Player Matchup

Tiamat
Tiamat
Chesh1re SmIle
Tiamat
Level 87
God Stats
11W - 11L
1,484 SR
Queue Stats
226W - 192L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GarbyFoxy
Tsukuyomi
Level 128
God Stats
14W - 8L
1,587 SR
Queue Stats
256W - 235L
1,497 Elo+
Party 1
Hun Batz
Hun Batz
UwUHewwoUwU
Hun Batz
Level 72
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 57L
1,386 Elo+
Party 1
Fafnir
Fafnir
Whitestar 343
Fafnir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 122L
1,507 Elo+
Party 1
Ares
Ares
w0m3nRiGhTs
Ares
Level 128
God Stats
4W - 3L
1,287 SR
Queue Stats
84W - 82L
1,534 Elo+
Solo
Team Averages
Level 92
1,472 SR
1,484 Elo+

VS

Team Averages
Level 53
1,520 SR
1,512 Elo+
Apollo
Apollo
Livixqt
Apollo
Level 32
God Stats
0W - 1L
1,813 SR
Queue Stats
1W - 2L
1,717 Elo+
Party 2
Rama
Rama
MasterBubba
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,390 Elo+
Party 2
Chiron
Chiron
Oogidyboogidy
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Zapflyerz
Chaac
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,506 Elo+
Party 2
Izanami
Izanami
xISSA_DRAGONx
Izanami
Level 88
God Stats
1W - 2L
1,286 SR
Queue Stats
175W - 178L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 11
9,246
925
11,273
7,502
6,394
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
GarbyFoxy
Tsukuyomi
17
16 / 3 / 9
10,877
1,088
26,792
15,452
8,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
UwUHewwoUwU
Hun Batz
15
4 / 2 / 12
9,123
912
6,129
8,756
6,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 15
8,195
820
2,453
8,500
14,661
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 16
9,060
906
6,383
15,141
24,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Livixqt
Apollo
13
2 / 6 / 4
7,719
772
10,816
12,643
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 4
7,382
738
6,241
10,543
3,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 8 / 4
6,370
637
3,462
12,218
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Zapflyerz
Chaac
14
2 / 4 / 4
8,107
811
6,356
12,612
10,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
15
1 / 3 / 3
7,952
795
5,893
8,437
2,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
26
Kills
7
11
Deaths
26
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
W
Tsukuyomi
GarbyFoxy
Tsukuyomi
16
3
9
6.83
L
Apollo
Livixqt
Apollo
2
6
4
0.67
L
2
5
4
0.8
L
0
8
4
0.25
W
Hun Batz
UwUHewwoUwU
Hun Batz
4
2
12
5
W
1
2
15
4.25
L
Chaac
Zapflyerz
Chaac
2
4
4
1
W
2
2
16
5
L
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,030
Damage
32,768
55,351
Taken
56,453
60,371
Mitigated
24,323
16,247
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,273
488
478
1,349
7,502
6,394
807
0
7,502
25,413
0
W
Tsukuyomi
GarbyFoxy
Tsukuyomi
26,792
3,904
855
5,097
15,452
8,585
1,763
0
15,452
0
36,007
L
Apollo
Livixqt
Apollo
10,816
6,410
0
1,157
12,643
4,155
0
3,865
8,778
0
16,894
L
6,241
4,733
0
1,556
10,543
3,325
0
2,923
7,620
0
11,197
L
3,462
2,055
1,278
911
12,218
3,388
0
4,288
7,920
0
5,978
W
Hun Batz
UwUHewwoUwU
Hun Batz
6,129
947
680
272
8,756
6,114
4,312
0
8,756
0
22,499
W
2,453
473
0
1,182
8,500
14,661
428
0
8,500
4,651
0
L
Chaac
Zapflyerz
Chaac
6,356
449
277
3,536
12,612
10,498
0
6,054
6,558
0
13,056
W
6,383
268
2,181
4,153
15,141
24,617
666
0
15,141
11,927
0
L
Izanami
5,893
2,225
742
1,977
8,437
2,957
121
2,969
5,468
0
24,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,501
Gold Earned
37,530
112
Minions Killed
101
0
Camps Cleared
0
1,022,115
Distance Traveled
842,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,246
925
45
5
0
196,003
0
W
Tsukuyomi
10,877
1,088
25
3
0
236,386
0
L
Apollo
7,719
772
19
2
0
168,964
0
L
Rama
7,382
738
5
1
0
175,585
0
L
Chiron
6,370
637
10
1
0
143,204
0
W
Hun Batz
9,123
912
33
3
0
196,761
0
W
Fafnir
8,195
820
3
0
0
185,929
0
L
Chaac
8,107
811
19
2
0
196,329
0
W
Ares
9,060
906
6
1
0
207,036
0
L
Izanami
7,952
795
48
5
0
158,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role