Player Matchup

Ra
Ra
 
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Bread8686
Janus
Level 7
God Stats
1W - 1L
1,686 SR
Queue Stats
2W - 4L
1,384 Elo+
Party 1
Athena
Athena
CreamMePlease
Athena
Level 49
God Stats
4W - 3L
1,453 SR
Queue Stats
21W - 20L
1,401 Elo+
Party 1
Bakasura
Bakasura
K1ndaAv3rage
Bakasura
Level 108
God Stats
5W - 3L
1,736 SR
Queue Stats
92W - 103L
1,452 Elo+
Party 1
Hercules
Hercules
lokimain11111
Hercules
Level 22
God Stats
4W - 3L
1,686 SR
Queue Stats
101W - 107L
1,537 Elo+
Party 1
Team Averages
Level 54
1,612 SR
1,455 Elo+

VS

Team Averages
Level 91
1,420 SR
1,449 Elo+
Izanami
Izanami
AlphaWolf3238
Izanami
Level 28
God Stats
4W - 1L
1,534 SR
Queue Stats
39W - 43L
1,322 Elo+
Party 3
Thor
Thor
Dillymos04
Thor
Level 127
God Stats
1W - 1L
1,302 SR
Queue Stats
221W - 228L
1,496 Elo+
Party 2
Maman Brigitte
Maman Brigitte
GrimBlitzrow
Maman Brigitte
Level 89
God Stats
21W - 37L
1,175 SR
Queue Stats
284W - 265L
1,452 Elo+
Party 3
Ix Chel
Ix Chel
YvngTAXFRAUD
Ix Chel
Level 129
God Stats
3W - 3L
1,231 SR
Queue Stats
166W - 159L
1,488 Elo+
Solo
Charon
Charon
jakethecat32142
Charon
Level 81
God Stats
8W - 1L
1,856 SR
Queue Stats
86W - 91L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
7 / 3 / 4
7,437
572
12,730
9,238
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Bread8686
Janus
9
0 / 7 / 3
5,561
428
4,390
10,338
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 10
6,635
510
3,063
14,383
13,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
K1ndaAv3rage
Bakasura
14
10 / 5 / 2
8,558
658
12,913
17,217
7,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
lokimain11111
Hercules
12
2 / 2 / 1
6,834
526
10,793
15,823
12,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 5 / 6
6,338
488
3,048
9,808
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 1
7,865
605
9,709
14,131
11,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
GrimBlitzrow
Maman Brigitte
11
5 / 6 / 8
7,278
560
12,690
12,357
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
YvngTAXFRAUD
Ix Chel
15
14 / 3 / 3
9,986
768
13,524
12,754
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 10
7,382
568
6,662
12,401
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
19
Kills
20
20
Deaths
19
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
7
3
4
3
W
Izanami
0
5
6
0.6
L
Janus
Bread8686
Janus
0
7
3
0.21
L
0
3
10
1.67
W
1
3
1
0.5
W
Maman Brigitte
GrimBlitzrow
Maman Brigitte
5
6
8
1.5
L
Bakasura
K1ndaAv3rage
Bakasura
10
5
2
2.2
W
Ix Chel
YvngTAXFRAUD
Ix Chel
14
3
3
5.17
W
0
2
10
2.5
L
Hercules
lokimain11111
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,889
Damage
45,633
66,999
Taken
61,451
41,897
Mitigated
33,594
16,249
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,730
1,413
810
3,169
9,238
3,912
424
6,135
3,055
55,347
0
W
Izanami
3,048
1,454
0
484
9,808
3,364
0
3,484
5,956
0
35,289
L
Janus
Bread8686
Janus
4,390
590
0
250
10,338
4,147
0
8,385
1,755
24,692
0
L
3,063
744
0
3,585
14,383
13,648
276
8,040
6,145
16,551
0
W
9,709
2,651
0
2,625
14,131
11,258
265
0
13,064
143
62,275
W
Maman Brigitte
GrimBlitzrow
Maman Brigitte
12,690
1,187
0
884
12,357
4,426
0
4,399
7,126
44,048
720
L
Bakasura
K1ndaAv3rage
Bakasura
12,913
8,688
0
2,826
17,217
7,730
0
7,785
9,164
0
55,899
W
Ix Chel
YvngTAXFRAUD
Ix Chel
13,524
1,440
1,012
2,289
12,754
4,885
0
4,958
6,634
58,707
0
W
6,662
992
0
3,037
12,401
9,661
0
6,596
5,027
25,641
0
L
Hercules
lokimain11111
Hercules
10,793
5,155
0
5,609
15,823
12,460
0
1,468
14,309
0
48,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,025
Gold Earned
38,849
317
Minions Killed
330
0
Camps Cleared
0
1,359,997
Distance Traveled
1,280,185
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,437
572
81
6
0
272,207
0
W
Izanami
6,338
488
57
4
0
252,644
1
L
Janus
5,561
428
43
3
0
226,379
0
L
Athena
6,635
510
30
2
0
271,635
3
W
Thor
7,865
605
86
7
0
218,673
0
W
Maman Brigitte
7,278
560
53
4
0
277,154
0
L
Bakasura
8,558
658
100
8
0
313,541
0
W
Ix Chel
9,986
768
107
8
0
263,991
2
W
Charon
7,382
568
27
2
0
267,723
0
L
Hercules
6,834
526
63
5
0
276,235
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role