Player Matchup

Izanami
Izanami
Austerence
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,559 Elo+
Solo
Chang'e
Chang'e
BrownBurrito
Chang'e
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,382 Elo+
Solo
King Arthur
King Arthur
elbrujo159
King Arthur
Level 147
God Stats
0W - 2L
1,487 SR
Queue Stats
61W - 63L
1,569 Elo+
Party 2
Erlang Shen
Erlang Shen
jennerjohn10
Erlang Shen
Level 127
God Stats
2W - 4L
1,465 SR
Queue Stats
319W - 330L
1,427 Elo+
Solo
Da Ji
Da Ji
rampalm
Da Ji
Level 158
God Stats
0W - 2L
1,320 SR
Queue Stats
40W - 37L
1,523 Elo+
Party 2
Team Averages
Level 119
1,455 SR
1,492 Elo+

VS

Team Averages
Level 128
1,564 SR
1,538 Elo+
Ravana
Ravana
Abrene
Ravana
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 89L
1,522 Elo+
Party 3
Thanatos
Thanatos
Brijex
Thanatos
Level 126
God Stats
2W - 4L
1,477 SR
Queue Stats
84W - 70L
1,527 Elo+
Party 3
Awilix
Awilix
HopefulAuthor73
Awilix
Level 65
God Stats
3W - 1L
1,474 SR
Queue Stats
197W - 191L
1,569 Elo+
Party 1
Ra
Ra
Martiess64
Ra
Level 145
God Stats
1W - 0L
1,745 SR
Queue Stats
130W - 150L
1,480 Elo+
Solo
Bellona
Bellona
Spacehomer135
Bellona
Level 129
God Stats
3W - 4L
1,622 SR
Queue Stats
219W - 211L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Austerence
Izanami
13
3 / 4 / 3
7,999
727
9,571
7,449
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
BrownBurrito
Chang'e
18
4 / 3 / 9
9,290
845
13,381
14,424
9,042
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

King Arthur
elbrujo159
King Arthur
16
4 / 7 / 8
8,986
817
17,470
19,318
21,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
jennerjohn10
Erlang Shen
13
1 / 8 / 5
7,397
672
5,971
19,605
19,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Da Ji
rampalm
Da Ji
10
2 / 9 / 3
7,470
679
6,597
12,543
6,351
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Abrene
Ravana
17
8 / 1 / 20
10,425
948
9,839
12,041
15,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Brijex
Thanatos
14
6 / 6 / 11
9,651
877
10,551
12,452
5,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 5 / 17
9,948
904
15,370
13,517
6,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 28
10,151
923
16,086
19,314
10,602
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bellona
17
9 / 2 / 15
10,553
959
14,573
15,395
18,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
122
14
Kills
31
31
Deaths
15
28
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ravana
Abrene
Ravana
8
1
20
18
L
Izanami
Austerence
Izanami
3
4
3
1.13
W
Thanatos
Brijex
Thanatos
6
6
11
1.92
L
Chang'e
BrownBurrito
Chang'e
4
3
9
2.83
W
6
5
17
2.9
W
2
1
28
16
W
Bellona
9
2
15
8.25
L
King Arthur
elbrujo159
King Arthur
4
7
8
1.14
L
Erlang Shen
jennerjohn10
Erlang Shen
1
8
5
0.44
L
Da Ji
rampalm
Da Ji
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,990
Damage
66,419
73,339
Taken
72,719
58,969
Mitigated
56,867
17,064
Healing
35,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Abrene
Ravana
9,839
2,807
198
1,591
12,041
15,324
743
1,917
10,124
999
17,012
L
Izanami
Austerence
Izanami
9,571
6,627
0
0
7,449
2,933
0
2,192
4,982
0
16,831
W
Thanatos
Brijex
Thanatos
10,551
3,634
502
3,966
12,452
5,841
1,904
3,949
8,503
0
16,332
L
Chang'e
BrownBurrito
Chang'e
13,381
2,266
4,908
5,973
14,424
9,042
0
3,029
11,133
30,859
0
W
15,370
5,024
0
125
13,517
6,715
2,607
2,639
10,878
0
21,531
W
16,086
1,443
15,748
11,835
19,314
10,602
1,520
2,715
16,599
48,455
0
W
Bellona
14,573
4,586
0
1,600
15,395
18,385
144
2,161
13,234
0
20,312
L
King Arthur
elbrujo159
King Arthur
17,470
1,189
747
1,525
19,318
21,508
0
4,353
14,182
0
27,756
L
Erlang Shen
jennerjohn10
Erlang Shen
5,971
3,241
334
2,657
19,605
19,135
0
4,246
14,834
0
11,783
L
Da Ji
rampalm
Da Ji
6,597
1,119
544
376
12,543
6,351
0
2,206
10,039
0
9,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
50,728
93
Minions Killed
110
0
Camps Cleared
0
851,394
Distance Traveled
1,173,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,425
948
20
2
0
251,065
0
L
Izanami
7,999
727
20
2
0
129,777
0
W
Thanatos
9,651
877
10
1
0
189,888
0
L
Chang'e
9,290
845
46
4
0
197,179
0
W
Awilix
9,948
904
17
2
0
218,911
0
W
Ra
10,151
923
44
4
0
254,792
0
W
Bellona
10,553
959
19
2
0
258,941
0
L
King Arthur
8,986
817
16
1
0
214,896
0
L
Erlang Shen
7,397
672
8
1
0
156,301
0
L
Da Ji
7,470
679
3
0
0
153,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role