
0.42
W
3
3
12
3
L
Sylvanus
2
3
3
1.17
W
5
2
13
5.75
L
Sun Wukong
RaZe8o5
Sun Wukong
0
3
2
0.33
L
6
3
4
2.67
W
Xbalanque
kjro
Xbalanque
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,649
Damage
28,645
45,305
Taken
42,749
38,063
Mitigated
24,730
19,186
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,315
4,000
411
1,157
9,822
4,974
1,329
738
9,084
0
11,063
L
Charybdis
 
Charybdis
5,527
1,825
272
578
8,559
3,825
0
5,990
2,498
0
10,715
W
7,323
61
5,461
5,017
8,751
4,366
478
1,024
7,727
24,574
0
L
Thanatos
AriiZonda
Thanatos
4,094
221
204
1,922
8,374
3,541
0
6,722
1,652
0
7,107
W
6,422
512
1,250
3,609
12,660
20,819
194
1,189
11,471
9,009
0
L
Sylvanus
3,737
534
1,516
2,001
11,153
9,196
0
6,243
4,910
8,007
0
W
14,524
937
469
713
7,747
4,507
37
124
7,623
22,699
0
L
Sun Wukong
RaZe8o5
Sun Wukong
903
325
592
249
4,824
3,490
0
2,921
1,825
0
4,665
L
14,384
6,185
574
1,984
9,839
4,678
0
6,190
3,595
0
36,511
W
Xbalanque
kjro
Xbalanque
5,065
3,104
0
1,099
6,325
3,397
834
662
5,663
0
16,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,887
Gold Earned
35,993
117
Minions Killed
90
0
Camps Cleared
0
876,948
Distance Traveled
684,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,123
903
15
2
0
163,116
0
L
Charybdis
6,598
733
15
2
0
145,759
0
W
Ra
9,085
1,009
45
5
0
217,597
0
L
Thanatos
7,233
804
6
1
0
161,838
0
W
Bacchus
7,888
876
7
1
0
166,509
0
L
Sylvanus
7,421
825
8
1
0
152,147
0
W
Yu Huang
8,617
957
29
3
0
165,682
0
L
Sun Wukong
6,281
698
13
1
0
73,029
0
L
Hou Yi
8,460
940
48
5
0
151,352
0
W
Xbalanque
8,174
908
21
2
0
164,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role