Player Matchup

Khepri
Khepri
Silver I
ASMRcody
Khepri
Silver I
Level 158
God Stats
1W - 3L
1,590 SR
Queue Stats
295W - 325L
1,153 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
BetoCa30
Zhong Kui
Silver II
Level 129
God Stats
13W - 15L
1,500 SR
Queue Stats
48W - 53L
1,405 MMR
Party 3
Apollo
Apollo
Silver II
DJRobRock
Apollo
Silver II
Level 216
God Stats
23W - 17L
1,556 SR
Queue Stats
777W - 836L
1,018 MMR
Solo
Chaac
Chaac
Silver I
KmK_jonathan-crm
Chaac
Silver I
Level 145
God Stats
2W - 5L
1,588 SR
Queue Stats
99W - 110L
1,361 MMR
Party 3
Ratatoskr
Ratatoskr
Silver III
Mayhemxxxx
Ratatoskr
Silver III
Level 177
God Stats
21W - 18L
1,563 SR
Queue Stats
755W - 801L
863 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 165
1,559 SR
1,160 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,463 SR
1,328 MMR
Baron Samedi
Baron Samedi
Silver V
 
Baron Samedi
Silver V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver II
 
Cernunnos
Silver II
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver II
Churroman97
Hera
Silver II
Level 125
God Stats
2W - 2L
1,525 SR
Queue Stats
15W - 18L
1,393 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
PhAnT0M000
Sun Wukong
Gold V
Level 127
God Stats
2W - 1L
1,494 SR
Queue Stats
179W - 181L
1,279 MMR
Party 1
Bastet
Bastet
Silver II
RaZoR VoLTiK
Bastet
Silver II
Level 146
God Stats
10W - 3L
1,297 SR
Queue Stats
355W - 388L
970 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ASMRcody
Khepri
5
0 / 0 / 0
3,923
560
606
4,147
2,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
BetoCa30
Zhong Kui
8
0 / 1 / 0
3,930
561
1,269
3,624
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
DJRobRock
Apollo
7
1 / 1 / 0
4,233
605
2,644
3,051
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 3 / 0
3,627
518
2,257
7,636
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Mayhemxxxx
Ratatoskr
7
0 / 0 / 1
4,113
588
1,207
5,128
1,458
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CharonRaijinArachne

VS

Bans
KaliHorusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 1 / 2
4,294
613
1,732
2,629
1,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
 
Cernunnos
5
0 / 0 / 0
3,546
507
3,129
3,055
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
4,352
622
1,791
3,931
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PhAnT0M000
Sun Wukong
9
3 / 0 / 0
5,434
776
5,337
5,356
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
8
2 / 0 / 0
4,524
646
2,086
5,865
1,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
5
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
2
1
W
Cernunnos
 
Cernunnos
0
0
0
0
L
Khepri
ASMRcody
Khepri
0
0
0
0
L
Zhong Kui
BetoCa30
Zhong Kui
0
1
0
0
W
0
0
0
0
L
Apollo
DJRobRock
Apollo
1
1
0
1
L
0
3
0
0
L
Ratatoskr
Mayhemxxxx
Ratatoskr
0
0
1
0.5
W
Sun Wukong
PhAnT0M000
Sun Wukong
3
0
0
3
W
Bastet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,983
Damage
14,075
23,586
Taken
20,836
10,354
Mitigated
7,584
9,332
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,732
479
558
661
2,629
1,314
0
263
2,366
14,526
0
W
Cernunnos
 
Cernunnos
3,129
1,855
0
931
3,055
915
0
192
2,863
0
15,155
L
Khepri
ASMRcody
Khepri
606
0
0
1,285
4,147
2,272
0
733
3,414
6,496
0
L
Zhong Kui
BetoCa30
Zhong Kui
1,269
106
0
1,957
3,624
2,659
0
1,791
1,833
22,693
0
W
1,791
587
0
1,571
3,931
1,146
33
1,086
2,845
33,141
0
L
Apollo
DJRobRock
Apollo
2,644
1,842
0
1,282
3,051
958
0
908
2,143
0
23,435
L
2,257
480
0
2,583
7,636
3,007
0
0
7,636
0
19,012
L
Ratatoskr
Mayhemxxxx
Ratatoskr
1,207
179
0
2,225
5,128
1,458
0
91
5,037
0
23,929
W
Sun Wukong
PhAnT0M000
Sun Wukong
5,337
1,643
0
1,288
5,356
2,437
0
0
5,356
0
34,551
W
Bastet
2,086
760
0
2,589
5,865
1,772
0
334
5,531
0
25,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,826
Gold Earned
22,150
171
Minions Killed
203
0
Camps Cleared
0
653,401
Distance Traveled
638,963
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,294
613
29
4
0
107,000
0
W
Cernunnos
3,546
507
25
4
0
94,418
0
L
Khepri
3,923
560
6
1
0
149,599
1
L
Zhong Kui
3,930
561
38
5
0
114,349
0
W
Hera
4,352
622
53
8
0
137,670
2
L
Apollo
4,233
605
51
7
0
116,384
1
L
Chaac
3,627
518
30
4
0
115,461
0
L
Ratatoskr
4,113
588
46
7
0
157,608
0
W
Sun Wukong
5,434
776
55
8
0
130,790
0
W
Bastet
4,524
646
41
6
0
169,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role