Player Matchup

Ares
Ares
Cgrizzz
Ares
Level 64
God Stats
2W - 0L
1,776 SR
Queue Stats
28W - 29L
1,388 Elo+
Party 1
Sol
Sol
Elonna75
Sol
Level 104
God Stats
17W - 18L
1,581 SR
Queue Stats
168W - 163L
1,544 Elo+
Party 2
Fenrir
Fenrir
Omthae
Fenrir
Level 37
God Stats
4W - 8L
1,485 SR
Queue Stats
9W - 10L
1,132 Elo+
Party 2
Anubis
Anubis
RXTheJudge
Anubis
Level 126
God Stats
101W - 78L
1,657 SR
Queue Stats
219W - 195L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
ZookaBlyat
Cthulhu
Level 7
God Stats
9W - 8L
1,701 SR
Queue Stats
11W - 12L
1,386 Elo+
Party 1
Team Averages
Level 68
1,640 SR
1,403 Elo+

VS

Team Averages
Level 42
1,451 SR
1,408 Elo+
Baron Samedi
Baron Samedi
ChrisOGz19
Baron Samedi
Level 48
God Stats
17W - 26L
1,410 SR
Queue Stats
59W - 88L
1,389 Elo+
Solo
Medusa
Medusa
Ishiweewee
Medusa
Level 53
God Stats
2W - 6L
1,218 SR
Queue Stats
27W - 36L
1,421 Elo+
Party 4
Ratatoskr
Ratatoskr
NotNotDan
Ratatoskr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 54L
1,424 Elo+
Party 4
Maman Brigitte
Maman Brigitte
TyDaPlug
Maman Brigitte
Level 40
God Stats
3W - 4L
1,500 SR
Queue Stats
53W - 55L
1,411 Elo+
Party 3
Sun Wukong
Sun Wukong
playboyxcartii
Sun Wukong
Level 39
God Stats
1W - 2L
1,626 SR
Queue Stats
41W - 44L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cgrizzz
Ares
13
1 / 3 / 11
9,501
500
10,144
22,068
26,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 4 / 3
10,385
547
12,647
14,399
5,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Omthae
Fenrir
16
3 / 2 / 4
9,768
514
5,458
11,680
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
RXTheJudge
Anubis
19
14 / 2 / 2
13,297
700
29,005
14,675
8,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
ZookaBlyat
Cthulhu
16
6 / 4 / 3
10,224
538
11,824
18,441
15,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChrisOGz19
Baron Samedi
13
1 / 13 / 0
8,172
430
7,329
18,175
7,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Ishiweewee
Medusa
15
3 / 5 / 7
9,502
500
15,747
18,240
7,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
NotNotDan
Ratatoskr
15
3 / 2 / 6
9,103
479
8,342
17,163
11,915
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maman Brigitte
TyDaPlug
Maman Brigitte
16
5 / 4 / 3
10,292
542
9,306
19,760
8,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
playboyxcartii
Sun Wukong
15
3 / 3 / 5
9,516
501
12,161
19,977
15,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
27
Kills
15
15
Deaths
27
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
Cgrizzz
Ares
1
3
11
2.17
L
Baron Samedi
ChrisOGz19
Baron Samedi
1
13
0
0.08
W
3
4
3
1.13
L
Medusa
Ishiweewee
Medusa
3
5
7
1.3
L
Ratatoskr
NotNotDan
Ratatoskr
3
2
6
3
W
Fenrir
Omthae
Fenrir
3
2
4
2.5
W
Anubis
RXTheJudge
Anubis
14
2
2
7.5
L
Maman Brigitte
TyDaPlug
Maman Brigitte
5
4
3
1.63
W
Cthulhu
ZookaBlyat
Cthulhu
6
4
3
1.88
L
Sun Wukong
playboyxcartii
Sun Wukong
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,078
Damage
52,885
81,263
Taken
93,315
61,838
Mitigated
50,688
28,368
Healing
29,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Cgrizzz
Ares
10,144
1,747
0
4,819
22,068
26,548
734
4,997
16,974
27,902
0
L
Baron Samedi
ChrisOGz19
Baron Samedi
7,329
879
64
1,235
18,175
7,844
0
15,267
2,908
37,617
0
W
12,647
6,066
0
7,820
14,399
5,057
510
0
14,399
85,890
7,081
L
Medusa
Ishiweewee
Medusa
15,747
8,209
0
6,951
18,240
7,739
922
12,250
5,990
0
81,869
L
Ratatoskr
NotNotDan
Ratatoskr
8,342
1,967
0
3,662
17,163
11,915
522
12,998
4,165
0
38,903
W
Fenrir
Omthae
Fenrir
5,458
1,391
0
2,361
11,680
6,328
0
2,215
9,465
0
84,462
W
Anubis
RXTheJudge
Anubis
29,005
1,969
469
8,807
14,675
8,879
2,136
4,601
9,832
137,314
0
L
Maman Brigitte
TyDaPlug
Maman Brigitte
9,306
1,348
0
10,229
19,760
8,090
0
10,043
9,717
84,275
1,251
W
Cthulhu
ZookaBlyat
Cthulhu
11,824
1,066
507
3,585
18,441
15,026
492
4,345
13,958
46,369
0
L
Sun Wukong
playboyxcartii
Sun Wukong
12,161
3,288
0
7,305
19,977
15,100
260
12,650
7,327
0
65,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,175
Gold Earned
46,585
513
Minions Killed
431
0
Camps Cleared
0
1,856,259
Distance Traveled
1,739,454
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,501
500
19
1
0
377,026
0
L
Baron Samedi
8,172
430
48
3
0
252,965
0
W
Sol
10,385
547
124
7
0
337,455
0
L
Medusa
9,502
500
112
6
0
347,108
0
L
Ratatoskr
9,103
479
60
3
0
374,318
0
W
Fenrir
9,768
514
104
5
0
461,979
0
W
Anubis
13,297
700
193
10
0
329,088
0
L
Maman Brigitte
10,292
542
128
7
0
394,647
5
W
Cthulhu
10,224
538
73
4
0
350,711
0
L
Sun Wukong
9,516
501
83
4
0
370,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role