Player Matchup

Tiamat
Tiamat
Dissaor667
Tiamat
Level 121
God Stats
2W - 5L
1,459 SR
Queue Stats
694W - 704L
1,601 Elo+
Solo
Ix Chel
Ix Chel
Nigittarius4
Ix Chel
Level 139
God Stats
1W - 1L
1,706 SR
Queue Stats
150W - 131L
1,580 Elo+
Solo
Nu Wa
Nu Wa
Redlavs
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Ssj2 Watson
Hou Yi
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 118L
1,407 Elo+
Party 2
Osiris
Osiris
oGee Colonel
Osiris
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 65L
1,375 Elo+
Party 2
Team Averages
Level 105
1,533 SR
1,493 Elo+

VS

Team Averages
Level 107
1,585 SR
1,506 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
MvP iBoogieman
Poseidon
Level 128
God Stats
2W - 3L
1,563 SR
Queue Stats
301W - 312L
1,450 Elo+
Solo
Chang'e
Chang'e
PalaNin
Chang'e
Level 75
God Stats
2W - 1L
1,526 SR
Queue Stats
160W - 127L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
SoulReaperAP
Kukulkan
Level 141
God Stats
10W - 10L
1,559 SR
Queue Stats
1,046W - 1,039L
1,480 Elo+
Solo
Shiva
Shiva
ZookTheOok
Shiva
Level 45
God Stats
3W - 2L
1,779 SR
Queue Stats
155W - 120L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dissaor667
Tiamat
16
0 / 6 / 5
8,375
838
9,239
10,373
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
Nigittarius4
Ix Chel
14
2 / 5 / 3
8,103
810
6,765
10,563
5,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Redlavs
Nu Wa
13
3 / 9 / 5
7,922
792
8,061
12,413
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
4 / 5 / 3
8,809
881
7,044
9,275
4,009
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
14
2 / 5 / 4
7,870
787
7,398
11,501
13,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 3 / 14
7,833
783
3,985
15,141
11,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
16
8 / 4 / 16
9,625
963
11,978
10,516
4,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
PalaNin
Chang'e
17
9 / 3 / 17
10,005
1,001
10,130
12,950
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kukulkan
SoulReaperAP
Kukulkan
16
7 / 0 / 19
9,803
980
14,258
10,435
5,020
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shiva
16
5 / 3 / 19
9,058
906
7,342
12,753
12,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
115
11
Kills
30
30
Deaths
13
20
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
3
14
2.67
L
Tiamat
Dissaor667
Tiamat
0
6
5
0.42
W
Poseidon
8
4
16
4
L
Ix Chel
Nigittarius4
Ix Chel
2
5
3
0.7
W
Chang'e
PalaNin
Chang'e
9
3
17
5.83
L
Nu Wa
Redlavs
Nu Wa
3
9
5
0.61
W
Kukulkan
SoulReaperAP
Kukulkan
7
0
19
16.5
L
Hou Yi
4
5
3
1.1
W
Shiva
5
3
19
4.83
L
Osiris
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,507
Damage
47,693
54,125
Taken
61,795
34,317
Mitigated
39,063
8,672
Healing
27,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,985
221
144
3,638
15,141
11,699
505
4,893
10,184
0
9,364
L
Tiamat
Dissaor667
Tiamat
9,239
521
916
1,541
10,373
6,423
70
7,079
3,145
25,626
0
W
Poseidon
11,978
1,007
580
979
10,516
4,090
2,428
3,338
7,028
26,661
0
L
Ix Chel
Nigittarius4
Ix Chel
6,765
525
952
2,933
10,563
5,424
161
8,046
2,471
17,510
0
W
Chang'e
PalaNin
Chang'e
10,130
175
9,127
5,694
12,950
5,485
989
5,727
7,003
20,205
0
L
Nu Wa
Redlavs
Nu Wa
8,061
1,698
0
20
12,413
4,787
0
7,368
4,870
12,480
0
W
Kukulkan
SoulReaperAP
Kukulkan
14,258
1,785
1,566
3,163
10,435
5,020
2,606
5,578
4,729
35,759
0
L
Hou Yi
7,044
3,381
346
556
9,275
4,009
230
6,405
2,744
0
13,280
W
Shiva
7,342
542
1,074
1,225
12,753
12,769
784
5,754
6,720
0
11,078
L
Osiris
7,398
1,271
568
840
11,501
13,674
126
7,401
3,859
3,271
7,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,079
Gold Earned
46,324
91
Minions Killed
127
0
Camps Cleared
0
809,846
Distance Traveled
1,015,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,833
783
11
1
0
173,522
0
L
Tiamat
8,375
838
40
4
0
180,680
0
W
Poseidon
9,625
963
39
4
0
189,704
0
L
Ix Chel
8,103
810
19
2
0
147,192
0
W
Chang'e
10,005
1,001
31
3
0
214,149
0
L
Nu Wa
7,922
792
7
1
0
117,070
0
W
Kukulkan
9,803
980
32
3
0
239,946
0
L
Hou Yi
8,809
881
17
2
0
175,820
0
W
Shiva
9,058
906
14
1
0
198,113
0
L
Osiris
7,870
787
8
1
0
189,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role