Player Matchup

He Bo
He Bo
CasperD6707
He Bo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 107L
1,480 Elo+
Solo
Cernunnos
Cernunnos
HermioneGainjer
Cernunnos
Level 14
God Stats
4W - 4L
1,820 SR
Queue Stats
16W - 19L
1,380 Elo+
Party 3
King Arthur
King Arthur
RECKLESSKIDZ18
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,504 Elo+
Party 2
Mulan
Mulan
RECKLESSxGHOST1
Mulan
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 15L
1,461 Elo+
Party 2
Maui
Maui
Valtr5145
Maui
Level 80
God Stats
4W - 5L
1,616 SR
Queue Stats
219W - 214L
1,415 Elo+
Party 3
Team Averages
Level 69
1,587 SR
1,448 Elo+

VS

Team Averages
Level 83
1,416 SR
1,436 Elo+
Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
DJ_SNAKE666
Maman Brigitte
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 276L
1,484 Elo+
Solo
Ra
Ra
Maemtaem
Ra
Level 65
God Stats
21W - 27L
1,304 SR
Queue Stats
240W - 244L
1,430 Elo+
Party 1
Ymir
Ymir
SathersGummalo
Ymir
Level 5
God Stats
1W - 2L
1,277 SR
Queue Stats
5W - 4L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,149
468
2,977
6,433
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
HermioneGainjer
Cernunnos
8
2 / 2 / 0
4,832
439
4,523
7,946
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
RECKLESSKIDZ18
King Arthur
7
0 / 3 / 1
4,365
397
2,308
8,464
3,347
10
4 / 1 / 0
6,421
584
9,484
9,883
4,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Maui
8
1 / 2 / 2
5,062
460
2,710
8,241
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
3 / 3 / 1
6,342
577
7,088
7,911
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
 
Bellona
10
1 / 3 / 1
6,255
569
5,213
11,150
10,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Maman Brigitte
DJ_SNAKE666
Maman Brigitte
12
3 / 2 / 1
6,723
611
3,873
10,049
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 2
6,792
617
3,956
4,833
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 6
6,616
601
4,435
8,284
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
7
Kills
11
11
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
3
1
1.17
W
Bellona
 
Bellona
1
3
1
0.5
L
0
3
0
0
W
Maman Brigitte
DJ_SNAKE666
Maman Brigitte
3
2
1
1.75
L
Cernunnos
HermioneGainjer
Cernunnos
2
2
0
1
W
3
0
2
4
L
King Arthur
RECKLESSKIDZ18
King Arthur
0
3
1
0.17
L
4
1
0
4
W
1
0
6
4
L
Maui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,002
Damage
24,565
40,967
Taken
42,227
19,085
Mitigated
25,391
9,488
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,088
6,339
0
2,570
7,911
2,493
759
1,083
6,828
0
42,926
W
Bellona
 
Bellona
5,213
3,146
0
2,974
11,150
10,433
0
0
11,150
0
38,671
L
2,977
179
0
500
6,433
2,098
0
3,281
2,882
30,899
0
W
Maman Brigitte
DJ_SNAKE666
Maman Brigitte
3,873
190
0
1,610
10,049
3,523
108
741
9,308
52,173
0
L
Cernunnos
HermioneGainjer
Cernunnos
4,523
2,310
0
1,058
7,946
2,749
0
293
7,653
0
23,839
W
3,956
610
708
2,923
4,833
2,002
405
1,956
2,877
50,298
0
L
King Arthur
RECKLESSKIDZ18
King Arthur
2,308
712
377
2,663
8,464
3,347
0
2,876
5,524
0
16,805
L
9,484
3,187
0
3,608
9,883
4,932
0
1,730
8,153
0
45,570
W
4,435
1,388
0
1,479
8,284
6,940
380
1,907
6,377
17,404
0
L
Maui
2,710
517
170
1,112
8,241
5,959
0
3,724
4,491
15,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,829
Gold Earned
32,728
200
Minions Killed
318
0
Camps Cleared
0
1,021,094
Distance Traveled
1,030,585
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,342
577
59
5
0
179,444
0
W
Bellona
6,255
569
72
7
0
191,124
0
L
He Bo
5,149
468
63
6
0
213,056
0
W
Maman Brigitte
6,723
611
86
8
0
242,300
0
L
Cernunnos
4,832
439
28
3
0
188,409
0
W
Ra
6,792
617
84
8
0
209,221
1
L
King Arthur
4,365
397
20
2
0
205,395
0
L
Mulan
6,421
584
70
6
0
201,873
4
W
Ymir
6,616
601
17
2
0
208,496
0
L
Maui
5,062
460
19
2
0
212,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role