Player Matchup

Nu Wa
Nu Wa
Antinium
Nu Wa
Level 105
God Stats
4W - 3L
1,424 SR
Queue Stats
136W - 130L
1,495 Elo+
Party 1
Raijin
Raijin
Big Wavy Gravy
Raijin
Level 27
God Stats
2W - 1L
1,286 SR
Queue Stats
28W - 33L
1,306 Elo+
Solo
Yemoja
Yemoja
FoxKingUrevon
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Regergitated
Tsukuyomi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 86L
1,510 Elo+
Party 1
Skadi
Skadi
thecraftyfox
Skadi
Level 96
God Stats
11W - 4L
1,551 SR
Queue Stats
162W - 161L
1,494 Elo+
Party 1
Team Averages
Level 73
1,452 SR
1,449 Elo+

VS

Team Averages
Level 17
1,500 SR
1,431 Elo+
Chronos
Chronos
Chi Long Qua688
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,371 Elo+
Solo
Aphrodite
Aphrodite
KingIronZIM1992
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,340 Elo+
Solo
Anhur
Anhur
donmos
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
lashesgodeer
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,466 Elo+
Solo
Khepri
Khepri
noturbbydaddy
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Antinium
Nu Wa
18
8 / 1 / 7
10,247
932
18,147
7,949
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

2
0 / 0 / 0
3,422
311
0
0
0
17
1 / 0 / 6
9,711
883
2,162
8,568
6,061
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tsukuyomi
Regergitated
Tsukuyomi
16
5 / 2 / 6
9,099
827
10,858
9,154
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 2 / 8
9,344
849
8,638
13,444
5,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,488
681
3,334
4,691
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
KingIronZIM1992
Aphrodite
13
0 / 4 / 3
7,098
645
1,343
7,094
3,936
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
donmos
Anhur
13
1 / 3 / 1
7,443
677
3,590
7,316
3,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
14
1 / 5 / 1
7,597
691
9,052
8,589
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 1
8,001
727
4,127
13,949
14,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
4
5
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Antinium
Nu Wa
8
1
7
11.5
W
0
0
0
0
L
0
2
2
0.5
W
1
0
6
4
L
Aphrodite
KingIronZIM1992
Aphrodite
0
4
3
0.38
W
Tsukuyomi
Regergitated
Tsukuyomi
5
2
6
4
L
Anhur
donmos
Anhur
1
3
1
0.5
L
Vulcan
1
5
1
0.3
L
2
4
1
0.63
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,805
Damage
21,446
39,115
Taken
41,639
18,714
Mitigated
26,551
19,818
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Antinium
Nu Wa
18,147
9,128
2,198
1,325
7,949
2,999
3,334
5,095
2,854
39,675
0
W
0
0
0
0
0
0
0
0
0
0
0
L
3,334
0
0
630
4,691
1,982
0
2,247
2,444
17,032
0
W
2,162
336
7,277
2,580
8,568
6,061
1,182
3,887
4,681
8,219
0
L
Aphrodite
KingIronZIM1992
Aphrodite
1,343
434
873
1,169
7,094
3,936
0
4,071
3,023
6,458
0
W
Tsukuyomi
Regergitated
Tsukuyomi
10,858
2,584
583
1,517
9,154
3,997
213
3,183
5,971
0
22,532
L
Anhur
donmos
Anhur
3,590
1,566
1,156
1,415
7,316
3,021
0
2,187
5,129
0
11,395
L
Vulcan
9,052
1,977
0
250
8,589
3,014
0
5,306
3,283
40,344
0
L
4,127
0
512
2,466
13,949
14,598
0
6,498
7,451
10,877
0
W
8,638
2,748
1,549
2,789
13,444
5,657
2,748
5,691
7,753
0
30,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,823
Gold Earned
37,627
128
Minions Killed
126
0
Camps Cleared
0
858,626
Distance Traveled
848,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,247
932
41
4
0
200,787
0
W
Raijin
3,422
311
0
0
0
0
0
L
Chronos
7,488
681
32
3
0
168,397
0
W
Yemoja
9,711
883
11
1
0
218,264
0
L
Aphrodite
7,098
645
15
1
0
137,965
0
W
Tsukuyomi
9,099
827
22
2
0
246,389
0
L
Anhur
7,443
677
17
2
0
149,327
0
L
Vulcan
7,597
691
50
5
0
203,284
0
L
Khepri
8,001
727
12
1
0
189,809
0
W
Skadi
9,344
849
54
5
0
193,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role